Player Matchup

Ao Kuang
Ao Kuang
ECHO xAce
Ao Kuang
Level 118
God Stats
6W - 10L
1,466 SR
Queue Stats
134W - 137L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
ECHO xSwarm
Danzaburou
Level 69
God Stats
9W - 5L
1,600 SR
Queue Stats
86W - 99L
1,399 Elo+
Party 2
Baba Yaga
Baba Yaga
WVChevyMan420
Baba Yaga
Level 108
God Stats
8W - 14L
1,304 SR
Queue Stats
140W - 175L
1,408 Elo+
Party 2
Team Averages
Level 98
1,457 SR
1,423 Elo+

VS

Team Averages
Level 92
1,468 SR
1,423 Elo+
Ra
Ra
InsulinMan23
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,424 Elo+
Solo
Medusa
Medusa
TrippioEspresso
Medusa
Level 126
God Stats
19W - 17L
1,484 SR
Queue Stats
211W - 237L
1,418 Elo+
Party 1
Chaac
Chaac
ZiplocBagOfPurP
Chaac
Level 144
God Stats
3W - 9L
1,419 SR
Queue Stats
314W - 385L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ECHO xAce
Ao Kuang
15
9 / 4 / 8
11,783
786
11,838
14,858
6,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
ECHO xSwarm
Danzaburou
16
7 / 1 / 8
11,507
767
14,105
9,796
4,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
WVChevyMan420
Baba Yaga
16
3 / 3 / 11
10,432
695
9,210
8,936
3,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
9,676
645
4,750
9,153
2,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 11 / 4
9,122
608
6,706
14,712
4,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 3
9,676
645
10,855
15,224
11,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
8
8
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ECHO xAce
Ao Kuang
9
4
8
3.25
W
Danzaburou
ECHO xSwarm
Danzaburou
7
1
8
11
L
3
4
5
1.38
L
2
11
4
0.36
W
Baba Yaga
WVChevyMan420
Baba Yaga
3
3
11
2.83
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,153
Damage
22,311
33,590
Taken
39,089
15,041
Mitigated
18,090
10,789
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ECHO xAce
Ao Kuang
11,838
4,038
467
4,732
14,858
6,876
310
2,220
12,638
30,426
1,379
W
Danzaburou
ECHO xSwarm
Danzaburou
14,105
5,224
880
2,135
9,796
4,199
1,422
1,252
8,544
0
45,111
L
4,750
873
648
1,150
9,153
2,578
324
5,772
3,381
21,517
0
L
6,706
2,626
0
0
14,712
4,320
850
8,343
6,369
0
26,030
W
Baba Yaga
WVChevyMan420
Baba Yaga
9,210
434
0
2,575
8,936
3,966
0
1,278
7,658
43,591
0
L
10,855
1,863
0
5,231
15,224
11,192
0
6,593
8,631
0
39,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
28,474
171
Minions Killed
141
0
Camps Cleared
0
857,180
Distance Traveled
753,250
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,783
786
28
2
0
316,782
2
W
Danzaburou
11,507
767
65
4
0
281,780
2
L
Ra
9,676
645
51
3
0
248,045
0
L
Medusa
9,122
608
37
2
0
213,344
4
W
Baba Yaga
10,432
695
78
5
0
258,618
1
L
Chaac
9,676
645
53
4
0
291,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role