Player Matchup

Baron Samedi
Baron Samedi
EulaTeAmo
Baron Samedi
Level 15
God Stats
1W - 2L
1,274 SR
Queue Stats
13W - 9L
1,611 Elo+
Party 1
Apollo
Apollo
HeishiM
Apollo
Level 28
God Stats
9W - 9L
1,560 SR
Queue Stats
97W - 104L
1,511 Elo+
Solo
Amaterasu
Amaterasu
braidu
Amaterasu
Level 14
God Stats
3W - 3L
1,529 SR
Queue Stats
20W - 17L
1,610 Elo+
Party 1
Loki
Loki
chapiuskk
Loki
Level 7
God Stats
3W - 1L
1,596 SR
Queue Stats
5W - 2L
1,580 Elo+
Solo
Terra
Terra
kadson
Terra
Level 24
God Stats
5W - 2L
1,860 SR
Queue Stats
39W - 32L
1,458 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,554 Elo+

VS

Team Averages
Level 16
1,600 SR
1,526 Elo+
Osiris
Osiris
Granola2004
Osiris
Level 15
God Stats
3W - 3L
1,813 SR
Queue Stats
44W - 54L
1,523 Elo+
Solo
Cerberus
Cerberus
LimberNickel477
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 67L
1,582 Elo+
Solo
Neith
Neith
R3FORM3DPLAY3R
Neith
Level 11
God Stats
3W - 1L
1,798 SR
Queue Stats
17W - 9L
1,598 Elo+
Solo
Zeus
Zeus
Sr_Rafael134
Zeus
Level 8
God Stats
7W - 5L
1,528 SR
Queue Stats
10W - 7L
1,463 Elo+
Solo
Thanatos
Thanatos
ThinK9Nine
Thanatos
Level 17
God Stats
2W - 5L
1,359 SR
Queue Stats
45W - 44L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EulaTeAmo
Baron Samedi
20
12 / 2 / 7
12,879
560
28,332
15,759
7,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
HeishiM
Apollo
19
9 / 6 / 8
12,595
548
15,358
18,208
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
braidu
Amaterasu
17
3 / 6 / 10
11,018
479
9,269
20,891
13,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
6 / 7 / 8
11,409
496
11,610
20,135
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
kadson
Terra
14
0 / 10 / 15
10,151
441
8,146
24,100
22,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
7 / 7 / 9
11,849
515
16,210
24,832
18,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cerberus
15
3 / 5 / 11
10,017
436
17,090
22,696
21,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 4 / 5
12,292
534
12,201
15,033
6,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 8 / 8
11,095
482
17,497
14,961
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
ThinK9Nine
Thanatos
17
10 / 6 / 7
11,628
506
12,937
20,799
7,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
71
30
Kills
31
31
Deaths
30
48
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EulaTeAmo
Baron Samedi
12
2
7
7.75
L
Osiris
7
7
9
1.64
W
Apollo
HeishiM
Apollo
9
6
8
2.17
L
Cerberus
3
5
11
1.7
L
6
4
5
2.13
L
5
8
8
1.13
L
Thanatos
ThinK9Nine
Thanatos
10
6
7
2.25
W
Amaterasu
braidu
Amaterasu
3
6
10
1.33
W
Loki
6
7
8
1.43
W
Terra
kadson
Terra
0
10
15
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,715
Damage
75,935
99,093
Taken
98,321
53,652
Mitigated
59,509
31,995
Healing
30,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EulaTeAmo
Baron Samedi
28,332
1,754
3,126
8,725
15,759
7,062
961
8,712
6,745
82,117
0
L
Osiris
16,210
6,957
0
5,626
24,832
18,507
54
7,831
16,721
0
63,839
W
Apollo
HeishiM
Apollo
15,358
7,866
0
3,527
18,208
5,314
3,251
6,611
11,511
0
75,758
L
Cerberus
17,090
411
0
5,072
22,696
21,769
0
8,242
14,091
47,764
0
L
12,201
6,923
0
2,865
15,033
6,064
3,499
5,010
9,892
0
81,434
L
17,497
1,329
0
1,847
14,961
5,366
0
7,092
7,562
70,992
0
L
Thanatos
ThinK9Nine
Thanatos
12,937
5,613
0
15,147
20,799
7,803
0
7,029
13,577
0
65,596
W
Amaterasu
braidu
Amaterasu
9,269
4,691
0
2,792
20,891
13,060
704
3,712
17,068
0
47,685
W
Loki
11,610
3,226
1,489
4,640
20,135
6,077
1,017
5,509
14,512
0
68,809
W
Terra
kadson
Terra
8,146
512
2,116
5,580
24,100
22,139
184
9,018
14,670
27,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,052
Gold Earned
56,881
475
Minions Killed
544
0
Camps Cleared
0
2,067,973
Distance Traveled
2,007,275
12
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,879
560
124
5
0
455,516
3
L
Osiris
11,849
515
101
4
0
390,156
3
W
Apollo
12,595
548
140
6
0
414,777
1
L
Cerberus
10,017
436
74
3
0
453,128
7
L
Neith
12,292
534
152
7
0
354,742
4
L
Zeus
11,095
482
107
5
0
361,942
9
L
Thanatos
11,628
506
110
5
0
447,307
11
W
Amaterasu
11,018
479
90
4
0
399,601
1
W
Loki
11,409
496
97
4
0
438,232
2
W
Terra
10,151
441
24
1
0
359,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role