Player Matchup

Ra
Ra
B1GBOI123
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tyr
Tyr
Bendestroys
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,296 Elo+
Solo
Chaac
Chaac
CRIPPIN214
Chaac
Level 28
God Stats
14W - 8L
1,780 SR
Queue Stats
14W - 8L
1,742 Elo+
Solo
Thoth
Thoth
Iconoclastical
Thoth
Level 17
God Stats
0W - 2L
1,320 SR
Queue Stats
19W - 11L
1,648 Elo+
Solo
Mercury
Mercury
yvngkilo98
Mercury
Level 12
God Stats
5W - 10L
1,503 SR
Queue Stats
74W - 70L
1,407 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,519 Elo+

VS

Team Averages
Level 23
1,464 SR
1,462 Elo+
Da Ji
Da Ji
 
Da Ji
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Its SJT
Odin
Level 29
God Stats
7W - 7L
1,729 SR
Queue Stats
80W - 113L
1,598 Elo+
Solo
Zeus
Zeus
Loseraward1753
Zeus
Level 26
God Stats
1W - 2L
1,238 SR
Queue Stats
57W - 55L
1,461 Elo+
Solo
Neith
Neith
Samukiller16
Neith
Level 10
God Stats
4W - 7L
1,352 SR
Queue Stats
11W - 15L
1,250 Elo+
Solo
Sol
Sol
SteerableShelf2
Sol
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 116L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 1
9,191
1,021
6,941
15,090
6,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 7
9,270
1,030
4,864
16,136
11,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
15
3 / 4 / 4
9,891
1,099
14,179
17,401
15,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 4 / 2
9,027
1,003
7,620
5,836
2,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
yvngkilo98
Mercury
13
1 / 8 / 2
8,375
931
4,818
12,339
4,472
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

97

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
14 / 3 / 8
11,787
1,310
17,943
8,752
3,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Its SJT
Odin
16
4 / 2 / 14
9,957
1,106
6,281
7,806
7,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 15
10,339
1,149
12,261
6,164
1,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 2 / 19
10,492
1,166
14,180
12,758
4,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 0 / 14
11,231
1,248
10,387
5,885
1,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
8
Kills
33
33
Deaths
8
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
3
8
6
L
2
13
1
0.19
L
0
4
7
0.88
L
Chaac
3
4
4
1.25
L
2
4
2
0.75
W
Odin
Its SJT
Odin
4
2
14
5.5
W
4
1
15
11.5
W
3
2
19
6.25
W
8
0
14
15
L
Mercury
yvngkilo98
Mercury
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
61,052
66,802
Taken
41,365
39,370
Mitigated
19,680
5,026
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,943
5,679
0
150
8,752
3,580
0
3,253
5,499
0
23,202
L
6,941
238
331
342
15,090
6,001
0
6,677
8,413
29,154
0
L
4,864
794
0
1,198
16,136
11,068
0
4,598
11,538
0
12,890
L
Chaac
14,179
2,484
0
3,155
17,401
15,819
0
5,173
12,228
0
41,435
L
7,620
670
0
0
5,836
2,010
0
3,049
2,787
22,058
0
W
Odin
Its SJT
Odin
6,281
863
0
0
7,806
7,378
0
4,257
3,549
0
14,521
W
12,261
2,862
123
1,247
6,164
1,980
0
1,272
4,892
34,145
0
W
14,180
8,131
0
3,649
12,758
4,887
0
3,608
9,150
0
36,769
W
10,387
1,905
0
2,289
5,885
1,855
0
2,171
3,714
30,521
0
L
Mercury
yvngkilo98
Mercury
4,818
3,347
0
0
12,339
4,472
0
3,151
9,188
0
12,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,754
Gold Earned
53,806
181
Minions Killed
191
4
Camps Cleared
7
819,215
Distance Traveled
860,204
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,787
1,310
2
0
0
167,550
2
L
Ra
9,191
1,021
53
6
0
173,928
0
L
Tyr
9,270
1,030
21
2
1
195,241
1
L
Chaac
9,891
1,099
66
7
1
205,169
1
L
Thoth
9,027
1,003
34
4
0
95,619
0
W
Odin
9,957
1,106
18
2
1
141,811
1
W
Zeus
10,339
1,149
67
7
3
168,011
0
W
Neith
10,492
1,166
52
6
2
179,648
0
W
Sol
11,231
1,248
52
6
1
203,184
0
L
Mercury
8,375
931
7
1
2
149,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role