Player Matchup

Mercury
Mercury
I3aT TaT BoSS
Mercury
Level 160
God Stats
0W - 7L
1,236 SR
Queue Stats
751W - 683L
1,505 Elo+
Party 2
Scylla
Scylla
Misogyny-Messiah
Scylla
Level 66
God Stats
37W - 45L
1,573 SR
Queue Stats
232W - 288L
1,473 Elo+
Solo
Medusa
Medusa
zephthegod
Medusa
Level 63
God Stats
2W - 3L
1,653 SR
Queue Stats
44W - 67L
1,340 Elo+
Party 2
Team Averages
Level 96
1,487 SR
1,439 Elo+

VS

Team Averages
Level 73
1,498 SR
1,465 Elo+
Nu Wa
Nu Wa
Purpledeadpool0
Nu Wa
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,483 Elo+
Party 1
Artemis
Artemis
Slapjack1776
Artemis
Level 29
God Stats
6W - 4L
1,494 SR
Queue Stats
95W - 103L
1,400 Elo+
Solo
Sylvanus
Sylvanus
themangonecrazy
Sylvanus
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
3 / 11 / 6
10,421
613
10,641
20,057
6,385
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 6
11,874
698
11,435
15,742
5,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
zephthegod
Medusa
15
5 / 10 / 6
11,985
705
11,784
17,539
5,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 3 / 7
14,386
846
22,255
13,805
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Slapjack1776
Artemis
16
3 / 4 / 16
12,178
716
15,272
12,349
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
16
6 / 5 / 12
12,261
721
8,136
17,240
14,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
12
Kills
26
26
Deaths
12
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
11
6
0.55
L
4
5
6
1.4
W
17
3
7
6.83
W
Artemis
Slapjack1776
Artemis
3
4
16
2.75
W
Sylvanus
6
5
12
2.4
L
Medusa
zephthegod
Medusa
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
45,663
53,338
Taken
43,394
16,947
Mitigated
26,863
7,545
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
10,641
5,526
0
1,793
20,057
6,385
0
11,597
8,128
0
31,514
L
11,435
806
0
5,103
15,742
5,367
1,972
7,229
8,213
70,250
0
W
22,255
5,549
1,173
3,355
13,805
5,791
507
3,045
10,760
66,881
0
W
Artemis
Slapjack1776
Artemis
15,272
6,589
0
2,184
12,349
6,613
1,803
2,431
9,918
0
46,996
W
Sylvanus
8,136
2,911
4,369
5,260
17,240
14,459
506
5,959
11,281
20,082
0
L
Medusa
zephthegod
Medusa
11,784
4,149
0
649
17,539
5,195
0
10,387
6,606
0
55,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
38,825
234
Minions Killed
175
0
Camps Cleared
0
790,421
Distance Traveled
832,053
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,421
613
38
2
0
273,966
5
L
Scylla
11,874
698
112
7
0
271,770
4
W
Nu Wa
14,386
846
79
5
0
313,714
1
W
Artemis
12,178
716
60
4
0
278,598
1
W
Sylvanus
12,261
721
36
2
0
239,741
1
L
Medusa
11,985
705
84
5
0
244,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role