Player Matchup

Athena
Athena
BananRotatE
Athena
Level 24
God Stats
7W - 5L
1,931 SR
Queue Stats
111W - 112L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
FlamingKurama
Erlang Shen
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 12L
1,428 Elo+
Party 1
Artemis
Artemis
NoxMessorem
Artemis
Level 16
God Stats
5W - 1L
1,846 SR
Queue Stats
11W - 8L
1,584 Elo+
Party 1
Pele
Pele
Terracia
Pele
Level 54
God Stats
1W - 0L
1,713 SR
Queue Stats
50W - 36L
1,495 Elo+
Party 1
Zeus
Zeus
YungAutism
Zeus
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 109L
1,447 Elo+
Solo
Team Averages
Level 24
1,698 SR
1,492 Elo+

VS

Team Averages
Level 21
1,473 SR
1,469 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Celenil
Medusa
Level 14
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Kali
Kali
Ginev
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,409 Elo+
Solo
Hel
Hel
Goddessix09
Hel
Level 27
God Stats
2W - 1L
1,545 SR
Queue Stats
7W - 4L
1,696 Elo+
Party 2
Skadi
Skadi
Z3lyoss
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 0 / 4
8,721
485
3,753
9,257
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
FlamingKurama
Erlang Shen
16
6 / 2 / 1
9,636
535
6,524
8,330
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
NoxMessorem
Artemis
14
2 / 0 / 3
9,066
504
7,103
4,490
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
18
7 / 0 / 5
11,016
612
11,089
13,985
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 0
8,690
483
1,931
6,734
2,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 2 / 0
8,978
499
5,393
7,621
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Celenil
Medusa
11
2 / 4 / 0
7,019
390
3,776
9,062
3,241
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
Ginev
Kali
12
0 / 1 / 0
6,949
386
1,794
6,563
2,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 2
6,623
368
3,499
7,947
5,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
Z3lyoss
Skadi
9
0 / 4 / 0
6,278
349
3,782
7,635
1,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
W
Athena
1
0
4
3
L
Medusa
Celenil
Medusa
2
4
0
0.5
W
Erlang Shen
FlamingKurama
Erlang Shen
6
2
1
3.25
L
Kali
Ginev
Kali
0
1
0
0
L
0
5
2
0.2
W
Artemis
NoxMessorem
Artemis
2
0
3
3.5
W
Pele
7
0
5
9.5
W
0
2
0
0
L
Skadi
Z3lyoss
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
18,244
42,796
Taken
38,828
22,149
Mitigated
15,379
16,601
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,393
308
64
2,149
7,621
2,728
184
2,303
5,318
58,096
0
W
Athena
3,753
1,105
0
2,199
9,257
6,789
455
61
9,196
20,765
0
L
Medusa
Celenil
Medusa
3,776
1,911
0
490
9,062
3,241
821
0
9,062
0
32,603
W
Erlang Shen
FlamingKurama
Erlang Shen
6,524
3,331
0
2,094
8,330
5,735
704
2,003
6,327
0
44,345
L
Kali
Ginev
Kali
1,794
554
0
1,333
6,563
2,075
48
1,607
4,956
0
17,161
L
3,499
1,161
1,758
2,073
7,947
5,431
571
0
7,947
22,031
0
W
Artemis
NoxMessorem
Artemis
7,103
3,638
0
3,107
4,490
1,637
1,855
543
3,947
0
56,002
W
Pele
11,089
2,849
0
6,615
13,985
5,545
56
1,884
12,101
0
116,941
W
1,931
80
0
2,586
6,734
2,443
945
4,401
2,333
47,981
0
L
Skadi
Z3lyoss
Skadi
3,782
1,898
222
1,958
7,635
1,904
324
1,774
5,861
0
25,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
35,847
480
Minions Killed
296
0
Camps Cleared
0
1,594,051
Distance Traveled
1,501,026
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,978
499
111
6
0
352,857
4
W
Athena
8,721
485
12
1
0
327,066
8
L
Medusa
7,019
390
68
4
0
283,671
2
W
Erlang Shen
9,636
535
95
5
0
315,287
5
L
Kali
6,949
386
38
2
0
322,150
6
L
Hel
6,623
368
34
2
0
279,960
4
W
Artemis
9,066
504
110
6
0
290,019
1
W
Pele
11,016
612
166
9
0
361,150
3
W
Zeus
8,690
483
97
5
0
300,529
5
L
Skadi
6,278
349
45
3
0
262,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role