Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Doom Slayer1753
Neith
Level 17
God Stats
1W - 0L
1,561 SR
Queue Stats
18W - 7L
1,627 Elo+
Party 1
King Arthur
King Arthur
ImJustAWarrior
King Arthur
Level 47
God Stats
24W - 20L
1,450 SR
Queue Stats
152W - 139L
1,481 Elo+
Party 3
Izanami
Izanami
baileylynn5
Izanami
Level 65
God Stats
41W - 33L
1,617 SR
Queue Stats
111W - 88L
1,532 Elo+
Party 1
Zeus
Zeus
xr20
Zeus
Level 107
God Stats
11W - 7L
1,643 SR
Queue Stats
265W - 249L
1,543 Elo+
Party 1
Team Averages
Level 56
1,554 SR
1,537 Elo+

VS

Team Averages
Level 52
1,409 SR
1,361 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
M0053yfate
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,387 Elo+
Solo
Ullr
Ullr
Sonic_Spankz
Ullr
Level 64
God Stats
1W - 3L
1,178 SR
Queue Stats
73W - 136L
1,294 Elo+
Party 2
Ymir
Ymir
VeetFermr
Ymir
Level 25
God Stats
8W - 5L
1,484 SR
Queue Stats
42W - 63L
1,350 Elo+
Party 2
Chaac
Chaac
carjen4502
Chaac
Level 73
God Stats
7W - 13L
1,384 SR
Queue Stats
72W - 157L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 1
4,703
470
3,317
4,894
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 0 / 1
7,002
700
5,102
3,870
1,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ImJustAWarrior
King Arthur
10
1 / 0 / 0
5,661
566
4,355
7,769
3,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
baileylynn5
Izanami
7
1 / 1 / 0
4,929
493
2,128
3,957
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
xr20
Zeus
12
4 / 0 / 2
6,718
672
5,395
4,701
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 3 / 0
5,141
514
2,426
5,858
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,332
433
1,749
5,526
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 5 / 1
4,677
468
3,273
6,636
2,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
8
1 / 0 / 1
5,220
522
2,632
5,928
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
10
0 / 0 / 0
5,541
554
3,239
5,092
3,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
12
Kills
2
2
Deaths
12
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
1
0.5
L
Hun Batz
 
Hun Batz
0
3
0
0
W
6
0
1
6.5
W
King Arthur
ImJustAWarrior
King Arthur
1
0
0
1
L
0
4
0
0
L
1
5
1
0.3
L
Ymir
1
0
1
1.5
W
Izanami
baileylynn5
Izanami
1
1
0
1
L
Chaac
0
0
0
0
W
Zeus
xr20
Zeus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
13,319
25,191
Taken
29,040
9,723
Mitigated
12,592
9,292
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,317
647
0
1,618
4,894
2,648
306
1,501
3,393
9,920
0
L
Hun Batz
 
Hun Batz
2,426
872
99
876
5,858
2,359
0
186
5,672
0
28,764
W
5,102
2,198
0
2,200
3,870
1,342
747
721
3,103
0
44,515
W
King Arthur
ImJustAWarrior
King Arthur
4,355
919
0
2,908
7,769
3,381
0
0
7,769
0
26,813
L
1,749
285
0
1,104
5,526
1,838
0
1,653
3,873
17,582
0
L
3,273
1,646
338
538
6,636
2,186
43
3,592
3,044
0
16,021
L
Ymir
2,632
750
0
1,167
5,928
2,303
0
3,281
2,647
16,211
0
W
Izanami
baileylynn5
Izanami
2,128
1,520
0
822
3,957
1,037
223
1,131
2,826
0
23,407
L
Chaac
3,239
1,118
0
2,114
5,092
3,906
0
0
5,092
0
28,537
W
Zeus
xr20
Zeus
5,395
444
0
1,744
4,701
1,315
0
906
3,719
44,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
24,911
301
Minions Killed
212
0
Camps Cleared
0
917,167
Distance Traveled
870,781
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,703
470
15
2
0
204,028
1
L
Hun Batz
5,141
514
62
6
0
187,039
0
W
Neith
7,002
700
88
9
0
179,656
2
W
King Arthur
5,661
566
58
6
0
191,135
2
L
Nox
4,332
433
28
3
0
160,767
1
L
Ullr
4,677
468
27
3
0
154,316
0
L
Ymir
5,220
522
28
3
0
194,771
0
W
Izanami
4,929
493
50
5
0
139,661
1
L
Chaac
5,541
554
67
7
0
173,888
0
W
Zeus
6,718
672
90
9
0
202,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role