Player Matchup

Hachiman
Hachiman
CHINASirens
Hachiman
Level 11
God Stats
0W - 4L
1,333 SR
Queue Stats
13W - 14L
1,316 Elo+
Party 2
Ratatoskr
Ratatoskr
PRIEKSNIEKS
Ratatoskr
Level 18
God Stats
35W - 34L
1,520 SR
Queue Stats
111W - 153L
1,365 Elo+
Party 3
Osiris
Osiris
PoliticianMario
Osiris
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 131L
1,248 Elo+
Party 3
Merlin
Merlin
Reloc69
Merlin
Level 26
God Stats
4W - 4L
1,602 SR
Queue Stats
47W - 48L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Seksiboi
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Party 2
Team Averages
Level 13
1,491 SR
1,333 Elo+

VS

Team Averages
Level 26
1,492 SR
1,404 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Hasbulla007
Gilgamesh
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 1
Neith
Neith
Matrasbaber21
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,342 Elo+
Party 1
Yemoja
Yemoja
SluisBaber
Yemoja
Level 7
God Stats
2W - 2L
1,462 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 1
Osiris
Osiris
hazarking
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CHINASirens
Hachiman
16
8 / 2 / 3
10,509
553
11,384
9,115
3,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
PRIEKSNIEKS
Ratatoskr
12
1 / 5 / 3
8,029
423
2,369
9,857
5,506
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 8 / 1
8,513
448
6,833
18,015
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Reloc69
Merlin
12
1 / 8 / 1
7,738
407
11,103
13,445
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Seksiboi
Amaterasu
10
1 / 7 / 3
6,502
342
2,606
12,742
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
22 / 2 / 5
13,323
701
30,624
20,997
8,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Hasbulla007
Gilgamesh
14
2 / 4 / 2
10,625
559
3,507
17,897
10,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 3
8,812
464
2,766
5,953
2,283
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
SluisBaber
Yemoja
12
0 / 3 / 5
9,014
474
3,807
7,519
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
hazarking
Osiris
14
5 / 3 / 8
10,042
529
7,893
15,467
10,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
14
Kills
30
30
Deaths
15
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
22
2
5
12.25
L
Hachiman
CHINASirens
Hachiman
8
2
3
4.75
W
Gilgamesh
Hasbulla007
Gilgamesh
2
4
2
0.75
W
1
3
3
0.83
L
Ratatoskr
PRIEKSNIEKS
Ratatoskr
1
5
3
0.5
L
3
8
1
0.44
L
Merlin
Reloc69
Merlin
1
8
1
0.19
L
Amaterasu
Seksiboi
Amaterasu
1
7
3
0.36
W
Yemoja
SluisBaber
Yemoja
0
3
5
0.83
W
Osiris
hazarking
Osiris
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
48,597
63,174
Taken
67,833
28,750
Mitigated
38,212
7,400
Healing
27,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,624
14,885
0
14,940
20,997
8,293
7,949
4,454
16,543
115,987
0
L
Hachiman
CHINASirens
Hachiman
11,384
6,917
0
0
9,115
3,440
0
5,263
3,852
0
40,542
W
Gilgamesh
Hasbulla007
Gilgamesh
3,507
607
0
3,688
17,897
10,118
1,862
3,107
14,790
0
40,139
W
2,766
1,292
0
323
5,953
2,283
982
998
4,955
0
26,075
L
Ratatoskr
PRIEKSNIEKS
Ratatoskr
2,369
475
0
1,750
9,857
5,506
0
3,650
6,207
0
38,946
L
6,833
2,636
0
2,517
18,015
9,224
216
10,780
7,235
6,565
36,638
L
Merlin
Reloc69
Merlin
11,103
512
0
1,002
13,445
4,725
313
6,881
6,564
51,315
0
L
Amaterasu
Seksiboi
Amaterasu
2,606
1,006
0
2,131
12,742
5,855
0
7,857
4,885
0
5,797
W
Yemoja
SluisBaber
Yemoja
3,807
1,164
1,060
1,530
7,519
7,153
733
630
6,889
24,326
0
W
Osiris
hazarking
Osiris
7,893
3,125
0
5,502
15,467
10,365
3,177
3,042
12,425
0
37,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
51,816
266
Minions Killed
374
0
Camps Cleared
0
1,552,714
Distance Traveled
1,631,929
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,323
701
153
8
0
328,343
1
L
Hachiman
10,509
553
64
3
0
355,353
5
W
Gilgamesh
10,625
559
72
4
0
369,911
7
W
Neith
8,812
464
64
3
0
249,922
2
L
Ratatoskr
8,029
423
73
4
0
263,955
0
L
Osiris
8,513
448
53
3
0
331,285
1
L
Merlin
7,738
407
70
4
0
275,556
2
L
Amaterasu
6,502
342
6
0
0
326,565
7
W
Yemoja
9,014
474
30
2
0
287,850
2
W
Osiris
10,042
529
55
3
0
395,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role