Player Matchup

Fenrir
Fenrir
Aerol7
Fenrir
Level 20
God Stats
16W - 18L
1,500 SR
Queue Stats
32W - 38L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SoloLaneDogWater
Guan Yu
Level 24
God Stats
3W - 2L
1,367 SR
Queue Stats
70W - 50L
1,600 Elo+
Solo
Chernobog
Chernobog
YungMcLovin69
Chernobog
Level 26
God Stats
13W - 13L
1,527 SR
Queue Stats
91W - 101L
1,462 Elo+
Solo
Nike
Nike
mikester312
Nike
Level 23
God Stats
15W - 9L
1,669 SR
Queue Stats
92W - 68L
1,638 Elo+
Solo
Kukulkan
Kukulkan
rxctrxc
Kukulkan
Level 24
God Stats
1W - 0L
1,734 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,540 Elo+

VS

Team Averages
Level 18
1,556 SR
1,579 Elo+
Janus
Janus
 
Janus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SplicinRaven
Gilgamesh
Level 37
God Stats
13W - 6L
1,780 SR
Queue Stats
173W - 146L
1,536 Elo+
Party 1
Thanatos
Thanatos
SwedishSidekick
Thanatos
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
279W - 214L
1,812 Elo+
Solo
Terra
Terra
TimothyD
Terra
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 96L
1,428 Elo+
Solo
Neith
Neith
emerald-canine
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aerol7
Fenrir
9
2 / 1 / 0
5,434
543
2,911
6,364
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 2 / 1
6,399
640
5,962
8,812
5,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
YungMcLovin69
Chernobog
9
5 / 1 / 5
6,359
636
6,515
6,100
1,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 2 / 6
5,953
595
3,812
8,234
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
rxctrxc
Kukulkan
10
2 / 4 / 1
5,793
579
2,760
4,485
1,520
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 0 / 1
6,474
647
3,842
2,471
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
SplicinRaven
Gilgamesh
8
0 / 7 / 1
5,018
502
4,058
8,506
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
5 / 1 / 2
6,882
688
4,649
6,290
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
TimothyD
Terra
7
0 / 6 / 1
4,808
481
2,615
8,999
3,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 4 / 2
4,130
413
2,038
4,909
1,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
18
Kills
10
10
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
0
1
5.5
W
Fenrir
Aerol7
Fenrir
2
1
0
2
W
6
2
1
3.25
L
Gilgamesh
SplicinRaven
Gilgamesh
0
7
1
0.07
L
Thanatos
5
1
2
6
L
Terra
TimothyD
Terra
0
6
1
0.08
W
Chernobog
YungMcLovin69
Chernobog
5
1
5
7.5
L
0
4
2
0.25
W
3
2
6
3
W
Kukulkan
rxctrxc
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
17,202
33,995
Taken
31,175
16,685
Mitigated
11,690
9,336
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,842
375
0
849
2,471
656
0
218
2,253
38,261
0
W
Fenrir
Aerol7
Fenrir
2,911
475
0
1,252
6,364
2,149
32
793
5,571
0
29,337
W
5,962
1,925
89
3,181
8,812
5,156
0
0
8,812
0
28,794
L
Gilgamesh
SplicinRaven
Gilgamesh
4,058
1,022
0
646
8,506
3,903
0
0
8,506
0
20,981
L
Thanatos
4,649
1,649
0
6,713
6,290
2,289
0
859
5,431
0
31,573
L
Terra
TimothyD
Terra
2,615
381
720
1,752
8,999
3,733
96
817
8,182
8,395
0
W
Chernobog
YungMcLovin69
Chernobog
6,515
4,998
393
2,110
6,100
1,957
82
1,155
4,945
0
24,151
L
2,038
1,017
0
276
4,909
1,109
60
866
4,043
0
9,645
W
3,812
561
147
1,459
8,234
5,903
84
2,078
6,156
0
22,218
W
Kukulkan
rxctrxc
Kukulkan
2,760
162
0
705
4,485
1,520
0
2,431
2,054
34,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
27,312
269
Minions Killed
219
0
Camps Cleared
0
960,594
Distance Traveled
981,241
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,474
647
81
8
0
204,516
4
W
Fenrir
5,434
543
59
6
0
175,300
0
W
Guan Yu
6,399
640
61
6
0
196,853
2
L
Gilgamesh
5,018
502
37
4
0
180,071
2
L
Thanatos
6,882
688
77
8
0
217,555
1
L
Terra
4,808
481
11
1
0
196,451
1
W
Chernobog
6,359
636
30
3
0
212,622
2
L
Neith
4,130
413
13
1
0
182,648
0
W
Nike
5,953
595
39
4
0
183,182
3
W
Kukulkan
5,793
579
80
8
0
192,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role