Player Matchup

Medusa
Medusa
EarthDragon1
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 91L
1,611 Elo+
Solo
Discordia
Discordia
Symir
Discordia
Level 25
God Stats
2W - 0L
1,716 SR
Queue Stats
337W - 258L
1,574 Elo+
Solo
Xing Tian
Xing Tian
UnderZealous0
Xing Tian
Level 8
God Stats
4W - 6L
1,400 SR
Queue Stats
573W - 584L
1,406 Elo+
Solo
Osiris
Osiris
cdob11
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Solo
Kali
Kali
xKirving
Kali
Level 7
God Stats
3W - 0L
1,872 SR
Queue Stats
8W - 2L
1,874 Elo+
Solo
Team Averages
Level 15
1,597 SR
1,624 Elo+

VS

Team Averages
Level 32
1,556 SR
1,544 Elo+
Awilix
Awilix
AndroniusMaximus
Awilix
Level 14
God Stats
2W - 5L
1,717 SR
Queue Stats
38W - 38L
1,349 Elo+
Solo
Xbalanque
Xbalanque
eqLiBm
Xbalanque
Level 23
God Stats
10W - 6L
1,652 SR
Queue Stats
93W - 60L
1,755 Elo+
Solo
Sol
Sol
gilsonGABRIEL
Sol
Level 9
God Stats
4W - 1L
1,764 SR
Queue Stats
41W - 30L
1,583 Elo+
Party 1
Ares
Ares
ilay4231
Ares
Level 4
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Janus
Janus
lucaswalkerbr
Janus
Level 109
God Stats
8W - 7L
1,346 SR
Queue Stats
204W - 148L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 2 / 1
10,044
628
8,356
10,607
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Symir
Discordia
16
9 / 2 / 5
9,935
621
12,244
10,382
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
UnderZealous0
Xing Tian
12
4 / 3 / 13
8,687
543
6,125
12,360
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
cdob11
Osiris
9
0 / 5 / 7
6,585
412
2,564
8,755
6,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
16
10 / 1 / 8
10,256
641
7,342
16,868
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,260
454
2,562
13,775
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
eqLiBm
Xbalanque
17
8 / 3 / 3
11,053
691
15,805
12,281
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 8 / 1
10,102
631
9,322
14,841
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
7
0 / 10 / 1
5,869
367
1,165
10,433
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 4 / 1
7,128
446
6,708
6,959
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
30
Kills
13
13
Deaths
31
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Medusa
7
2
1
3.75
W
Discordia
Symir
Discordia
9
2
5
5.75
W
Xing Tian
UnderZealous0
Xing Tian
4
3
13
3.5
W
Osiris
cdob11
Osiris
0
5
7
0.7
L
Xbalanque
eqLiBm
Xbalanque
8
3
3
3.17
L
4
8
1
0.56
L
Ares
0
10
1
0.05
L
0
4
1
0.13
W
Kali
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
35,562
58,972
Taken
58,289
30,518
Mitigated
20,219
18,615
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,562
1,169
354
4,337
13,775
4,195
0
2,066
11,585
0
32,863
W
Medusa
8,356
4,443
0
1,987
10,607
4,164
2,190
2,181
8,426
0
78,308
W
Discordia
Symir
Discordia
12,244
1,953
0
2,835
10,382
3,798
0
3,839
6,543
68,964
0
W
Xing Tian
UnderZealous0
Xing Tian
6,125
1,224
0
2,812
12,360
8,846
305
5,559
6,801
24,276
0
W
Osiris
cdob11
Osiris
2,564
823
0
253
8,755
6,268
0
2,351
6,404
0
10,427
L
Xbalanque
eqLiBm
Xbalanque
15,805
7,674
0
5,218
12,281
4,497
1,136
3,734
8,443
0
71,583
L
9,322
2,247
0
5,842
14,841
3,776
673
3,386
11,369
59,313
0
L
Ares
1,165
506
0
346
10,433
5,709
21
5,158
5,028
8,729
0
L
6,708
174
0
764
6,959
2,042
0
3,398
3,151
44,055
0
W
Kali
7,342
3,585
0
10,728
16,868
7,442
0
3,265
13,603
0
61,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
41,412
427
Minions Killed
382
0
Camps Cleared
0
1,422,049
Distance Traveled
1,205,474
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,260
454
62
4
0
228,162
0
W
Medusa
10,044
628
132
8
0
274,188
1
W
Discordia
9,935
621
140
9
0
293,744
4
W
Xing Tian
8,687
543
41
3
0
275,581
4
W
Osiris
6,585
412
14
1
0
265,038
0
L
Xbalanque
11,053
691
129
8
0
292,745
5
L
Sol
10,102
631
94
6
0
243,327
0
L
Ares
5,869
367
18
1
0
177,155
0
L
Janus
7,128
446
79
5
0
264,085
1
W
Kali
10,256
641
100
6
0
313,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role