Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Buferat
Persephone
Level 115
God Stats
7W - 2L
1,803 SR
Queue Stats
91W - 82L
1,563 Elo+
Party 1
Raijin
Raijin
Cafequil
Raijin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,344 Elo+
Solo
Ah Puch
Ah Puch
Monstercon33
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,346 Elo+
Solo
Team Averages
Level 80
1,561 SR
1,451 Elo+

VS

Team Averages
Level 81
1,458 SR
1,551 Elo+
Danzaburou
Danzaburou
Ferve
Danzaburou
Level 42
God Stats
2W - 1L
1,417 SR
Queue Stats
45W - 27L
1,605 Elo+
Party 2
Athena
Athena
IUG x R3AP3R
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mohsen94
Morgan Le Fay
Level 128
God Stats
9W - 13L
1,378 SR
Queue Stats
1,306W - 1,350L
1,487 Elo+
Solo
Hercules
Hercules
Sparkmaster
Hercules
Level 127
God Stats
1W - 1L
1,495 SR
Queue Stats
54W - 35L
1,619 Elo+
Party 2
Gilgamesh
Gilgamesh
Todesbohne
Gilgamesh
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 5 / 5
8,114
738
9,106
17,246
18,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
 
Ravana
12
0 / 4 / 4
6,859
624
5,391
10,930
6,474
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Buferat
Persephone
15
2 / 2 / 6
8,281
753
15,869
8,392
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Cafequil
Raijin
15
3 / 7 / 5
8,501
773
11,155
11,044
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Monstercon33
Ah Puch
14
2 / 4 / 4
8,246
750
8,604
8,443
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ferve
Danzaburou
16
0 / 1 / 16
9,624
875
8,433
9,328
3,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
15
6 / 3 / 11
9,964
906
6,531
15,148
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Mohsen94
Morgan Le Fay
15
4 / 3 / 11
9,102
827
17,093
11,758
5,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sparkmaster
Hercules
15
4 / 1 / 11
9,084
826
7,676
15,444
16,861
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Todesbohne
Gilgamesh
17
7 / 3 / 10
9,723
884
9,886
13,917
13,989
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
10
Kills
21
22
Deaths
11
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
5
1.1
L
Ravana
 
Ravana
0
4
4
0.5
L
Persephone
Buferat
Persephone
2
2
6
2.5
L
Raijin
Cafequil
Raijin
3
7
5
0.79
W
Danzaburou
Ferve
Danzaburou
0
1
16
8
W
Athena
6
3
11
3.83
W
Morgan Le Fay
Mohsen94
Morgan Le Fay
4
3
11
3.17
L
Ah Puch
Monstercon33
Ah Puch
2
4
4
1
W
Hercules
Sparkmaster
Hercules
4
1
11
9.5
W
Gilgamesh
Todesbohne
Gilgamesh
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,125
Damage
49,619
56,055
Taken
65,595
36,670
Mitigated
51,572
14,013
Healing
30,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,106
1,802
1,007
3,067
17,246
18,736
0
8,841
8,405
0
20,108
L
Ravana
 
Ravana
5,391
889
965
2,319
10,930
6,474
0
4,190
6,740
0
9,996
L
Persephone
Buferat
Persephone
15,869
162
1,730
2,662
8,392
3,314
0
3,388
5,002
22,189
0
L
Raijin
Cafequil
Raijin
11,155
923
0
450
11,044
4,507
0
3,907
7,137
23,676
0
W
Danzaburou
Ferve
Danzaburou
8,433
2,802
2,156
4,388
9,328
3,906
2,177
4,995
4,227
0
28,324
W
Athena
6,531
997
1,648
2,848
15,148
11,689
87
8,328
6,490
10,008
0
W
Morgan Le Fay
Mohsen94
Morgan Le Fay
17,093
1,485
0
2,202
11,758
5,127
1,635
5,946
5,714
38,587
0
L
Ah Puch
Monstercon33
Ah Puch
8,604
918
486
1,327
8,443
3,639
0
3,298
5,145
15,254
0
W
Hercules
Sparkmaster
Hercules
7,676
1,407
4,157
7,959
15,444
16,861
282
7,846
7,264
0
12,170
W
Gilgamesh
Todesbohne
Gilgamesh
9,886
1,620
2,972
1,955
13,917
13,989
270
7,483
6,272
0
18,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
47,497
92
Minions Killed
164
0
Camps Cleared
0
1,050,793
Distance Traveled
1,133,764
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,114
738
17
2
0
251,302
0
L
Ravana
6,859
624
12
1
0
183,835
0
L
Persephone
8,281
753
20
2
0
211,866
0
L
Raijin
8,501
773
20
2
0
190,426
1
W
Danzaburou
9,624
875
70
6
0
217,377
0
W
Athena
9,964
906
7
1
0
247,617
1
W
Morgan Le Fay
9,102
827
55
5
0
202,959
0
L
Ah Puch
8,246
750
23
2
0
213,364
3
W
Hercules
9,084
826
17
2
0
241,420
2
W
Gilgamesh
9,723
884
15
1
0
224,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role