Player Matchup

Chang'e
Chang'e
ATLUS_Ds
Chang'e
Level 27
God Stats
3W - 0L
1,846 SR
Queue Stats
223W - 153L
1,540 Elo+
Solo
Loki
Loki
JousThePyke
Loki
Level 17
God Stats
4W - 2L
1,589 SR
Queue Stats
17W - 9L
1,425 Elo+
Solo
Tyr
Tyr
LordeZarathos
Tyr
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 57L
1,421 Elo+
Solo
Scylla
Scylla
PsychoChewbie
Scylla
Level 9
God Stats
2W - 1L
1,358 SR
Queue Stats
11W - 8L
1,593 Elo+
Solo
Jing Wei
Jing Wei
lostif
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,490 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,494 Elo+

VS

Team Averages
Level 22
1,644 SR
1,479 Elo+
Jing Wei
Jing Wei
Danith17
Jing Wei
Level 15
God Stats
16W - 13L
1,527 SR
Queue Stats
21W - 19L
1,510 Elo+
Party 1
Thor
Thor
DrGrex
Thor
Level 28
God Stats
18W - 15L
1,641 SR
Queue Stats
119W - 105L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
GowlorDZ-gasg
Zhong Kui
Level 23
God Stats
7W - 6L
1,525 SR
Queue Stats
134W - 170L
1,404 Elo+
Solo
Ah Puch
Ah Puch
Teuzola
Ah Puch
Level 28
God Stats
10W - 11L
1,574 SR
Queue Stats
255W - 280L
1,502 Elo+
Solo
Ganesha
Ganesha
ej420killer
Ganesha
Level 18
God Stats
5W - 1L
1,954 SR
Queue Stats
53W - 55L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ATLUS_Ds
Chang'e
18
11 / 3 / 10
12,846
1,168
15,758
13,293
4,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 7 / 9
11,680
1,062
16,474
11,414
3,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 2 / 22
12,866
1,170
13,693
13,763
9,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
9 / 3 / 16
13,273
1,207
21,242
8,709
3,604
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
lostif
Jing Wei
17
2 / 2 / 17
11,040
1,004
9,665
9,511
4,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

253

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Danith17
Jing Wei
17
7 / 8 / 7
13,088
1,190
13,834
17,235
6,985
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
DrGrex
Thor
17
5 / 8 / 7
11,999
1,091
9,311
19,094
12,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
GowlorDZ-gasg
Zhong Kui
15
2 / 9 / 4
10,085
917
7,124
16,911
8,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Teuzola
Ah Puch
18
3 / 7 / 8
11,517
1,047
15,728
10,878
4,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ej420killer
Ganesha
18
0 / 10 / 10
11,303
1,028
7,982
21,255
21,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
53
42
Kills
17
17
Deaths
42
74
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ATLUS_Ds
Chang'e
11
3
10
5.33
L
Jing Wei
Danith17
Jing Wei
7
8
7
1.31
L
Thor
DrGrex
Thor
5
8
7
1.06
L
Zhong Kui
GowlorDZ-gasg
Zhong Kui
2
9
4
0.44
W
11
7
9
2.21
W
9
2
22
10
W
9
3
16
5.67
L
Ah Puch
Teuzola
Ah Puch
3
7
8
1
L
Ganesha
ej420killer
Ganesha
0
10
10
0.5
W
Jing Wei
lostif
Jing Wei
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,832
Damage
53,979
56,690
Taken
85,373
26,039
Mitigated
53,681
6,804
Healing
1,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ATLUS_Ds
Chang'e
15,758
1,260
1,469
3,205
13,293
4,710
0
7,696
5,597
31,895
0
L
Jing Wei
Danith17
Jing Wei
13,834
10,015
0
186
17,235
6,985
0
7,905
9,210
0
44,425
L
Thor
DrGrex
Thor
9,311
2,093
0
0
19,094
12,820
0
11,098
7,846
0
17,122
L
Zhong Kui
GowlorDZ-gasg
Zhong Kui
7,124
568
0
330
16,911
8,137
0
5,080
11,651
11,271
0
W
16,474
5,681
0
0
11,414
3,921
0
6,513
4,901
0
26,503
W
13,693
4,805
0
1,558
13,763
9,753
0
7,182
6,581
0
14,711
W
21,242
2,376
0
48
8,709
3,604
0
3,926
4,783
48,000
0
L
Ah Puch
Teuzola
Ah Puch
15,728
1,238
0
984
10,878
4,494
0
4,693
6,155
36,891
0
L
Ganesha
ej420killer
Ganesha
7,982
1,817
0
474
21,255
21,245
0
8,224
12,761
27,127
0
W
Jing Wei
lostif
Jing Wei
9,665
7,383
0
524
9,511
4,051
0
5,517
3,994
0
22,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,705
Gold Earned
57,992
175
Minions Killed
147
7
Camps Cleared
7
980,944
Distance Traveled
1,020,090
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,846
1,168
34
3
0
187,974
1
L
Jing Wei
13,088
1,190
57
5
6
227,376
2
L
Thor
11,999
1,091
22
2
1
221,024
0
L
Zhong Kui
10,085
917
7
1
0
190,997
0
W
Loki
11,680
1,062
24
2
3
163,039
3
W
Tyr
12,866
1,170
5
0
3
247,080
0
W
Scylla
13,273
1,207
81
7
1
184,523
0
L
Ah Puch
11,517
1,047
35
3
0
185,417
0
L
Ganesha
11,303
1,028
26
2
0
195,276
1
W
Jing Wei
11,040
1,004
31
3
0
198,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role