Player Matchup

Bakasura
Bakasura
Califaxx
Bakasura
Level 28
God Stats
2W - 4L
1,460 SR
Queue Stats
146W - 111L
1,503 Elo+
Party 1
Achilles
Achilles
DerBelgier_
Achilles
Level 5
God Stats
9W - 13L
1,280 SR
Queue Stats
14W - 20L
1,127 Elo+
Party 1
Vamana
Vamana
Sunset_Owl
Vamana
Level 26
God Stats
0W - 1L
1,213 SR
Queue Stats
37W - 35L
1,478 Elo+
Solo
Anubis
Anubis
T-Killer87
Anubis
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 35L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
l808lprodby-Kn0
Cthulhu
Level 18
God Stats
31W - 16L
1,720 SR
Queue Stats
36W - 29L
1,484 Elo+
Party 1
Team Averages
Level 19
1,435 SR
1,409 Elo+

VS

Team Averages
Level 16
1,384 SR
1,417 Elo+
Sun Wukong
Sun Wukong
Luppolisss
Sun Wukong
Level 7
God Stats
3W - 5L
1,280 SR
Queue Stats
5W - 12L
1,379 Elo+
Party 2
Sobek
Sobek
ZoO-R-Oo
Sobek
Level 15
God Stats
7W - 2L
1,710 SR
Queue Stats
11W - 10L
1,447 Elo+
Solo
Bellona
Bellona
chems-Dz94
Bellona
Level 14
God Stats
1W - 3L
1,155 SR
Queue Stats
3W - 10L
1,256 Elo+
Solo
Pele
Pele
flavius971
Pele
Level 15
God Stats
1W - 1L
1,275 SR
Queue Stats
17W - 25L
1,453 Elo+
Party 2
Sol
Sol
stg fosberry
Sol
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
39W - 40L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Califaxx
Bakasura
17
6 / 9 / 9
11,697
468
18,585
25,906
10,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
DerBelgier_
Achilles
14
3 / 7 / 1
9,229
369
2,077
15,635
17,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Sunset_Owl
Vamana
16
2 / 4 / 5
10,355
414
12,590
22,390
13,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
T-Killer87
Anubis
16
1 / 8 / 5
10,247
410
4,589
18,302
7,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 7 / 3
11,351
454
12,726
15,572
7,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Luppolisss
Sun Wukong
18
4 / 4 / 7
12,527
501
10,404
12,793
10,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
ZoO-R-Oo
Sobek
16
1 / 4 / 12
11,600
464
5,688
17,233
15,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
chems-Dz94
Bellona
15
3 / 3 / 9
10,825
433
6,580
10,048
5,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
15 / 5 / 11
14,156
566
22,105
20,795
7,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
11 / 2 / 10
14,006
560
22,673
17,666
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
18
Kills
34
35
Deaths
18
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Califaxx
Bakasura
6
9
9
1.17
L
Achilles
DerBelgier_
Achilles
3
7
1
0.5
W
Sun Wukong
Luppolisss
Sun Wukong
4
4
7
1.88
L
Vamana
Sunset_Owl
Vamana
2
4
5
1.13
L
Anubis
T-Killer87
Anubis
1
8
5
0.44
W
Sobek
ZoO-R-Oo
Sobek
1
4
12
1.75
W
Bellona
chems-Dz94
Bellona
3
3
9
2.5
W
15
5
11
4.1
L
6
7
3
1.07
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,567
Damage
67,450
97,805
Taken
78,535
56,104
Mitigated
45,557
25,021
Healing
25,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Califaxx
Bakasura
18,585
15,022
153
8,176
25,906
10,361
1,438
6,117
19,697
35
70,575
L
Achilles
DerBelgier_
Achilles
2,077
290
0
497
15,635
17,521
136
437
15,158
0
23,426
W
Sun Wukong
Luppolisss
Sun Wukong
10,404
4,099
0
127
12,793
10,273
1,895
313
11,471
0
47,495
L
Vamana
Sunset_Owl
Vamana
12,590
4,877
891
9,316
22,390
13,708
176
7,498
14,665
0
65,125
L
Anubis
T-Killer87
Anubis
4,589
257
0
4,941
18,302
7,228
608
8,039
9,873
56,174
0
W
Sobek
ZoO-R-Oo
Sobek
5,688
536
0
7,476
17,233
15,442
123
4,786
11,485
33,876
0
W
Bellona
chems-Dz94
Bellona
6,580
985
0
316
10,048
5,629
1,822
4,050
5,191
0
26,803
W
22,105
7,082
571
6,312
20,795
7,680
807
2,307
17,965
0
97,279
L
12,726
631
450
597
15,572
7,286
538
5,337
10,051
41,287
0
W
22,673
6,625
0
11,062
17,666
6,533
5,899
4,546
12,440
112,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
63,114
422
Minions Killed
461
0
Camps Cleared
0
2,105,937
Distance Traveled
2,293,451
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,697
468
123
5
0
451,020
2
L
Achilles
9,229
369
37
1
0
373,777
2
W
Sun Wukong
12,527
501
84
3
0
442,756
0
L
Vamana
10,355
414
93
4
0
477,300
1
L
Anubis
10,247
410
90
4
0
362,336
0
W
Sobek
11,600
464
40
2
0
472,897
6
W
Bellona
10,825
433
59
2
0
437,564
3
W
Pele
14,156
566
97
4
0
482,961
1
L
Cthulhu
11,351
454
79
3
0
441,504
3
W
Sol
14,006
560
181
7
0
457,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role