Player Matchup

Ymir
Ymir
Donnerzwiebel
Ymir
Level 26
God Stats
1W - 3L
1,430 SR
Queue Stats
5W - 16L
1,216 Elo+
Party 1
Scylla
Scylla
FetterKolben
Scylla
Level 24
God Stats
3W - 15L
1,510 SR
Queue Stats
3W - 15L
1,111 Elo+
Party 1
Hachiman
Hachiman
l33tf1r3
Hachiman
Level 22
God Stats
1W - 7L
1,369 SR
Queue Stats
4W - 17L
1,150 Elo+
Party 1
Team Averages
Level 24
1,436 SR
1,159 Elo+

VS

Team Averages
Level 18
1,294 SR
1,282 Elo+
Neith
Neith
DieHerrinXD
Neith
Level 26
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 2
Amaterasu
Amaterasu
KochVKoch
Amaterasu
Level 5
God Stats
0W - 2L
1,122 SR
Queue Stats
0W - 5L
1,282 Elo+
Party 2
Tiamat
Tiamat
Latvio
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 12
10,092
776
3,823
8,788
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
14
10 / 0 / 8
10,231
787
11,495
3,364
1,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
l33tf1r3
Hachiman
13
4 / 0 / 12
9,242
711
10,930
5,044
2,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,109
547
3,413
7,775
2,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
KochVKoch
Amaterasu
9
0 / 8 / 0
6,777
521
3,788
15,872
11,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Latvio
Tiamat
9
0 / 8 / 0
6,920
532
1,626
9,929
6,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
19
Kills
0
0
Deaths
19
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
0
12
11
W
Scylla
10
0
8
14
L
Amaterasu
KochVKoch
Amaterasu
0
8
0
0
L
Tiamat
Latvio
Tiamat
0
8
0
0
W
Hachiman
l33tf1r3
Hachiman
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
8,827
17,196
Taken
33,576
14,688
Mitigated
20,755
3,339
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,413
1,184
559
2,452
7,775
2,912
0
4,212
3,563
0
26,953
W
3,823
874
0
1,008
8,788
10,606
112
956
7,832
15,347
0
W
Scylla
11,495
1,215
0
0
3,364
1,547
649
281
3,083
42,060
0
L
Amaterasu
KochVKoch
Amaterasu
3,788
838
0
996
15,872
11,488
0
6,453
9,419
0
16,544
L
Tiamat
Latvio
Tiamat
1,626
371
0
516
9,929
6,355
0
4,653
5,276
12,826
0
W
Hachiman
l33tf1r3
Hachiman
10,930
5,078
0
2,331
5,044
2,535
1,633
389
4,655
0
38,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
20,806
147
Minions Killed
98
0
Camps Cleared
0
689,586
Distance Traveled
571,419
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,109
547
47
4
0
206,472
4
W
Ymir
10,092
776
28
2
0
247,541
0
W
Scylla
10,231
787
72
6
0
212,515
1
L
Amaterasu
6,777
521
30
2
0
224,870
0
L
Tiamat
6,920
532
21
2
0
140,077
0
W
Hachiman
9,242
711
47
4
0
229,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role