Player Matchup

Kukulkan
Kukulkan
AlquienHD
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CamperZone_
Gilgamesh
Level 55
God Stats
4W - 2L
1,407 SR
Queue Stats
31W - 76L
1,264 Elo+
Party 2
Hel
Hel
Pidoneiacc
Hel
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,328 Elo+
Party 2
Artemis
Artemis
caku24
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 42L
1,325 Elo+
Party 2
Nike
Nike
jOrdAn_WuW
Nike
Level 26
God Stats
11W - 29L
1,325 SR
Queue Stats
16W - 43L
1,266 Elo+
Party 2
Team Averages
Level 34
1,446 SR
1,337 Elo+

VS

Team Averages
Level 21
1,524 SR
1,498 Elo+
Yemoja
Yemoja
AlanCerqueira
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 1
Sol
Sol
Maribdo
Sol
Level 27
God Stats
11W - 12L
1,420 SR
Queue Stats
46W - 66L
1,265 Elo+
Solo
Hun Batz
Hun Batz
MoguL7
Hun Batz
Level 29
God Stats
3W - 2L
1,700 SR
Queue Stats
39W - 25L
1,593 Elo+
Solo
Bellona
Bellona
gerentefami
Bellona
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 105L
1,327 Elo+
Solo
Neith
Neith
hyperbr
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlquienHD
Kukulkan
20
4 / 3 / 11
13,510
563
15,812
10,305
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CamperZone_
Gilgamesh
20
11 / 0 / 4
14,521
605
12,759
21,100
17,061
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 1 / 15
13,725
572
11,497
28,812
24,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
caku24
Artemis
20
5 / 3 / 12
13,857
577
18,900
15,740
6,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 15
14,107
588
17,323
19,249
21,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
9,083
378
7,636
13,276
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
16
0 / 5 / 3
9,914
413
6,321
17,902
6,171
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
MoguL7
Hun Batz
15
5 / 10 / 1
10,263
428
18,803
24,353
10,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
gerentefami
Bellona
14
0 / 8 / 0
8,575
357
11,128
22,135
25,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
hyperbr
Neith
16
2 / 7 / 2
9,878
412
7,117
17,835
7,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
35
Kills
8
8
Deaths
35
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Kukulkan
AlquienHD
Kukulkan
4
3
11
3.17
W
Gilgamesh
CamperZone_
Gilgamesh
11
0
4
13
L
Sol
0
5
3
0.3
L
Hun Batz
MoguL7
Hun Batz
5
10
1
0.55
W
8
1
15
15.5
W
Artemis
caku24
Artemis
5
3
12
3.67
L
Bellona
gerentefami
Bellona
0
8
0
0
L
Neith
hyperbr
Neith
2
7
2
0.43
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,291
Damage
51,005
95,206
Taken
95,501
74,173
Mitigated
64,050
52,758
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,636
1,401
2,729
1,843
13,276
15,193
658
1,880
11,336
36,404
0
W
Kukulkan
AlquienHD
Kukulkan
15,812
2,084
0
875
10,305
4,797
2,080
1,982
8,323
90,733
0
W
Gilgamesh
CamperZone_
Gilgamesh
12,759
5,194
0
3,805
21,100
17,061
3,394
4,586
16,514
0
129,195
L
Sol
6,321
748
0
2,686
17,902
6,171
740
8,122
9,750
53,753
0
L
Hun Batz
MoguL7
Hun Batz
18,803
4,353
0
3,660
24,353
10,042
0
9,372
14,741
0
73,946
W
11,497
1,627
14,754
21,451
28,812
24,322
885
6,633
22,179
51,150
0
W
Artemis
caku24
Artemis
18,900
8,852
0
4,349
15,740
6,415
6,213
3,545
12,195
0
99,325
L
Bellona
gerentefami
Bellona
11,128
2,638
0
2,142
22,135
25,286
0
3,335
17,960
1,346
37,573
L
Neith
hyperbr
Neith
7,117
3,850
0
2,825
17,835
7,358
1,220
4,600
13,145
0
38,938
W
17,323
3,519
538
6,986
19,249
21,578
2,094
2,859
16,390
0
70,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,720
Gold Earned
47,713
681
Minions Killed
390
0
Camps Cleared
0
2,251,974
Distance Traveled
1,872,818
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,083
378
54
2
0
340,568
4
W
Kukulkan
13,510
563
154
6
0
415,913
4
W
Gilgamesh
14,521
605
160
7
0
524,345
2
L
Sol
9,914
413
87
4
0
387,504
0
L
Hun Batz
10,263
428
99
4
0
418,957
1
W
Hel
13,725
572
81
3
0
429,755
1
W
Artemis
13,857
577
157
7
0
377,099
2
L
Bellona
8,575
357
74
3
0
433,498
0
L
Neith
9,878
412
76
3
0
292,291
2
W
Nike
14,107
588
129
5
0
504,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role