Player Matchup

Merlin
Merlin
AnarchicPanda
Merlin
Level 130
God Stats
3W - 3L
1,501 SR
Queue Stats
94W - 73L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
IGotDaHail
Cthulhu
Level 143
God Stats
2W - 1L
1,983 SR
Queue Stats
75W - 66L
1,539 Elo+
Party 2
Rama
Rama
ShmannyGG
Rama
Level 114
God Stats
2W - 1L
1,498 SR
Queue Stats
185W - 149L
1,516 Elo+
Party 2
Team Averages
Level 129
1,661 SR
1,515 Elo+

VS

Team Averages
Level 65
1,446 SR
1,442 Elo+
Artio
Artio
NKMP-Scarlet
Artio
Level 60
God Stats
6W - 5L
1,338 SR
Queue Stats
55W - 44L
1,476 Elo+
Party 1
Ra
Ra
NKMP-Whiskers
Ra
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 51L
1,550 Elo+
Party 1
Cupid
Cupid
YO SOY DANIX
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 3
10,943
842
14,520
7,328
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
IGotDaHail
Cthulhu
13
3 / 2 / 10
9,689
745
9,576
12,733
7,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
13
1 / 1 / 7
9,216
709
4,183
7,458
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,603
662
3,322
19,190
15,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 6 / 0
9,419
725
8,869
11,908
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 1
6,747
519
176
2,267
629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
5
5
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
Cthulhu
IGotDaHail
Cthulhu
3
2
10
4
L
3
5
1
0.7
L
2
6
0
0.33
W
Rama
1
1
7
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
12,367
27,519
Taken
33,365
13,295
Mitigated
20,136
3,239
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,520
1,551
0
967
7,328
2,597
747
3,691
3,309
49,578
0
W
Cthulhu
IGotDaHail
Cthulhu
9,576
592
257
929
12,733
7,937
369
3,749
8,519
33,015
0
L
3,322
209
0
1,015
19,190
15,254
0
14,780
4,410
9,501
0
L
8,869
752
683
2,399
11,908
4,253
0
8,304
3,604
55,442
0
W
Rama
4,183
2,995
0
1,086
7,458
2,761
646
3,692
3,500
0
24,908
L
176
62
63
49
2,267
629
0
1,012
1,255
0
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
24,769
157
Minions Killed
104
0
Camps Cleared
0
671,726
Distance Traveled
489,896
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,943
842
59
5
0
233,140
2
W
Cthulhu
9,689
745
47
4
0
242,364
0
L
Artio
8,603
662
9
1
0
213,441
0
L
Ra
9,419
725
92
7
0
219,225
1
W
Rama
9,216
709
51
4
0
196,222
4
L
Cupid
6,747
519
3
0
0
57,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role