Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HemilySilva
Fenrir
Level 157
God Stats
0W - 1L
1,557 SR
Queue Stats
142W - 126L
1,531 Elo+
Party 1
Raijin
Raijin
Theeøry
Raijin
Level 126
God Stats
3W - 5L
1,634 SR
Queue Stats
259W - 199L
1,631 Elo+
Party 2
Bellona
Bellona
yugy123
Bellona
Level 143
God Stats
0W - 1L
1,511 SR
Queue Stats
54W - 35L
1,548 Elo+
Party 2
Team Averages
Level 144
1,541 SR
1,542 Elo+

VS

Team Averages
Level 150
1,515 SR
1,532 Elo+
Cthulhu
Cthulhu
AveDuce
Cthulhu
Level 160
God Stats
8W - 3L
1,715 SR
Queue Stats
372W - 343L
1,649 Elo+
Solo
Cabrakan
Cabrakan
IMPER4DOR
Cabrakan
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 115L
1,469 Elo+
Solo
Artemis
Artemis
Lucas3211
Artemis
Level 142
God Stats
10W - 11L
1,560 SR
Queue Stats
562W - 582L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nome003664
Kumbhakarna
Level 153
God Stats
3W - 1L
1,626 SR
Queue Stats
436W - 446L
1,476 Elo+
Solo
Ne Zha
Ne Zha
xBansheer
Ne Zha
Level 160
God Stats
1W - 1L
1,175 SR
Queue Stats
85W - 75L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
11 / 6 / 7
11,605
829
15,026
10,547
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
 
Ares
18
1 / 8 / 16
10,064
719
11,056
21,031
23,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
4 / 5 / 11
11,222
802
6,238
14,785
9,064
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Theeøry
Raijin
20
5 / 4 / 14
11,525
823
16,780
16,275
6,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
yugy123
Bellona
15
2 / 8 / 10
9,364
669
7,485
24,514
12,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AveDuce
Cthulhu
19
8 / 5 / 12
13,357
954
24,527
18,236
8,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
IMPER4DOR
Cabrakan
18
7 / 7 / 12
11,338
810
12,272
19,443
16,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Lucas3211
Artemis
19
8 / 4 / 13
11,847
846
27,127
9,919
4,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Nome003664
Kumbhakarna
18
2 / 3 / 16
10,839
774
5,934
16,314
15,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
xBansheer
Ne Zha
18
6 / 4 / 16
12,477
891
8,710
14,513
16,663
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
100
23
Kills
31
31
Deaths
23
58
Assists
69
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
11
6
7
2.42
L
Ares
 
Ares
1
8
16
1.13
W
Cthulhu
AveDuce
Cthulhu
8
5
12
2.8
L
Fenrir
4
5
11
1.9
W
Cabrakan
IMPER4DOR
Cabrakan
7
7
12
1.86
W
Artemis
Lucas3211
Artemis
8
4
13
3.63
W
Kumbhakarna
Nome003664
Kumbhakarna
2
3
16
3.33
L
Raijin
Theeøry
Raijin
5
4
14
3
W
Ne Zha
xBansheer
Ne Zha
6
4
16
3.5
L
Bellona
yugy123
Bellona
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,585
Damage
78,570
87,152
Taken
78,425
55,495
Mitigated
60,153
20,451
Healing
20,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
15,026
852
223
1,397
10,547
3,851
1,355
5,342
5,205
25,158
0
L
Ares
 
Ares
11,056
264
0
352
21,031
23,445
207
8,807
12,224
15,142
0
W
Cthulhu
AveDuce
Cthulhu
24,527
885
922
2,205
18,236
8,222
306
10,801
6,896
45,409
0
L
Fenrir
6,238
1,491
2,518
3,372
14,785
9,064
1,211
7,297
7,488
0
8,035
W
Cabrakan
IMPER4DOR
Cabrakan
12,272
1,626
1,785
2,049
19,443
16,103
334
10,206
8,732
17,429
0
W
Artemis
Lucas3211
Artemis
27,127
9,898
440
285
9,919
4,088
2,836
5,823
4,096
0
48,732
W
Kumbhakarna
Nome003664
Kumbhakarna
5,934
236
2,865
4,076
16,314
15,077
585
7,485
8,214
12,857
0
L
Raijin
Theeøry
Raijin
16,780
1,342
454
2,236
16,275
6,970
960
8,877
7,398
56,144
0
W
Ne Zha
xBansheer
Ne Zha
8,710
1,780
2,410
3,759
14,513
16,663
1,067
8,007
6,506
0
23,508
L
Bellona
yugy123
Bellona
7,485
1,888
3,119
6,780
24,514
12,165
0
12,410
12,104
0
16,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
59,858
125
Minions Killed
151
0
Camps Cleared
0
1,177,102
Distance Traveled
1,285,975
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,605
829
35
3
0
231,159
1
L
Ares
10,064
719
17
1
0
226,725
3
W
Cthulhu
13,357
954
52
4
0
263,087
0
L
Fenrir
11,222
802
4
0
0
251,177
0
W
Cabrakan
11,338
810
10
1
0
256,359
4
W
Artemis
11,847
846
54
4
0
237,707
3
W
Kumbhakarna
10,839
774
7
1
0
276,227
1
L
Raijin
11,525
823
55
4
0
237,068
2
W
Ne Zha
12,477
891
28
2
0
252,595
0
L
Bellona
9,364
669
14
1
0
230,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role