Player Matchup

Athena
Athena
Asurne
Athena
Level 14
God Stats
9W - 6L
1,788 SR
Queue Stats
46W - 39L
1,619 Elo+
Solo
Ganesha
Ganesha
Iraccam
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,364 Elo+
Solo
Danzaburou
Danzaburou
NormalRock
Danzaburou
Level 17
God Stats
3W - 3L
1,536 SR
Queue Stats
22W - 30L
1,366 Elo+
Solo
Arachne
Arachne
Xur15Gar
Arachne
Level 26
God Stats
24W - 23L
1,427 SR
Queue Stats
163W - 187L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joeymooon
Morgan Le Fay
Level 28
God Stats
44W - 39L
1,546 SR
Queue Stats
133W - 108L
1,574 Elo+
Solo
Team Averages
Level 21
1,559 SR
1,457 Elo+

VS

Team Averages
Level 19
1,523 SR
1,460 Elo+
Bacchus
Bacchus
 
Bacchus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Apolloistaken69
Guan Yu
Level 18
God Stats
22W - 20L
1,543 SR
Queue Stats
51W - 51L
1,401 Elo+
Party 1
King Arthur
King Arthur
chaos_agent27
King Arthur
Level 22
God Stats
17W - 30L
1,261 SR
Queue Stats
52W - 63L
1,325 Elo+
Solo
Neith
Neith
xXBr0keN_S0uIXx
Neith
Level 21
God Stats
6W - 1L
1,813 SR
Queue Stats
31W - 27L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Asurne
Athena
15
8 / 2 / 2
9,991
555
14,623
14,205
13,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Iraccam
Ganesha
9
0 / 8 / 0
6,330
352
2,735
12,383
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
NormalRock
Danzaburou
11
0 / 11 / 3
6,892
383
3,828
13,092
4,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Xur15Gar
Arachne
14
2 / 3 / 3
8,572
476
6,131
12,129
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
joeymooon
Morgan Le Fay
14
2 / 8 / 4
9,012
501
11,012
13,596
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
9 / 2 / 10
9,926
551
10,783
14,283
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
 
Baba Yaga
15
4 / 2 / 8
9,820
546
11,034
12,446
5,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 4
7,656
425
6,703
13,071
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
chaos_agent27
King Arthur
13
2 / 3 / 2
8,496
472
2,839
14,422
5,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
16 / 1 / 6
11,622
646
16,459
11,354
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
12
Kills
31
32
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
2
10
7
W
Baba Yaga
 
Baba Yaga
4
2
8
4
W
0
4
4
0.5
L
Athena
Asurne
Athena
8
2
2
4.5
L
Ganesha
Iraccam
Ganesha
0
8
0
0
L
Danzaburou
NormalRock
Danzaburou
0
11
3
0.14
L
Arachne
Xur15Gar
Arachne
2
3
3
1.17
W
King Arthur
chaos_agent27
King Arthur
2
3
2
1
L
Morgan Le Fay
joeymooon
Morgan Le Fay
2
8
4
0.5
W
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
47,818
65,405
Taken
65,576
35,820
Mitigated
36,264
13,856
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,783
2,080
332
5,241
14,283
14,337
896
5,379
8,715
27,420
0
W
Baba Yaga
 
Baba Yaga
11,034
861
0
5,650
12,446
5,554
1,257
7,809
4,607
61,532
0
W
6,703
1,029
395
3,891
13,071
6,517
1,073
6,703
5,888
0
26,221
L
Athena
Asurne
Athena
14,623
3,834
0
4,418
14,205
13,450
313
2,832
10,833
43,792
0
L
Ganesha
Iraccam
Ganesha
2,735
467
0
1,694
12,383
7,376
0
6,261
6,122
14,253
0
L
Danzaburou
NormalRock
Danzaburou
3,828
1,376
0
602
13,092
4,118
0
3,117
9,975
0
35,686
L
Arachne
Xur15Gar
Arachne
6,131
3,794
515
5,390
12,129
5,139
361
2,827
9,182
0
57,035
W
King Arthur
chaos_agent27
King Arthur
2,839
860
0
2,921
14,422
5,517
13
3,317
10,918
0
38,031
L
Morgan Le Fay
joeymooon
Morgan Le Fay
11,012
277
0
1,237
13,596
5,737
175
6,780
6,816
49,800
0
W
16,459
9,193
0
4,581
11,354
4,339
2,695
4,186
7,078
0
81,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
47,520
304
Minions Killed
403
0
Camps Cleared
0
1,539,620
Distance Traveled
1,601,504
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,926
551
37
2
0
348,940
6
W
Baba Yaga
9,820
546
118
7
0
305,166
3
W
Guan Yu
7,656
425
53
3
0
335,116
4
L
Athena
9,991
555
75
4
0
366,997
1
L
Ganesha
6,330
352
5
0
0
263,771
0
L
Danzaburou
6,892
383
54
3
0
283,859
1
L
Arachne
8,572
476
103
6
0
325,660
1
W
King Arthur
8,496
472
69
4
0
308,939
0
L
Morgan Le Fay
9,012
501
67
4
0
299,333
0
W
Neith
11,622
646
126
7
0
303,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role