Player Matchup

Agni
Agni
Gold III
Gabuzz
Agni
Gold III
Level 108
God Stats
3W - 7L
1,542 SR
Queue Stats
173W - 220L
1,473 MMR
Solo
Hachiman
Hachiman
Silver I
Manualo
Hachiman
Silver I
Level 88
God Stats
61W - 55L
1,480 SR
Queue Stats
209W - 262L
1,446 MMR
Solo
Ymir
Ymir
Gold IV
RedSyd
Ymir
Gold IV
Level 62
God Stats
5W - 6L
1,595 SR
Queue Stats
50W - 61L
1,457 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,539 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,579 SR
1,493 MMR
Zeus
Zeus
Gold V
FeeDanil
Zeus
Gold V
Level 120
God Stats
1W - 1L
1,554 SR
Queue Stats
18W - 25L
1,417 MMR
Solo
Neith
Neith
Gold IV
KhimeraAnt
Neith
Gold IV
Level 126
God Stats
5W - 2L
1,530 SR
Queue Stats
49W - 79L
1,507 MMR
Party 1
Fenrir
Fenrir
Gold III
stedated
Fenrir
Gold III
Level 127
God Stats
8W - 8L
1,652 SR
Queue Stats
137W - 125L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gabuzz
Agni
11
2 / 7 / 1
8,278
591
9,473
10,684
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Manualo
Hachiman
13
3 / 3 / 1
9,185
656
8,937
12,878
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
RedSyd
Ymir
11
0 / 6 / 3
8,038
574
3,879
12,457
8,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaPersephoneThothTiamatGilgamesh

VS

Bans
AphroditeDiscordiaHou YiScyllaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
7 / 1 / 8
10,561
754
14,827
6,724
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
6 / 2 / 6
10,235
731
8,456
10,532
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
stedated
Fenrir
14
3 / 2 / 10
10,892
778
6,969
17,252
16,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
16
16
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
1
8
11
L
Agni
Gabuzz
Agni
2
7
1
0.36
W
Neith
6
2
6
4.5
L
Hachiman
Manualo
Hachiman
3
3
1
1.17
L
Ymir
RedSyd
Ymir
0
6
3
0.25
W
Fenrir
stedated
Fenrir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
30,252
36,019
Taken
34,508
15,594
Mitigated
23,111
4,387
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,827
1,009
0
0
6,724
2,447
919
2,169
4,555
38,312
0
L
Agni
Gabuzz
Agni
9,473
261
0
1,497
10,684
3,404
0
3,940
6,393
32,076
0
W
Neith
8,456
1,856
0
3,045
10,532
4,585
1,200
4,333
6,199
0
40,998
L
Hachiman
Manualo
Hachiman
8,937
4,061
0
2,468
12,878
3,760
0
4,062
8,256
0
38,401
L
Ymir
RedSyd
Ymir
3,879
403
0
422
12,457
8,430
0
5,738
5,973
14,956
0
W
Fenrir
stedated
Fenrir
6,969
1,628
0
4,420
17,252
16,079
390
6,850
10,402
0
24,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
31,688
124
Minions Killed
151
0
Camps Cleared
0
694,816
Distance Traveled
752,574
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,561
754
53
4
0
233,759
2
L
Agni
8,278
591
49
4
0
221,387
5
W
Neith
10,235
731
68
5
0
225,255
3
L
Hachiman
9,185
656
47
3
0
240,585
3
L
Ymir
8,038
574
28
2
0
232,844
3
W
Fenrir
10,892
778
30
2
0
293,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role