Player Matchup

Cthulhu
Cthulhu
Claymond37
Cthulhu
Level 65
God Stats
4W - 4L
1,425 SR
Queue Stats
85W - 125L
1,349 Elo+
Party 2
Bakasura
Bakasura
SSantoro10
Bakasura
Level 87
God Stats
4W - 4L
1,669 SR
Queue Stats
420W - 364L
1,556 Elo+
Party 1
Mulan
Mulan
TinyLink
Mulan
Level 66
God Stats
9W - 13L
1,462 SR
Queue Stats
77W - 98L
1,391 Elo+
Party 2
Hera
Hera
WeHitHardOutHere
Hera
Level 76
God Stats
3W - 2L
1,443 SR
Queue Stats
363W - 315L
1,603 Elo+
Party 1
Apollo
Apollo
nickgeezyy7
Apollo
Level 67
God Stats
3W - 2L
1,937 SR
Queue Stats
559W - 501L
1,516 Elo+
Party 1
Team Averages
Level 72
1,587 SR
1,483 Elo+

VS

Team Averages
Level 96
1,561 SR
1,447 Elo+
Nike
Nike
FernsAcademy
Nike
Level 137
God Stats
24W - 10L
1,709 SR
Queue Stats
406W - 431L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
Geterdone8330
Kuzenbo
Level 86
God Stats
14W - 15L
1,736 SR
Queue Stats
351W - 444L
1,426 Elo+
Solo
Anubis
Anubis
Happydevil89
Anubis
Level 68
God Stats
19W - 34L
1,423 SR
Queue Stats
242W - 293L
1,499 Elo+
Solo
Nemesis
Nemesis
OoHardwelloO
Nemesis
Level 126
God Stats
13W - 14L
1,436 SR
Queue Stats
105W - 125L
1,451 Elo+
Solo
Izanami
Izanami
haymartt
Izanami
Level 64
God Stats
68W - 57L
1,499 SR
Queue Stats
196W - 211L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Claymond37
Cthulhu
12
1 / 1 / 5
7,790
556
3,642
10,339
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
SSantoro10
Bakasura
15
6 / 1 / 4
9,179
656
8,657
9,239
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
TinyLink
Mulan
14
1 / 2 / 0
7,659
547
3,484
8,444
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 6
9,111
651
5,431
2,964
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
14
5 / 3 / 3
8,612
615
5,148
8,619
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,253
590
6,813
10,302
6,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
7
2 / 2 / 0
5,390
385
2,932
6,872
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
9
0 / 6 / 0
5,891
421
3,528
5,829
2,535
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
OoHardwelloO
Nemesis
11
1 / 3 / 3
6,583
470
5,198
11,297
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
haymartt
Izanami
9
0 / 5 / 3
5,766
412
2,378
7,047
1,648
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
7
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Claymond37
Cthulhu
1
1
5
3.5
L
4
2
0
2
L
Kuzenbo
2
2
0
1
L
Anubis
0
6
0
0
L
Nemesis
OoHardwelloO
Nemesis
1
3
3
0.83
W
Bakasura
SSantoro10
Bakasura
6
1
4
8
W
Mulan
TinyLink
Mulan
1
2
0
0.5
W
5
0
6
8
L
Izanami
haymartt
Izanami
0
5
3
0.3
W
Apollo
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
20,849
39,605
Taken
41,347
19,731
Mitigated
19,518
12,622
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Claymond37
Cthulhu
3,642
1,053
290
3,099
10,339
7,056
488
2,738
7,343
27,582
0
L
6,813
1,158
0
1,985
10,302
6,564
0
1,956
7,936
0
52,925
L
Kuzenbo
2,932
1,256
0
1,280
6,872
5,667
0
1,723
4,708
9,630
0
L
Anubis
3,528
244
0
696
5,829
2,535
0
2,556
2,670
29,386
0
L
Nemesis
OoHardwelloO
Nemesis
5,198
2,043
0
4,138
11,297
3,104
0
990
9,141
0
33,424
W
Bakasura
SSantoro10
Bakasura
8,657
5,807
0
2,282
9,239
2,977
586
1,188
7,893
0
52,316
W
Mulan
TinyLink
Mulan
3,484
759
0
2,323
8,444
5,880
199
0
8,444
0
37,340
W
5,431
1,907
0
1,555
2,964
1,098
2,603
912
1,968
61,112
0
L
Izanami
haymartt
Izanami
2,378
886
0
1,790
7,047
1,648
0
1,848
5,199
0
24,826
W
Apollo
5,148
2,851
0
3,073
8,619
2,720
2,636
942
7,497
0
48,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
31,883
476
Minions Killed
298
0
Camps Cleared
0
1,297,623
Distance Traveled
1,062,305
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,790
556
58
4
0
257,889
1
L
Nike
8,253
590
105
8
0
279,048
3
L
Kuzenbo
5,390
385
7
1
0
169,848
0
L
Anubis
5,891
421
74
5
0
165,445
0
L
Nemesis
6,583
470
66
5
0
256,883
2
W
Bakasura
9,179
656
119
9
0
299,149
1
W
Mulan
7,659
547
86
6
0
236,218
2
W
Hera
9,111
651
122
9
0
259,562
3
L
Izanami
5,766
412
46
3
0
191,081
3
W
Apollo
8,612
615
91
7
0
244,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role