Player Matchup

Ymir
Ymir
Herzios
Ymir
Level 51
God Stats
13W - 8L
1,598 SR
Queue Stats
165W - 197L
1,354 Elo+
Solo
Odin
Odin
Horazius
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,365 Elo+
Party 1
Da Ji
Da Ji
LtCommanderData
Da Ji
Level 126
God Stats
15W - 18L
1,568 SR
Queue Stats
296W - 341L
1,362 Elo+
Party 1
Neith
Neith
Spiraloom
Neith
Level 118
God Stats
215W - 249L
1,487 SR
Queue Stats
322W - 397L
1,443 Elo+
Solo
Nox
Nox
alexcue4
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 341L
1,430 Elo+
Solo
Team Averages
Level 77
1,531 SR
1,391 Elo+

VS

Team Averages
Level 70
1,538 SR
1,412 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CoCaINNa
Janus
Level 88
God Stats
2W - 0L
1,707 SR
Queue Stats
71W - 86L
1,393 Elo+
Party 2
Chaac
Chaac
Dodge263
Chaac
Level 53
God Stats
25W - 30L
1,733 SR
Queue Stats
179W - 334L
1,303 Elo+
Solo
Athena
Athena
SilverMoon314
Athena
Level 57
God Stats
11W - 8L
1,472 SR
Queue Stats
40W - 27L
1,478 Elo+
Solo
Fenrir
Fenrir
xNeTroK
Fenrir
Level 64
God Stats
4W - 2L
1,279 SR
Queue Stats
212W - 212L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Herzios
Ymir
10
2 / 4 / 4
6,628
552
2,835
11,796
5,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
10
1 / 4 / 1
5,667
472
2,991
7,543
3,038
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 5 / 1
6,911
576
6,443
9,390
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Spiraloom
Neith
9
1 / 5 / 2
5,535
461
7,208
8,737
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 3
6,274
523
3,665
6,385
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 2 / 5
6,653
554
9,758
6,522
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
CoCaINNa
Janus
13
4 / 2 / 2
7,372
614
4,284
6,573
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Dodge263
Chaac
12
6 / 2 / 3
7,245
604
7,837
11,232
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 9
6,404
534
2,936
12,315
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
xNeTroK
Fenrir
13
3 / 0 / 5
7,240
603
4,615
6,143
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
19
20
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
5
3.25
W
Janus
CoCaINNa
Janus
4
2
2
2.5
W
Chaac
Dodge263
Chaac
6
2
3
3.75
L
Ymir
Herzios
Ymir
2
4
4
1
L
Odin
1
4
1
0.38
L
5
5
1
1.1
W
2
3
9
2.17
L
Neith
Spiraloom
Neith
1
5
2
0.4
L
0
2
3
0.75
W
Fenrir
xNeTroK
Fenrir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
29,430
43,851
Taken
42,785
16,936
Mitigated
21,377
10,071
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,758
4,344
0
2,780
6,522
2,040
719
1,536
4,986
0
36,978
W
Janus
CoCaINNa
Janus
4,284
283
0
1,900
6,573
2,008
0
2,205
4,368
43,486
0
W
Chaac
Dodge263
Chaac
7,837
1,228
0
6,232
11,232
8,868
31
327
10,905
0
29,733
L
Ymir
Herzios
Ymir
2,835
780
0
990
11,796
5,837
0
2,534
9,082
10,915
0
L
Odin
2,991
695
0
1,310
7,543
3,038
0
483
6,684
0
18,442
L
6,443
1,752
0
2,474
9,390
3,410
0
743
8,451
0
30,002
W
2,936
1,321
0
3,358
12,315
6,095
351
2,290
10,025
16,879
0
L
Neith
Spiraloom
Neith
7,208
3,256
690
2,874
8,737
2,240
165
1,906
6,769
0
27,319
L
3,665
68
0
1,733
6,385
2,411
0
1,184
5,043
35,336
0
W
Fenrir
xNeTroK
Fenrir
4,615
1,145
0
3,569
6,143
2,366
39
142
6,001
0
41,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
34,914
228
Minions Killed
312
0
Camps Cleared
0
1,015,114
Distance Traveled
1,166,080
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,653
554
59
5
0
192,533
6
W
Janus
7,372
614
90
8
0
234,885
4
W
Chaac
7,245
604
52
4
0
236,908
0
L
Ymir
6,628
552
13
1
0
221,730
2
L
Odin
5,667
472
37
3
0
199,448
1
L
Da Ji
6,911
576
59
5
0
213,661
0
W
Athena
6,404
534
17
1
0
232,293
6
L
Neith
5,535
461
51
4
0
175,225
2
L
Nox
6,274
523
68
6
0
205,050
8
W
Fenrir
7,240
603
94
8
0
269,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role