Player Matchup

Merlin
Merlin
AlphariusOmeg
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,454 Elo+
Party 1
Anhur
Anhur
MechaAkuma
Anhur
Level 10
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 1
Ymir
Ymir
kokixmaeno
Ymir
Level 83
God Stats
0W - 1L
1,190 SR
Queue Stats
12W - 12L
1,505 Elo+
Party 1
Team Averages
Level 45
1,343 SR
1,433 Elo+

VS

Team Averages
Level 44
1,395 SR
1,328 Elo+
Jormungandr
Jormungandr
FancyM7
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,102 Elo+
Party 2
Gilgamesh
Gilgamesh
Mangomoo๖
Gilgamesh
Level 107
God Stats
1W - 0L
1,184 SR
Queue Stats
2W - 5L
1,383 Elo+
Party 2
Ah Puch
Ah Puch
ToxicAir777
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 9 / 4
13,446
747
18,375
15,593
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
15
4 / 5 / 10
11,474
637
7,368
14,011
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 11
11,624
646
12,244
18,175
20,404
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FancyM7
Jormungandr
17
5 / 4 / 13
13,457
748
11,329
18,532
16,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Mangomoo๖
Gilgamesh
19
12 / 5 / 6
14,088
783
17,067
15,724
11,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
ToxicAir777
Ah Puch
14
4 / 9 / 7
11,610
645
11,559
14,178
4,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
18
Kills
21
21
Deaths
18
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
11
9
4
1.44
W
Jormungandr
FancyM7
Jormungandr
5
4
13
2.88
W
Gilgamesh
Mangomoo๖
Gilgamesh
12
5
6
3
L
Anhur
4
5
10
1.8
W
Ah Puch
ToxicAir777
Ah Puch
4
9
7
0.83
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,987
Damage
39,955
47,779
Taken
48,434
31,937
Mitigated
31,657
5,142
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,375
2,669
0
1,413
15,593
6,077
176
6,866
8,727
46,600
0
W
Jormungandr
FancyM7
Jormungandr
11,329
1,503
0
3,381
18,532
16,297
524
12,346
6,186
36,097
0
W
Gilgamesh
Mangomoo๖
Gilgamesh
17,067
5,448
0
2,252
15,724
11,147
1,122
8,496
7,228
0
55,975
L
Anhur
7,368
3,566
449
3,280
14,011
5,456
782
7,136
6,875
0
28,839
W
Ah Puch
ToxicAir777
Ah Puch
11,559
1,222
0
1,546
14,178
4,213
530
9,777
4,401
36,414
0
L
12,244
2,236
0
0
18,175
20,404
465
8,886
9,289
31,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
39,155
174
Minions Killed
159
0
Camps Cleared
0
762,199
Distance Traveled
788,015
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,446
747
80
4
0
241,522
1
W
Jormungandr
13,457
748
44
2
0
265,771
1
W
Gilgamesh
14,088
783
55
3
0
303,636
3
L
Anhur
11,474
637
53
3
0
251,221
0
W
Ah Puch
11,610
645
60
3
0
218,608
1
L
Ymir
11,624
646
41
2
0
269,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role