Player Matchup

Gilgamesh
Gilgamesh
Rafael Junior12
Gilgamesh
Level 66
God Stats
2W - 1L
1,779 SR
Queue Stats
90W - 83L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Slippy-Steve
Jing Wei
Level 45
God Stats
23W - 37L
1,366 SR
Queue Stats
74W - 118L
1,327 Elo+
Party 1
Anubis
Anubis
ilc27
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,477 Elo+
Solo
Raijin
Raijin
riyverk
Raijin
Level 36
God Stats
0W - 2L
1,318 SR
Queue Stats
103W - 139L
1,349 Elo+
Party 1
Skadi
Skadi
xDarkClawx147
Skadi
Level 18
God Stats
23W - 39L
1,361 SR
Queue Stats
27W - 47L
1,340 Elo+
Party 1
Team Averages
Level 46
1,465 SR
1,403 Elo+

VS

Team Averages
Level 117
1,541 SR
1,439 Elo+
Yemoja
Yemoja
Amaya7282
Yemoja
Level 127
God Stats
33W - 29L
1,731 SR
Queue Stats
614W - 641L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jemcla
Tsukuyomi
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
456W - 481L
1,453 Elo+
Solo
Chiron
Chiron
Mrotor
Chiron
Level 128
God Stats
6W - 7L
1,276 SR
Queue Stats
122W - 129L
1,443 Elo+
Solo
Guan Yu
Guan Yu
enri2599
Guan Yu
Level 120
God Stats
6W - 3L
1,729 SR
Queue Stats
272W - 250L
1,432 Elo+
Solo
Nu Wa
Nu Wa
xLotus Eater
Nu Wa
Level 104
God Stats
78W - 72L
1,469 SR
Queue Stats
333W - 335L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rafael Junior12
Gilgamesh
20
7 / 3 / 24
15,821
1,130
20,579
35,574
40,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Slippy-Steve
Jing Wei
20
5 / 12 / 18
14,081
1,006
23,073
30,419
14,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ilc27
Anubis
20
4 / 10 / 26
14,047
1,003
22,427
29,718
16,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
riyverk
Raijin
20
11 / 10 / 20
16,201
1,157
28,509
29,844
15,056
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 11 / 17
14,799
1,057
25,364
29,636
12,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amaya7282
Yemoja
20
1 / 5 / 25
15,468
1,105
7,919
23,532
30,252
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Jemcla
Tsukuyomi
20
6 / 4 / 20
15,704
1,122
23,776
24,475
12,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Mrotor
Chiron
20
34 / 11 / 10
21,794
1,557
91,615
33,249
18,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
enri2599
Guan Yu
20
5 / 11 / 22
15,651
1,118
23,245
43,466
44,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 2 / 2
10,696
764
2,959
2,660
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
125
33
Kills
46
46
Deaths
33
105
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Amaya7282
Yemoja
1
5
25
2.7
W
Tsukuyomi
Jemcla
Tsukuyomi
6
4
20
4
W
Chiron
Mrotor
Chiron
34
11
10
3.55
L
Gilgamesh
Rafael Junior12
Gilgamesh
7
3
24
6.33
L
Jing Wei
Slippy-Steve
Jing Wei
5
12
18
1.17
W
Guan Yu
enri2599
Guan Yu
5
11
22
1.45
L
Anubis
ilc27
Anubis
4
10
26
1.7
L
Raijin
riyverk
Raijin
11
10
20
2.1
L
6
11
17
1.32
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,952
Damage
149,514
155,191
Taken
127,382
99,020
Mitigated
106,750
27,497
Healing
43,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Amaya7282
Yemoja
7,919
3,094
14,961
6,249
23,532
30,252
0
12,581
10,737
15,327
0
W
Tsukuyomi
Jemcla
Tsukuyomi
23,776
9,737
0
3,059
24,475
12,730
0
9,109
15,017
0
64,412
W
Chiron
Mrotor
Chiron
91,615
51,636
1,369
8,150
33,249
18,551
0
13,482
19,133
0
125,012
L
Gilgamesh
Rafael Junior12
Gilgamesh
20,579
5,107
0
6,233
35,574
40,763
0
4,215
31,359
3,091
44,509
L
Jing Wei
Slippy-Steve
Jing Wei
23,073
18,658
0
3,964
30,419
14,203
0
2,005
28,414
667
40,904
W
Guan Yu
enri2599
Guan Yu
23,245
6,368
3,250
6,702
43,466
44,548
0
17,002
26,066
1,040
39,308
L
Anubis
ilc27
Anubis
22,427
1,686
1,664
5,423
29,718
16,122
0
1,868
27,850
44,103
0
L
Raijin
riyverk
Raijin
28,509
2,578
973
4,258
29,844
15,056
0
1,704
28,140
44,910
0
L
25,364
15,296
0
4,982
29,636
12,876
0
2,126
27,510
0
48,681
W
2,959
979
0
244
2,660
669
0
474
2,172
7,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,949
Gold Earned
79,313
243
Minions Killed
225
6
Camps Cleared
8
1,163,875
Distance Traveled
1,021,045
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,468
1,105
10
1
0
236,362
1
W
Tsukuyomi
15,704
1,122
85
6
4
258,791
0
W
Chiron
21,794
1,557
80
6
3
225,591
0
L
Gilgamesh
15,821
1,130
44
3
2
270,229
0
L
Jing Wei
14,081
1,006
41
3
3
266,664
1
W
Guan Yu
15,651
1,118
42
3
1
268,763
0
L
Anubis
14,047
1,003
47
3
0
221,029
1
L
Raijin
16,201
1,157
67
5
1
229,424
0
L
Skadi
14,799
1,057
44
3
0
176,529
2
W
Nu Wa
10,696
764
8
1
0
31,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role