Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Maddy42
Gilgamesh
Silver I
Level 108
God Stats
2W - 0L
1,396 SR
Queue Stats
93W - 111L
1,250 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
NeedTwo
Zhong Kui
Gold IV
Level 93
God Stats
4W - 7L
1,344 SR
Queue Stats
756W - 766L
1,308 MMR
Solo
Medusa
Medusa
Silver I
hadesofuw
Medusa
Silver I
Level 87
God Stats
5W - 8L
1,581 SR
Queue Stats
203W - 202L
1,208 MMR
Solo
Tyr
Tyr
Gold V
xMiguelONCE
Tyr
Gold V
Level 124
God Stats
30W - 40L
1,580 SR
Queue Stats
214W - 224L
1,267 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,480 SR
1,306 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,453 SR
1,248 MMR
Nu Wa
Nu Wa
Bronze III
Juliana23
Nu Wa
Bronze III
Level 83
God Stats
0W - 2L
1,560 SR
Queue Stats
1W - 5L
1,313 MMR
Solo
Ymir
Ymir
Silver III
LuisCastillo107
Ymir
Silver III
Level 66
God Stats
0W - 1L
1,426 SR
Queue Stats
7W - 15L
1,252 MMR
Solo
Hercules
Hercules
Silver I
Mikkail
Hercules
Silver I
Level 155
God Stats
0W - 1L
1,421 SR
Queue Stats
143W - 143L
1,176 MMR
Solo
Hou Yi
Hou Yi
Silver III
YaowenYang
Hou Yi
Silver III
Level 153
God Stats
0W - 3L
1,210 SR
Queue Stats
8W - 16L
1,189 MMR
Solo
Pele
Pele
Silver IV
Zyndane
Pele
Silver IV
Level 145
God Stats
15W - 14L
1,649 SR
Queue Stats
124W - 127L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 2 / 9
7,344
525
2,950
11,337
4,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Maddy42
Gilgamesh
12
3 / 3 / 1
7,102
507
5,694
10,998
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
NeedTwo
Zhong Kui
13
5 / 3 / 4
8,100
579
11,711
10,480
6,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
hadesofuw
Medusa
13
3 / 6 / 1
7,828
559
7,241
8,971
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 0 / 2
9,030
645
8,521
10,485
6,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AthenaKukulkanScyllaTiamatSet

VS

Bans
PersephoneChironJanusDanzaburouGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Juliana23
Nu Wa
11
2 / 6 / 5
6,914
494
9,059
7,526
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,502
464
4,948
10,605
5,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Mikkail
Hercules
10
1 / 2 / 3
6,420
459
3,841
12,936
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
YaowenYang
Hou Yi
14
4 / 4 / 3
8,019
573
5,674
9,422
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Zyndane
Pele
13
6 / 3 / 2
7,890
564
7,304
9,411
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
17
Kills
13
14
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
9
2.25
L
Nu Wa
Juliana23
Nu Wa
2
6
5
0.75
L
0
3
0
0
W
Gilgamesh
Maddy42
Gilgamesh
3
3
1
1.17
L
Hercules
Mikkail
Hercules
1
2
3
1.25
W
Zhong Kui
NeedTwo
Zhong Kui
5
3
4
2.33
L
Hou Yi
YaowenYang
Hou Yi
4
4
3
1.38
L
Pele
Zyndane
Pele
6
3
2
2.33
W
Medusa
hadesofuw
Medusa
3
6
1
0.58
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
30,826
52,271
Taken
49,900
25,081
Mitigated
21,798
16,053
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,950
251
327
3,573
11,337
4,970
272
3,953
7,166
16,590
0
L
Nu Wa
Juliana23
Nu Wa
9,059
2,629
0
550
7,526
2,493
386
3,962
3,564
30,827
0
L
4,948
684
0
3,258
10,605
5,684
0
871
9,734
35,091
0
W
Gilgamesh
Maddy42
Gilgamesh
5,694
1,469
0
1,127
10,998
4,056
420
1,743
9,093
0
41,887
L
Hercules
Mikkail
Hercules
3,841
1,641
0
5,308
12,936
7,298
0
6,537
6,399
0
15,875
W
Zhong Kui
NeedTwo
Zhong Kui
11,711
2,362
0
4,588
10,480
6,793
130
3,180
7,024
52,151
0
L
Hou Yi
YaowenYang
Hou Yi
5,674
2,703
0
3,313
9,422
3,068
1,408
196
9,226
0
45,988
L
Pele
Zyndane
Pele
7,304
1,354
0
664
9,411
3,255
0
3,095
6,316
0
47,249
W
Medusa
hadesofuw
Medusa
7,241
2,527
0
520
8,971
2,717
0
869
8,012
0
50,188
W
8,521
1,595
0
5,918
10,485
6,545
310
3,416
6,969
0
57,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,404
Gold Earned
35,745
437
Minions Killed
346
0
Camps Cleared
0
1,404,553
Distance Traveled
1,234,832
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,344
525
17
1
0
305,646
5
L
Nu Wa
6,914
494
54
4
0
227,276
5
L
Ymir
6,502
464
80
6
0
203,944
4
W
Gilgamesh
7,102
507
79
6
0
270,253
2
L
Hercules
6,420
459
35
3
0
284,779
2
W
Zhong Kui
8,100
579
110
8
0
274,353
4
L
Hou Yi
8,019
573
89
6
0
220,849
3
L
Pele
7,890
564
88
6
0
297,984
5
W
Medusa
7,828
559
102
7
0
258,813
4
W
Tyr
9,030
645
129
9
0
295,488
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role