Player Matchup

Izanami
Izanami
Jeniku0_xdd
Izanami
Level 18
God Stats
3W - 3L
1,296 SR
Queue Stats
11W - 18L
1,233 Elo+
Party 2
Anubis
Anubis
R3MEMBER_M4
Anubis
Level 66
God Stats
14W - 13L
1,484 SR
Queue Stats
242W - 215L
1,542 Elo+
Party 2
Fenrir
Fenrir
TTV_BLITZ_CZ
Fenrir
Level 32
God Stats
14W - 5L
1,437 SR
Queue Stats
59W - 75L
1,263 Elo+
Party 2
Team Averages
Level 39
1,406 SR
1,346 Elo+

VS

Team Averages
Level 31
1,301 SR
1,238 Elo+
Medusa
Medusa
AlecD72
Medusa
Level 17
God Stats
2W - 4L
1,330 SR
Queue Stats
3W - 7L
1,126 Elo+
Party 1
Merlin
Merlin
Arcadius1ier
Merlin
Level 17
God Stats
12W - 19L
1,392 SR
Queue Stats
21W - 34L
1,258 Elo+
Party 1
Khepri
Khepri
wasden967
Khepri
Level 60
God Stats
0W - 3L
1,182 SR
Queue Stats
19W - 21L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jeniku0_xdd
Izanami
12
8 / 2 / 9
9,628
802
12,826
7,215
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
13 / 1 / 9
11,103
925
26,862
13,932
7,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
2 / 4 / 14
8,422
702
5,105
10,810
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlecD72
Medusa
11
3 / 10 / 2
7,927
661
7,799
14,828
2,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
12
3 / 7 / 3
8,631
719
7,430
10,170
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
wasden967
Khepri
10
0 / 6 / 6
8,134
678
4,397
22,916
8,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
23
Kills
6
7
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlecD72
Medusa
3
10
2
0.4
L
Merlin
3
7
3
0.64
W
Izanami
Jeniku0_xdd
Izanami
8
2
9
6.25
W
Anubis
13
1
9
17.5
W
Fenrir
2
4
14
2.25
L
Khepri
wasden967
Khepri
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,793
Damage
19,626
31,957
Taken
47,914
15,252
Mitigated
12,679
10,771
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlecD72
Medusa
7,799
4,131
0
994
14,828
2,616
0
10,026
4,802
0
21,389
L
Merlin
7,430
969
264
741
10,170
2,006
0
6,416
3,754
23,571
0
W
Izanami
Jeniku0_xdd
Izanami
12,826
9,554
159
537
7,215
2,398
1,496
2,384
4,831
0
35,675
W
Anubis
26,862
1,744
0
8,991
13,932
7,727
423
5,711
8,221
63,603
0
W
Fenrir
5,105
1,009
0
1,084
10,810
5,127
169
3,732
7,078
0
12,875
L
Khepri
wasden967
Khepri
4,397
1,158
242
2,894
22,916
8,057
0
10,420
12,496
8,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
24,692
130
Minions Killed
84
0
Camps Cleared
0
612,961
Distance Traveled
539,323
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,927
661
30
3
0
183,387
1
L
Merlin
8,631
719
42
4
0
164,340
3
W
Izanami
9,628
802
38
3
0
195,621
0
W
Anubis
11,103
925
76
6
0
195,307
3
W
Fenrir
8,422
702
16
1
0
222,033
4
L
Khepri
8,134
678
12
1
0
191,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role