Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SigmaGuanset
Guan Yu
Level 3
God Stats
28W - 7L
1,891 SR
Queue Stats
28W - 7L
1,769 Elo+
Party 1
Ganesha
Ganesha
Slushieborg
Ganesha
Level 17
God Stats
3W - 0L
1,792 SR
Queue Stats
112W - 89L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Turlles
Tsukuyomi
Level 157
God Stats
36W - 16L
1,731 SR
Queue Stats
251W - 110L
1,737 Elo+
Party 1
He Bo
He Bo
Xxdelta00xX
He Bo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 50L
1,720 Elo+
Party 1
Team Averages
Level 73
1,683 SR
1,656 Elo+

VS

Team Averages
Level 41
1,603 SR
1,523 Elo+
Thanatos
Thanatos
Legendisedgy
Thanatos
Level 124
God Stats
0W - 1L
1,667 SR
Queue Stats
28W - 29L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
Mo8itches
Kukulkan
Level 26
God Stats
24W - 18L
1,625 SR
Queue Stats
107W - 97L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
MrBendzYuh
Gilgamesh
Level 18
God Stats
28W - 9L
1,817 SR
Queue Stats
148W - 58L
1,667 Elo+
Solo
Jormungandr
Jormungandr
TrueDarkness420
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,304 Elo+
Party 2
Danzaburou
Danzaburou
nicoyakuelfolf58
Danzaburou
Level 28
God Stats
13W - 13L
1,408 SR
Queue Stats
302W - 299L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 6
9,090
826
2,523
3,475
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
SigmaGuanset
Guan Yu
18
6 / 4 / 15
12,171
1,106
15,130
21,195
35,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Slushieborg
Ganesha
18
0 / 0 / 20
11,493
1,045
7,647
14,602
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Turlles
Tsukuyomi
18
9 / 3 / 12
12,548
1,141
20,585
11,785
5,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 6
12,064
1,097
17,219
6,107
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

229

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Legendisedgy
Thanatos
16
2 / 3 / 5
10,516
956
10,056
11,475
4,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Mo8itches
Kukulkan
16
2 / 4 / 2
10,861
987
12,282
9,875
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MrBendzYuh
Gilgamesh
16
3 / 3 / 4
10,557
960
9,655
13,967
6,002
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TrueDarkness420
Jormungandr
16
1 / 8 / 5
9,859
896
6,359
19,127
15,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
nicoyakuelfolf58
Danzaburou
17
1 / 5 / 7
10,855
987
10,905
15,480
4,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
23
Kills
9
9
Deaths
23
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
6
3
L
Thanatos
Legendisedgy
Thanatos
2
3
5
1.5
L
Kukulkan
Mo8itches
Kukulkan
2
4
2
0.75
L
Gilgamesh
MrBendzYuh
Gilgamesh
3
3
4
1.67
W
Guan Yu
SigmaGuanset
Guan Yu
6
4
15
3.38
W
Ganesha
Slushieborg
Ganesha
0
0
20
10
L
Jormungandr
TrueDarkness420
Jormungandr
1
8
5
0.44
W
Tsukuyomi
Turlles
Tsukuyomi
9
3
12
5
W
8
1
6
11
L
Danzaburou
nicoyakuelfolf58
Danzaburou
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,104
Damage
49,257
57,164
Taken
69,924
59,409
Mitigated
34,151
16,740
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,523
1,180
0
370
3,475
1,060
0
925
2,498
0
9,746
L
Thanatos
Legendisedgy
Thanatos
10,056
1,020
0
5,719
11,475
4,256
0
2,668
8,807
0
30,651
L
Kukulkan
Mo8itches
Kukulkan
12,282
525
0
462
9,875
3,941
0
5,050
4,825
44,161
0
L
Gilgamesh
MrBendzYuh
Gilgamesh
9,655
1,361
0
1,033
13,967
6,002
0
4,205
9,762
0
23,054
W
Guan Yu
SigmaGuanset
Guan Yu
15,130
2,031
6,076
6,420
21,195
35,117
0
5,957
15,033
0
22,894
W
Ganesha
Slushieborg
Ganesha
7,647
835
0
1,471
14,602
15,574
0
6,424
7,872
11,835
0
L
Jormungandr
TrueDarkness420
Jormungandr
6,359
1,728
0
39
19,127
15,228
0
7,188
11,939
16,241
0
W
Tsukuyomi
Turlles
Tsukuyomi
20,585
4,015
0
1,119
11,785
5,291
0
3,513
8,152
0
60,725
W
17,219
1,091
0
1,284
6,107
2,367
0
1,107
4,968
41,253
0
L
Danzaburou
nicoyakuelfolf58
Danzaburou
10,905
3,254
0
1,498
15,480
4,724
0
5,755
9,725
0
33,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,366
Gold Earned
52,648
209
Minions Killed
212
5
Camps Cleared
11
988,574
Distance Traveled
1,079,224
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,090
826
22
2
0
70,965
0
L
Thanatos
10,516
956
44
4
4
263,074
3
L
Kukulkan
10,861
987
84
8
1
187,637
1
L
Gilgamesh
10,557
960
19
2
5
241,755
0
W
Guan Yu
12,171
1,106
18
2
0
228,845
0
W
Ganesha
11,493
1,045
0
0
0
219,407
1
L
Jormungandr
9,859
896
17
2
0
189,916
0
W
Tsukuyomi
12,548
1,141
96
9
1
257,185
3
W
He Bo
12,064
1,097
73
7
4
212,172
1
L
Danzaburou
10,855
987
48
4
1
196,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role