Player Matchup

Thanatos
Thanatos
DionesBond
Thanatos
Level 27
God Stats
3W - 3L
1,340 SR
Queue Stats
92W - 76L
1,505 Elo+
Solo
Odin
Odin
EulaTeAmo
Odin
Level 15
God Stats
3W - 0L
1,657 SR
Queue Stats
13W - 9L
1,634 Elo+
Party 1
Tiamat
Tiamat
LimberNickel477
Tiamat
Level 27
God Stats
4W - 2L
1,653 SR
Queue Stats
127W - 67L
1,569 Elo+
Solo
Danzaburou
Danzaburou
MilangaNashe
Danzaburou
Level 26
God Stats
8W - 3L
1,823 SR
Queue Stats
55W - 50L
1,491 Elo+
Solo
Amaterasu
Amaterasu
braidu
Amaterasu
Level 14
God Stats
3W - 3L
1,668 SR
Queue Stats
20W - 17L
1,626 Elo+
Party 1
Team Averages
Level 22
1,628 SR
1,565 Elo+

VS

Team Averages
Level 19
1,525 SR
1,562 Elo+
Hera
Hera
Enns93
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,825 Elo+
Solo
Apollo
Apollo
HeishiM
Apollo
Level 28
God Stats
9W - 9L
1,626 SR
Queue Stats
97W - 104L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
NestórKirchner
Tsukuyomi
Level 16
God Stats
6W - 4L
1,794 SR
Queue Stats
91W - 40L
1,694 Elo+
Solo
Hun Batz
Hun Batz
R3FORM3DPLAY3R
Hun Batz
Level 11
God Stats
0W - 3L
1,203 SR
Queue Stats
17W - 9L
1,523 Elo+
Solo
Hercules
Hercules
ST iShxrpz
Hercules
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
216W - 239L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DionesBond
Thanatos
12
6 / 3 / 3
7,631
545
5,179
9,660
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
12
1 / 2 / 5
7,579
541
3,764
6,701
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 4
8,147
582
5,316
5,811
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
MilangaNashe
Danzaburou
14
3 / 1 / 0
8,502
607
5,802
8,970
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
braidu
Amaterasu
14
1 / 1 / 2
7,715
551
2,305
9,081
5,924
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Enns93
Hera
12
1 / 3 / 2
7,063
505
5,420
5,510
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
HeishiM
Apollo
12
0 / 2 / 3
6,904
493
1,740
7,353
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
NestórKirchner
Tsukuyomi
14
6 / 4 / 0
8,243
589
12,609
10,443
4,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
13
0 / 2 / 0
7,282
520
3,251
9,344
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
ST iShxrpz
Hercules
6
0 / 2 / 2
5,054
361
892
4,629
1,200
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
7
7
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DionesBond
Thanatos
6
3
3
2.5
L
Hera
Enns93
Hera
1
3
2
0.67
W
Odin
1
2
5
1.75
L
Apollo
HeishiM
Apollo
0
2
3
0.75
W
2
0
4
4
W
Danzaburou
MilangaNashe
Danzaburou
3
1
0
3
L
Tsukuyomi
NestórKirchner
Tsukuyomi
6
4
0
1.5
L
Hun Batz
0
2
0
0
L
Hercules
ST iShxrpz
Hercules
0
2
2
0.5
W
Amaterasu
braidu
Amaterasu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,366
Damage
23,912
40,223
Taken
37,279
21,443
Mitigated
11,814
18,051
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DionesBond
Thanatos
5,179
1,886
0
6,377
9,660
4,176
0
832
8,776
0
30,807
L
Hera
Enns93
Hera
5,420
1,779
0
549
5,510
1,689
0
1,990
3,520
46,766
0
W
Odin
3,764
847
0
2,432
6,701
3,985
263
798
5,899
2,025
26,339
L
Apollo
HeishiM
Apollo
1,740
1,197
0
2,926
7,353
1,818
0
440
6,913
0
39,165
W
5,316
880
202
2,906
5,811
4,251
321
1,766
3,959
48,054
0
W
Danzaburou
MilangaNashe
Danzaburou
5,802
1,540
0
3,807
8,970
3,107
0
1,804
7,088
0
61,573
L
Tsukuyomi
NestórKirchner
Tsukuyomi
12,609
3,936
0
2,961
10,443
4,439
695
1,626
8,817
0
58,569
L
Hun Batz
3,251
1,130
0
2,700
9,344
2,668
651
18
9,326
0
45,781
L
Hercules
ST iShxrpz
Hercules
892
166
0
319
4,629
1,200
0
1,374
3,255
0
5,636
W
Amaterasu
braidu
Amaterasu
2,305
686
0
2,327
9,081
5,924
1,188
0
9,081
0
37,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
34,546
410
Minions Killed
409
0
Camps Cleared
0
1,437,051
Distance Traveled
1,407,904
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,631
545
62
4
0
294,723
2
L
Hera
7,063
505
109
8
0
269,359
4
W
Odin
7,579
541
42
3
0
300,113
0
L
Apollo
6,904
493
78
6
0
266,075
0
W
Tiamat
8,147
582
95
7
0
310,047
4
W
Danzaburou
8,502
607
119
9
0
261,080
4
L
Tsukuyomi
8,243
589
106
8
0
289,888
1
L
Hun Batz
7,282
520
104
7
0
278,119
3
L
Hercules
5,054
361
12
1
0
304,463
1
W
Amaterasu
7,715
551
92
7
0
271,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role