Player Matchup

Ymir
Ymir
DeKey225
Ymir
Level 20
God Stats
22W - 13L
1,492 SR
Queue Stats
43W - 59L
1,433 Elo+
Solo
Ra
Ra
Magical_Pain
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Olorun
Olorun
OneShootForyou2
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
PR0M3THEE
Hel
Level 16
God Stats
2W - 4L
1,291 SR
Queue Stats
2W - 4L
1,175 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yakuino
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 2L
1,527 Elo+
Solo
Team Averages
Level 12
1,411 SR
1,376 Elo+

VS

Team Averages
Level 14
1,550 SR
1,502 Elo+
Anhur
Anhur
Catman70 NL
Anhur
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
17W - 29L
1,290 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darkkarapuz
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,757 Elo+
Solo
Ra
Ra
MIGUELO3405
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Samstar_77
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
WizardJester712
Khepri
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 75L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
11 / 1 / 25
18,187
1,137
24,915
37,749
51,989
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 1 / 2
11,824
739
373
1,014
211
17
0 / 3 / 2
11,896
744
589
2,926
964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
28 / 4 / 16
20,914
1,307
32,772
20,645
11,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
yakuino
Morgan Le Fay
20
7 / 6 / 20
16,578
1,036
25,886
23,643
9,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 2
12,661
791
9,047
11,168
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Darkkarapuz
Tsukuyomi
20
3 / 11 / 6
14,863
929
14,910
21,388
9,027
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 3
14,891
931
19,201
15,862
6,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Samstar_77
Nemesis
20
7 / 17 / 6
16,750
1,047
23,259
26,555
11,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 4 / 8
15,277
955
13,199
20,829
43,285
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
46
Kills
15
15
Deaths
46
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
Tsukuyomi
Darkkarapuz
Tsukuyomi
3
11
6
0.55
L
Ymir
11
1
25
23.5
W
3
9
3
0.5
L
0
1
2
1
L
0
3
2
0.33
L
28
4
16
9
W
Nemesis
Samstar_77
Nemesis
7
17
6
0.59
W
2
4
8
1.5
L
Morgan Le Fay
yakuino
Morgan Le Fay
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,535
Damage
79,616
85,977
Taken
95,802
74,344
Mitigated
75,092
29,629
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,047
7,682
0
0
11,168
4,906
0
10,968
200
0
31,215
W
Tsukuyomi
Darkkarapuz
Tsukuyomi
14,910
4,036
0
459
21,388
9,027
0
18,690
2,546
0
26,830
L
Ymir
24,915
5,746
1,530
9,676
37,749
51,989
0
14,914
22,835
52,877
0
W
19,201
2,180
1,536
2,114
15,862
6,472
0
15,157
705
67,333
0
L
373
197
21
66
1,014
211
0
0
1,014
1,150
0
L
589
369
140
146
2,926
964
0
904
2,022
2,430
0
L
32,772
10,654
6,897
7,933
20,645
11,719
0
7,903
12,742
56,058
0
W
Nemesis
Samstar_77
Nemesis
23,259
13,615
0
321
26,555
11,402
0
22,330
4,225
0
57,692
W
13,199
1,464
0
3,193
20,829
43,285
0
17,390
3,439
34,011
0
L
Morgan Le Fay
yakuino
Morgan Le Fay
25,886
2,861
0
3,220
23,643
9,461
0
8,679
14,964
55,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,399
Gold Earned
74,442
176
Minions Killed
296
2
Camps Cleared
5
900,934
Distance Traveled
1,247,489
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,661
791
43
3
0
135,518
0
W
Tsukuyomi
14,863
929
14
1
2
275,061
1
L
Ymir
18,187
1,137
69
4
1
273,929
0
W
Ra
14,891
931
132
8
1
251,275
0
L
Ra
11,824
739
0
0
0
27,106
1
L
Olorun
11,896
744
5
0
1
62,199
0
L
Hel
20,914
1,307
51
3
0
282,758
0
W
Nemesis
16,750
1,047
72
5
1
299,802
2
W
Khepri
15,277
955
35
2
1
285,833
0
L
Morgan Le Fay
16,578
1,036
51
3
0
254,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role