Player Matchup

Medusa
Medusa
Sale-K-puch
Medusa
Level 6
God Stats
1W - 2L
1,207 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 1
Arachne
Arachne
Salkpote
Arachne
Level 26
God Stats
40W - 30L
1,568 SR
Queue Stats
52W - 61L
1,372 Elo+
Party 1
Ymir
Ymir
VorteX_FuX_
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,163 Elo+
Party 2
Vulcan
Vulcan
lawi717
Vulcan
Level 29
God Stats
6W - 6L
1,454 SR
Queue Stats
33W - 37L
1,432 Elo+
Solo
Neith
Neith
vNxpal_NuKezzz
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,293 Elo+
Party 2
Team Averages
Level 15
1,446 SR
1,298 Elo+

VS

Team Averages
Level 33
1,440 SR
1,411 Elo+
Scylla
Scylla
CC_powerfullest
Scylla
Level 26
God Stats
12W - 18L
1,267 SR
Queue Stats
199W - 216L
1,271 Elo+
Party 3
Anubis
Anubis
Gamer21Dewies
Anubis
Level 12
God Stats
23W - 30L
1,399 SR
Queue Stats
23W - 32L
1,468 Elo+
Party 4
Jormungandr
Jormungandr
Ms_Clumsi
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 161L
1,308 Elo+
Party 4
Guan Yu
Guan Yu
Petit_PataPouf-
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,616 Elo+
Party 3
Neith
Neith
SuRge VaiN
Neith
Level 107
God Stats
8W - 6L
1,535 SR
Queue Stats
330W - 420L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 4 / 3
11,098
462
5,517
11,080
3,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Salkpote
Arachne
20
20 / 3 / 2
14,167
590
20,860
20,972
9,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 7 / 7
9,496
396
2,626
19,591
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
lawi717
Vulcan
18
8 / 3 / 6
11,982
499
21,502
10,073
3,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 8
10,472
436
6,706
9,726
3,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,963
457
8,933
13,191
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 7 / 2
11,616
484
13,956
15,642
8,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ms_Clumsi
Jormungandr
15
2 / 6 / 3
10,154
423
7,671
16,880
17,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 9 / 3
9,319
388
3,317
13,504
11,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
18
6 / 7 / 6
12,405
517
15,863
17,284
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
33
Kills
19
19
Deaths
34
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
6
7
2
1
L
Jormungandr
Ms_Clumsi
Jormungandr
2
6
3
0.58
L
3
9
3
0.5
W
Medusa
3
4
3
1.13
W
Arachne
Salkpote
Arachne
20
3
2
7
L
Neith
6
7
6
1.29
W
1
7
7
0.64
W
Vulcan
lawi717
Vulcan
8
3
6
3.67
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,211
Damage
49,740
71,442
Taken
76,501
33,193
Mitigated
49,185
16,513
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,933
688
0
1,037
13,191
4,913
1,174
5,208
7,983
67,136
0
L
13,956
406
0
4,150
15,642
8,487
3,065
4,741
10,901
68,628
0
L
Jormungandr
Ms_Clumsi
Jormungandr
7,671
1,323
135
1,442
16,880
17,529
401
6,013
10,867
45,033
0
L
3,317
1,087
0
70
13,504
11,512
101
2,027
11,477
0
15,974
W
Medusa
5,517
3,304
0
927
11,080
3,643
5,388
6,345
4,735
0
55,737
W
Arachne
Salkpote
Arachne
20,860
12,244
279
9,456
20,972
9,637
988
6,970
13,876
0
98,673
L
Neith
15,863
7,129
522
5,512
17,284
6,744
2,539
6,139
11,145
0
80,598
W
2,626
554
0
1,058
19,591
12,468
365
9,396
10,078
15,392
0
W
Vulcan
lawi717
Vulcan
21,502
2,651
183
1,751
10,073
3,801
84
4,890
5,077
66,916
0
W
6,706
2,024
0
2,859
9,726
3,644
1,537
2,560
7,116
0
60,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,215
Gold Earned
54,457
450
Minions Killed
496
0
Camps Cleared
0
2,002,867
Distance Traveled
2,035,495
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,963
457
130
5
0
403,309
6
L
Anubis
11,616
484
114
5
0
388,216
0
L
Jormungandr
10,154
423
85
4
0
387,403
1
L
Guan Yu
9,319
388
30
1
0
465,252
0
W
Medusa
11,098
462
110
5
0
366,673
2
W
Arachne
14,167
590
127
5
0
444,920
0
L
Neith
12,405
517
137
6
0
391,315
1
W
Ymir
9,496
396
22
1
0
324,521
4
W
Vulcan
11,982
499
83
3
0
443,709
0
W
Neith
10,472
436
108
5
0
423,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role