Player Matchup

King Arthur
King Arthur
BabaYagaGilf
King Arthur
Level 17
God Stats
2W - 0L
1,719 SR
Queue Stats
70W - 45L
1,689 Elo+
Party 1
Neith
Neith
DaRKnessBR22386
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,454 Elo+
Solo
Hercules
Hercules
DeadTreeForest
Hercules
Level 23
God Stats
14W - 6L
1,500 SR
Queue Stats
131W - 116L
1,486 Elo+
Solo
Cthulhu
Cthulhu
FerDcooL1
Cthulhu
Level 28
God Stats
1W - 0L
1,470 SR
Queue Stats
6W - 2L
1,751 Elo+
Party 1
Ra
Ra
XxDeadKillerxX7
Ra
Level 28
God Stats
4W - 0L
1,517 SR
Queue Stats
4W - 0L
1,615 Elo+
Party 1
Team Averages
Level 20
1,541 SR
1,599 Elo+

VS

Team Averages
Level 18
1,568 SR
1,424 Elo+
Ao Kuang
Ao Kuang
BombitaMasiv
Ao Kuang
Level 30
God Stats
4W - 7L
1,533 SR
Queue Stats
97W - 118L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Dark_MoutainFPFS
Guan Yu
Level 8
God Stats
2W - 3L
1,704 SR
Queue Stats
330W - 374L
1,340 Elo+
Solo
Ne Zha
Ne Zha
R0BR0 WARRIOR
Ne Zha
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 230L
1,421 Elo+
Solo
Nox
Nox
turista-adjunto4
Nox
Level 7
God Stats
6W - 8L
1,613 SR
Queue Stats
8W - 11L
1,471 Elo+
Solo
Anubis
Anubis
yRusH Breno
Anubis
Level 16
God Stats
24W - 33L
1,491 SR
Queue Stats
401W - 449L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabaYagaGilf
King Arthur
20
27 / 3 / 9
16,550
662
30,714
25,523
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 12
10,835
433
7,012
11,104
3,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
20
18 / 3 / 14
15,697
628
25,337
27,628
32,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
FerDcooL1
Cthulhu
19
2 / 1 / 12
13,009
520
7,719
12,150
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 20
13,399
536
17,404
13,502
4,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BombitaMasiv
Ao Kuang
20
7 / 8 / 3
13,320
533
12,988
28,530
13,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 16 / 2
9,302
372
5,823
29,970
25,434
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 15 / 8
9,885
395
11,480
24,096
10,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
7 / 10 / 4
11,509
460
13,043
15,494
6,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
2 / 8 / 3
10,531
421
7,163
19,369
11,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
36
55
Kills
16
16
Deaths
57
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BabaYagaGilf
King Arthur
27
3
9
10.5
L
Ao Kuang
BombitaMasiv
Ao Kuang
7
8
3
1.06
W
1
7
12
1
L
0
16
2
0.06
W
Hercules
18
3
14
8.33
W
Cthulhu
FerDcooL1
Cthulhu
2
1
12
8
L
0
15
8
0.27
W
7
2
20
8.5
L
7
10
4
0.9
L
Anubis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,186
Damage
50,497
89,907
Taken
117,459
60,196
Mitigated
67,435
34,925
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BabaYagaGilf
King Arthur
30,714
13,305
0
8,608
25,523
9,880
612
6,319
19,063
0
115,235
L
Ao Kuang
BombitaMasiv
Ao Kuang
12,988
3,878
0
11,244
28,530
13,299
1,173
6,272
22,258
69,359
0
W
7,012
2,096
0
585
11,104
3,382
3,603
7,587
3,387
0
31,263
L
5,823
2,037
186
2,306
29,970
25,434
1,283
7,618
22,352
0
41,235
W
Hercules
25,337
10,257
0
10,085
27,628
32,438
2,494
8,333
19,053
4,823
101,357
W
Cthulhu
FerDcooL1
Cthulhu
7,719
565
1,210
933
12,150
9,528
1,450
5,126
6,984
70,252
0
L
11,480
5,203
0
4,046
24,096
10,493
0
4,629
19,467
0
60,579
W
17,404
3,960
5,981
7,523
13,502
4,968
3,822
5,150
8,226
82,973
0
L
13,043
1,009
0
1,163
15,494
6,983
444
3,993
11,501
47,765
0
L
Anubis
7,163
200
0
1,672
19,369
11,226
369
5,123
14,246
54,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,490
Gold Earned
54,547
604
Minions Killed
455
0
Camps Cleared
0
2,166,509
Distance Traveled
1,975,524
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,550
662
142
6
0
484,500
3
L
Ao Kuang
13,320
533
124
5
0
433,071
8
W
Neith
10,835
433
59
2
0
378,720
1
L
Guan Yu
9,302
372
81
3
0
374,054
7
W
Hercules
15,697
628
164
7
0
464,443
0
W
Cthulhu
13,009
520
124
5
0
398,172
1
L
Ne Zha
9,885
395
85
3
0
426,622
1
W
Ra
13,399
536
115
5
0
440,674
0
L
Nox
11,509
460
73
3
0
423,699
0
L
Anubis
10,531
421
92
4
0
318,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role