Player Matchup

Hercules
Hercules
Bronze III
Chiipo
Hercules
Bronze III
Level 30
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Pele
Pele
Bronze III
Hidefinitiontv
Pele
Bronze III
Level 34
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Geb
Geb
Silver II
ImNotVirgin
Geb
Silver II
Level 140
God Stats
0W - 2L
1,206 SR
Queue Stats
6W - 12L
1,349 MMR
Solo
Ullr
Ullr
Gold II
Jak0f4llTradess
Ullr
Gold II
Level 107
God Stats
7W - 10L
1,560 SR
Queue Stats
297W - 292L
1,558 MMR
Solo
Hou Yi
Hou Yi
Gold V
kakarotto77
Hou Yi
Gold V
Level 127
God Stats
5W - 9L
1,542 SR
Queue Stats
89W - 106L
1,397 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,449 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,570 SR
1,501 MMR
Ares
Ares
Silver IV
 
Ares
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Drac444
Guan Yu
Bronze III
Level 60
God Stats
1W - 0L
1,637 SR
Queue Stats
1W - 4L
1,306 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Generalj109
Tsukuyomi
Gold III
Level 128
God Stats
1W - 1L
1,423 SR
Queue Stats
16W - 14L
1,639 MMR
Party 1
Sol
Sol
Gold IV
MimitoBruh
Sol
Gold IV
Level 119
God Stats
1W - 1L
1,780 SR
Queue Stats
19W - 16L
1,617 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
RandomBeer
Danzaburou
Gold IV
Level 115
God Stats
2W - 4L
1,508 SR
Queue Stats
35W - 39L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chiipo
Hercules
11
0 / 5 / 0
6,986
411
2,490
10,475
4,326
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 10 / 0
6,509
383
2,647
16,262
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
7,302
430
2,382
13,671
6,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 0
7,829
461
3,639
9,353
3,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
15
5 / 3 / 0
9,057
533
7,868
11,579
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaTiamatGilgameshKing ArthurSet

VS

Bans
AnhurHelSobekScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 1 / 8
8,394
494
6,466
9,805
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Drac444
Guan Yu
16
5 / 0 / 5
9,589
564
5,889
7,184
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Generalj109
Tsukuyomi
17
10 / 0 / 7
10,674
628
13,262
8,324
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
8 / 0 / 5
10,855
639
12,777
4,890
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RandomBeer
Danzaburou
16
1 / 4 / 3
9,487
558
6,213
11,568
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
5
Kills
26
26
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
8
6
L
Hercules
Chiipo
Hercules
0
5
0
0
W
Guan Yu
Drac444
Guan Yu
5
0
5
7.5
W
Tsukuyomi
Generalj109
Tsukuyomi
10
0
7
13.5
L
0
10
0
0
L
0
4
2
0.25
L
0
4
0
0
W
8
0
5
10.5
W
Danzaburou
RandomBeer
Danzaburou
1
4
3
0.63
L
Hou Yi
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,026
Damage
44,607
61,340
Taken
41,771
21,634
Mitigated
24,320
11,918
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,466
155
0
3,999
9,805
6,034
23
1,390
8,415
24,454
0
L
Hercules
Chiipo
Hercules
2,490
736
0
2,584
10,475
4,326
0
0
10,147
0
27,844
W
Guan Yu
Drac444
Guan Yu
5,889
964
295
3,878
7,184
8,692
376
103
7,081
0
46,956
W
Tsukuyomi
Generalj109
Tsukuyomi
13,262
5,431
0
1,368
8,324
3,272
41
167
8,157
0
85,938
L
2,647
913
0
4,598
16,262
4,321
0
4,813
11,299
0
32,981
L
2,382
132
0
0
13,671
6,457
0
6,868
6,773
10,955
0
L
3,639
1,310
0
1,236
9,353
3,168
0
4,615
4,708
0
53,551
W
12,777
3,845
0
2,914
4,890
1,725
269
310
4,580
84,120
0
W
Danzaburou
RandomBeer
Danzaburou
6,213
2,420
0
4,279
11,568
4,597
462
412
11,156
0
75,892
L
Hou Yi
7,868
3,036
0
3,500
11,579
3,362
0
2,947
8,602
0
52,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
48,999
392
Minions Killed
510
0
Camps Cleared
0
1,468,930
Distance Traveled
1,765,553
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,394
494
28
2
0
350,607
4
L
Hercules
6,986
411
60
4
0
230,896
2
W
Guan Yu
9,589
564
88
5
0
355,973
4
W
Tsukuyomi
10,674
628
119
7
0
420,065
5
L
Pele
6,509
383
70
4
0
273,441
1
L
Geb
7,302
430
13
1
0
352,224
7
L
Ullr
7,829
461
123
7
0
318,606
5
W
Sol
10,855
639
147
9
0
337,942
4
W
Danzaburou
9,487
558
128
8
0
300,966
5
L
Hou Yi
9,057
533
126
7
0
293,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role