Player Matchup

Sol
Sol
Dirty3O
Sol
Level 28
God Stats
172W - 179L
1,541 SR
Queue Stats
237W - 224L
1,485 Elo+
Party 1
Mercury
Mercury
JustTheGuardian
Mercury
Level 147
God Stats
6W - 4L
1,529 SR
Queue Stats
172W - 132L
1,648 Elo+
Party 1
Zeus
Zeus
youngrocket1020
Zeus
Level 144
God Stats
59W - 29L
1,644 SR
Queue Stats
217W - 179L
1,570 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,568 Elo+

VS

Team Averages
Level 66
1,519 SR
1,390 Elo+
Baron Samedi
Baron Samedi
Ozell_83
Baron Samedi
Level 128
God Stats
12W - 13L
1,566 SR
Queue Stats
158W - 198L
1,347 Elo+
Solo
Ne Zha
Ne Zha
SKUMGOD
Ne Zha
Level 63
God Stats
19W - 17L
1,493 SR
Queue Stats
223W - 266L
1,322 Elo+
Solo
Ares
Ares
Sampai_ss
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
19 / 1 / 15
13,452
897
19,999
16,360
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 3 / 23
11,845
790
13,581
10,797
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 2 / 21
11,919
795
12,069
4,021
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ozell_83
Baron Samedi
12
4 / 11 / 2
9,643
643
7,464
15,410
12,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
SKUMGOD
Ne Zha
12
1 / 15 / 4
8,935
596
9,100
17,484
9,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
1 / 11 / 4
8,597
573
4,145
18,949
14,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
37
Kills
6
6
Deaths
37
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
19
1
15
26.5
W
9
3
23
6.83
L
Baron Samedi
Ozell_83
Baron Samedi
4
11
2
0.45
L
Ne Zha
SKUMGOD
Ne Zha
1
15
4
0.2
L
Ares
1
11
4
0.27
W
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,649
Damage
20,709
31,178
Taken
51,843
11,738
Mitigated
36,447
13,986
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
19,999
7,139
0
9,409
16,360
5,638
2,240
5,356
11,004
60,896
0
W
13,581
8,355
0
3,121
10,797
4,870
275
4,216
6,581
0
37,516
L
Baron Samedi
Ozell_83
Baron Samedi
7,464
543
392
1,564
15,410
12,774
0
12,560
2,427
21,241
0
L
Ne Zha
SKUMGOD
Ne Zha
9,100
2,275
0
1,946
17,484
9,100
0
8,957
8,223
0
33,647
L
Ares
4,145
729
354
672
18,949
14,573
85
9,396
9,125
16,662
0
W
12,069
264
0
1,456
4,021
1,230
333
2,037
1,984
23,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
27,175
165
Minions Killed
90
0
Camps Cleared
0
762,555
Distance Traveled
579,863
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,452
897
88
6
0
225,762
1
W
Mercury
11,845
790
37
2
0
294,044
1
L
Baron Samedi
9,643
643
25
2
0
177,275
1
L
Ne Zha
8,935
596
46
3
0
204,580
0
L
Ares
8,597
573
19
1
0
198,008
0
W
Zeus
11,919
795
40
3
0
242,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role