Player Matchup

Discordia
Discordia
GusSegD
Discordia
Level 155
God Stats
4W - 0L
1,879 SR
Queue Stats
466W - 467L
1,565 Elo+
Solo
Sol
Sol
Hichi
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 78L
1,599 Elo+
Party 1
Chaac
Chaac
WockeSlush
Chaac
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,744 Elo+
Party 1
Ymir
Ymir
bigrubbertire
Ymir
Level 152
God Stats
8W - 2L
1,796 SR
Queue Stats
459W - 472L
1,510 Elo+
Solo
Yemoja
Yemoja
sensei-225
Yemoja
Level 143
God Stats
5W - 4L
1,415 SR
Queue Stats
174W - 158L
1,622 Elo+
Solo
Team Averages
Level 132
1,618 SR
1,608 Elo+

VS

Team Averages
Level 135
1,593 SR
1,551 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
lovesignals
Pele
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 181L
1,558 Elo+
Solo
Horus
Horus
maniacbunny708
Horus
Level 135
God Stats
3W - 3L
1,839 SR
Queue Stats
266W - 249L
1,629 Elo+
Solo
Discordia
Discordia
vK Zilla
Discordia
Level 155
God Stats
6W - 7L
1,626 SR
Queue Stats
767W - 763L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GusSegD
Discordia
14
1 / 7 / 8
9,239
770
10,735
10,258
2,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Hichi
Sol
18
4 / 3 / 19
10,803
900
15,549
12,607
4,105
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
20
15 / 4 / 7
12,134
1,011
25,435
19,794
10,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 4 / 16
9,937
828
7,619
14,675
12,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
sensei-225
Yemoja
17
3 / 4 / 13
10,143
845
6,280
13,993
11,055
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 7 / 10
9,074
756
6,625
12,879
5,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
 
Agni
14
3 / 6 / 11
8,766
731
9,859
12,290
4,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 7 / 12
9,681
807
10,677
15,765
7,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 10
9,549
796
10,056
17,405
19,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
vK Zilla
Discordia
17
7 / 5 / 7
10,469
872
18,151
13,226
5,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
71
27
Kills
21
22
Deaths
27
63
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
7
10
1
L
Agni
 
Agni
3
6
11
1.42
W
Discordia
GusSegD
Discordia
1
7
8
0.71
W
Sol
Hichi
Sol
4
3
19
4.5
W
Chaac
15
4
7
4.63
W
4
4
16
3
L
5
7
12
1.57
L
4
2
10
4.5
W
Yemoja
sensei-225
Yemoja
3
4
13
2.38
L
Discordia
vK Zilla
Discordia
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,618
Damage
55,368
71,327
Taken
71,565
41,122
Mitigated
41,631
27,224
Healing
28,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,625
971
613
866
12,879
5,575
868
8,335
4,150
0
12,983
L
Agni
 
Agni
9,859
502
643
1,012
12,290
4,074
0
4,967
7,105
17,215
0
W
Discordia
GusSegD
Discordia
10,735
101
486
217
10,258
2,743
0
4,507
5,751
20,754
0
W
Sol
Hichi
Sol
15,549
4,659
1,617
3,730
12,607
4,105
3,431
6,361
6,246
33,083
0
W
Chaac
25,435
7,743
2,279
9,495
19,794
10,936
1,098
7,678
12,116
0
44,335
W
7,619
840
1,425
1,242
14,675
12,283
347
5,122
9,553
17,012
0
L
10,677
2,777
1,831
2,660
15,765
7,079
455
10,523
5,044
0
30,301
L
10,056
4,209
5,525
9,485
17,405
19,308
0
9,069
8,074
0
11,871
W
Yemoja
sensei-225
Yemoja
6,280
758
5,696
1,037
13,993
11,055
717
4,342
9,651
13,391
0
L
Discordia
vK Zilla
Discordia
18,151
970
2,151
3,219
13,226
5,595
969
5,879
7,009
35,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,256
Gold Earned
47,539
134
Minions Killed
127
0
Camps Cleared
0
1,090,891
Distance Traveled
1,023,253
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,074
756
17
1
0
188,814
1
L
Agni
8,766
731
13
1
0
210,520
0
W
Discordia
9,239
770
24
2
0
208,170
0
W
Sol
10,803
900
46
4
0
229,658
0
W
Chaac
12,134
1,011
34
3
0
236,085
1
W
Ymir
9,937
828
16
1
0
202,914
1
L
Pele
9,681
807
38
3
0
192,024
0
L
Horus
9,549
796
8
1
0
215,462
0
W
Yemoja
10,143
845
14
1
0
214,064
0
L
Discordia
10,469
872
51
4
0
216,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role