Player Matchup

Merlin
Merlin
Almost-Elise
Merlin
Level 82
God Stats
0W - 2L
1,252 SR
Queue Stats
421W - 424L
1,476 Elo+
Party 3
Fenrir
Fenrir
LecheLala22moo
Fenrir
Level 27
God Stats
79W - 94L
1,377 SR
Queue Stats
149W - 174L
1,271 Elo+
Party 1
Arachne
Arachne
ParaSamantics
Arachne
Level 27
God Stats
6W - 7L
1,473 SR
Queue Stats
60W - 64L
1,445 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Pumpkin_Moon-
Ah Muzen Cab
Level 15
God Stats
6W - 6L
1,501 SR
Queue Stats
12W - 9L
1,435 Elo+
Party 3
Ymir
Ymir
tow_jezer7
Ymir
Level 14
God Stats
11W - 8L
1,478 SR
Queue Stats
20W - 34L
1,208 Elo+
Party 1
Team Averages
Level 33
1,416 SR
1,367 Elo+

VS

Team Averages
Level 6
1,473 SR
1,338 Elo+
Aphrodite
Aphrodite
CauaFL3496
Aphrodite
Level 5
God Stats
14W - 9L
1,367 SR
Queue Stats
36W - 29L
1,276 Elo+
Party 2
Chaac
Chaac
DarkShadowIAR
Chaac
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
Mr Clouse1
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
Richie509
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,053 Elo+
Solo
Ao Kuang
Ao Kuang
qIIlIlIIp
Ao Kuang
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 11 / 8
16,779
466
36,019
26,594
10,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 14 / 9
16,635
462
18,191
35,517
18,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
18
4 / 9 / 5
14,133
393
8,569
25,269
11,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Pumpkin_Moon-
Ah Muzen Cab
20
2 / 11 / 4
15,953
443
17,274
34,348
13,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 15 / 13
15,928
442
24,961
43,173
19,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CauaFL3496
Aphrodite
20
14 / 3 / 23
20,850
579
38,575
35,093
14,702
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 6 / 20
19,314
537
25,297
36,288
41,755
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
Mr Clouse1
Ganesha
12
0 / 5 / 8
11,984
333
1,990
9,966
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
Richie509
Kuzenbo
9
0 / 12 / 2
10,543
293
1,709
15,277
10,072
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
qIIlIlIIp
Ao Kuang
20
33 / 7 / 10
22,729
631
64,122
47,881
22,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
122
31
Kills
59
60
Deaths
33
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
11
8
1.09
W
Aphrodite
CauaFL3496
Aphrodite
14
3
23
8.5
W
12
6
20
3.67
L
11
14
9
1.11
W
Ganesha
Mr Clouse1
Ganesha
0
5
8
0.8
L
Arachne
4
9
5
0.72
L
Ah Muzen Cab
Pumpkin_Moon-
Ah Muzen Cab
2
11
4
0.36
W
Kuzenbo
Richie509
Kuzenbo
0
12
2
0.08
W
Ao Kuang
qIIlIlIIp
Ao Kuang
33
7
10
5.43
L
6
15
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,014
Damage
131,693
164,901
Taken
144,505
72,087
Mitigated
95,748
30,287
Healing
70,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
36,019
1,951
0
3,747
26,594
10,022
813
19,591
7,003
138,005
0
W
Aphrodite
CauaFL3496
Aphrodite
38,575
1,580
12,296
24,557
35,093
14,702
3,565
14,437
20,656
153,117
0
W
25,297
7,837
0
12,275
36,288
41,755
3,293
16,973
19,315
0
116,689
L
18,191
7,592
0
2,586
35,517
18,075
98
25,124
10,393
0
84,407
W
Ganesha
Mr Clouse1
Ganesha
1,990
562
0
1,269
9,966
6,473
0
5,358
4,608
8,187
0
L
Arachne
8,569
5,497
0
6,722
25,269
11,126
0
15,164
10,105
0
89,093
L
Ah Muzen Cab
Pumpkin_Moon-
Ah Muzen Cab
17,274
7,869
189
13,578
34,348
13,015
5,211
23,529
10,819
0
115,414
W
Kuzenbo
Richie509
Kuzenbo
1,709
662
0
513
15,277
10,072
0
5,935
9,342
11,956
0
W
Ao Kuang
qIIlIlIIp
Ao Kuang
64,122
22,511
0
19,797
47,881
22,746
6,964
18,277
27,504
169,995
0
L
24,961
7,973
0
3,465
43,173
19,849
82
22,988
20,185
60,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,428
Gold Earned
85,420
699
Minions Killed
632
0
Camps Cleared
0
2,635,963
Distance Traveled
2,560,678
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,779
466
214
6
0
545,744
1
W
Aphrodite
20,850
579
268
7
0
683,640
1
W
Chaac
19,314
537
172
5
0
647,593
1
L
Fenrir
16,635
462
96
3
0
565,506
0
W
Ganesha
11,984
333
6
0
0
311,169
1
L
Arachne
14,133
393
141
4
0
492,370
0
L
Ah Muzen Cab
15,953
443
189
5
0
537,214
2
W
Kuzenbo
10,543
293
12
0
0
268,280
2
W
Ao Kuang
22,729
631
174
5
0
649,996
0
L
Ymir
15,928
442
59
2
0
495,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role