Player Matchup

Olorun
Olorun
Negroider
Olorun
Level 18
God Stats
9W - 4L
1,691 SR
Queue Stats
123W - 94L
1,546 Elo+
Solo
Ullr
Ullr
RamGal77
Ullr
Level 30
God Stats
3W - 9L
1,486 SR
Queue Stats
279W - 287L
1,549 Elo+
Solo
Cthulhu
Cthulhu
iNyNex
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,213 Elo+
Solo
Sol
Sol
jona20twenty
Sol
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
372W - 509L
1,269 Elo+
Party 1
Apollo
Apollo
teddy_espectre
Apollo
Level 27
God Stats
2W - 5L
1,283 SR
Queue Stats
69W - 138L
1,255 Elo+
Party 1
Team Averages
Level 25
1,492 SR
1,366 Elo+

VS

Team Averages
Level 17
1,500 SR
1,482 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IIPOPOTOII
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Fenrir
Fenrir
ImTheCapo
Fenrir
Level 26
God Stats
4W - 9L
1,500 SR
Queue Stats
113W - 77L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SmurfRebelde
Morgan Le Fay
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,420 Elo+
Solo
Cupid
Cupid
peladiitoo
Cupid
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Negroider
Olorun
11
3 / 5 / 1
6,514
501
5,257
10,443
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
11
4 / 6 / 2
6,709
516
3,430
8,510
2,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
iNyNex
Cthulhu
9
2 / 4 / 4
5,937
457
4,895
10,791
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 9 / 2
6,244
480
7,503
10,726
3,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 7 / 2
5,335
410
1,605
9,351
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 5
7,261
559
4,536
10,329
4,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 13
7,328
564
4,636
8,055
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
ImTheCapo
Fenrir
15
13 / 0 / 7
8,636
664
11,148
6,122
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
SmurfRebelde
Morgan Le Fay
12
5 / 2 / 6
7,224
556
8,273
6,853
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
14
8 / 4 / 5
8,301
639
9,848
8,651
2,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
31
31
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
5
2.75
W
2
3
13
2.83
W
Fenrir
ImTheCapo
Fenrir
13
0
7
16.5
L
Olorun
Negroider
Olorun
3
5
1
0.7
L
Ullr
4
6
2
0.83
W
Morgan Le Fay
SmurfRebelde
Morgan Le Fay
5
2
6
4
L
Cthulhu
iNyNex
Cthulhu
2
4
4
1
L
2
9
2
0.33
W
Cupid
8
4
5
2.63
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,690
Damage
38,441
49,821
Taken
40,010
18,645
Mitigated
17,126
8,560
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,536
453
0
3,899
10,329
4,718
161
4,471
5,858
0
36,943
W
4,636
1,184
0
751
8,055
4,736
0
3,546
4,229
13,975
0
W
Fenrir
ImTheCapo
Fenrir
11,148
2,231
0
1,544
6,122
2,507
138
2,580
3,542
0
51,671
L
Olorun
Negroider
Olorun
5,257
1,526
45
2,680
10,443
3,513
0
4,427
6,016
33,486
0
L
Ullr
3,430
1,072
0
250
8,510
2,296
0
1,048
7,462
0
30,976
W
Morgan Le Fay
SmurfRebelde
Morgan Le Fay
8,273
456
0
1,459
6,853
2,371
754
4,187
2,666
45,271
0
L
Cthulhu
iNyNex
Cthulhu
4,895
812
83
2,518
10,791
6,747
0
3,171
7,620
21,269
0
L
7,503
1,778
135
1,830
10,726
3,565
0
3,806
6,920
24,639
0
W
Cupid
9,848
5,668
200
3,036
8,651
2,794
671
2,351
6,060
0
55,681
L
1,605
872
0
1,019
9,351
2,524
0
457
8,894
0
24,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
38,750
227
Minions Killed
359
0
Camps Cleared
0
1,093,381
Distance Traveled
1,244,911
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,261
559
71
5
0
238,869
3
W
Ymir
7,328
564
19
1
0
256,333
3
W
Fenrir
8,636
664
94
7
0
283,191
3
L
Olorun
6,514
501
61
5
0
190,641
1
L
Ullr
6,709
516
49
4
0
227,728
1
W
Morgan Le Fay
7,224
556
75
6
0
242,133
2
L
Cthulhu
5,937
457
45
3
0
228,698
1
L
Sol
6,244
480
28
2
0
225,684
0
W
Cupid
8,301
639
100
8
0
224,385
5
L
Apollo
5,335
410
44
3
0
220,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role