Player Matchup

Thor
Thor
DarkSatan K
Thor
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 67L
1,483 Elo+
Party 2
Heimdallr
Heimdallr
Iafrate44
Heimdallr
Level 129
God Stats
41W - 44L
1,535 SR
Queue Stats
613W - 716L
1,413 Elo+
Solo
Xing Tian
Xing Tian
WiderCarton60
Xing Tian
Level 28
God Stats
21W - 19L
1,541 SR
Queue Stats
193W - 210L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
WorldQuotient0
Baron Samedi
Level 46
God Stats
32W - 21L
1,546 SR
Queue Stats
143W - 131L
1,529 Elo+
Party 2
Erlang Shen
Erlang Shen
chris leonk
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 257L
1,502 Elo+
Party 2
Team Averages
Level 55
1,524 SR
1,488 Elo+

VS

Team Averages
Level 73
1,536 SR
1,476 Elo+
Khepri
Khepri
Dunktruck64
Khepri
Level 41
God Stats
2W - 1L
1,734 SR
Queue Stats
67W - 74L
1,420 Elo+
Party 1
Merlin
Merlin
Dunric_Mordamir
Merlin
Level 26
God Stats
38W - 28L
1,583 SR
Queue Stats
52W - 49L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
TomatoTetsu
Gilgamesh
Level 122
God Stats
1W - 1L
1,310 SR
Queue Stats
131W - 119L
1,496 Elo+
Party 3
Jing Wei
Jing Wei
XxSoupDoggxX
Jing Wei
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
476W - 452L
1,492 Elo+
Party 3
Scylla
Scylla
XxSwaggerSoupxX
Scylla
Level 67
God Stats
11W - 5L
1,555 SR
Queue Stats
306W - 301L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 14 / 8
13,442
896
12,553
29,433
16,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Iafrate44
Heimdallr
14
0 / 0 / 0
9,140
609
0
0
0
Xing Tian
WiderCarton60
Xing Tian
20
7 / 2 / 4
14,808
987
19,870
27,721
25,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
WorldQuotient0
Baron Samedi
20
0 / 2 / 12
13,606
907
21,975
16,451
6,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
chris leonk
Erlang Shen
20
4 / 9 / 6
13,856
924
14,380
31,933
25,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
2 / 4 / 11
14,289
953
8,740
16,801
22,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 1 / 16
14,170
945
20,123
6,810
3,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TomatoTetsu
Gilgamesh
20
6 / 5 / 13
14,955
997
18,592
21,902
18,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
XxSoupDoggxX
Jing Wei
20
4 / 3 / 19
14,796
986
26,273
17,611
8,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 1 / 14
15,905
1,060
24,258
11,906
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
14
Kills
27
27
Deaths
14
30
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
14
8
0.5
W
Khepri
2
4
11
1.88
W
4
1
16
12
L
Heimdallr
Iafrate44
Heimdallr
0
0
0
0
W
Gilgamesh
TomatoTetsu
Gilgamesh
6
5
13
2.5
L
Xing Tian
WiderCarton60
Xing Tian
7
2
4
4.5
L
Baron Samedi
WorldQuotient0
Baron Samedi
0
2
12
3
W
Jing Wei
XxSoupDoggxX
Jing Wei
4
3
19
4.5
W
11
1
14
18
L
Erlang Shen
chris leonk
Erlang Shen
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,778
Damage
97,986
105,538
Taken
75,030
75,198
Mitigated
57,974
15,102
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,553
3,589
0
0
29,433
16,437
0
16,273
12,710
0
26,478
W
Khepri
8,740
1,134
0
1,694
16,801
22,661
0
9,989
6,812
19,325
0
W
20,123
1,810
186
2,690
6,810
3,716
0
5,132
1,678
56,513
0
L
Heimdallr
Iafrate44
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
TomatoTetsu
Gilgamesh
18,592
5,721
785
1,180
21,902
18,014
0
10,045
11,857
1,500
25,512
L
Xing Tian
WiderCarton60
Xing Tian
19,870
1,972
1,103
2,436
27,721
25,845
0
14,005
13,193
34,975
0
L
Baron Samedi
WorldQuotient0
Baron Samedi
21,975
1,261
4,551
3,847
16,451
6,979
0
8,167
8,194
63,569
0
W
Jing Wei
XxSoupDoggxX
Jing Wei
26,273
18,589
0
1,739
17,611
8,284
0
10,681
6,930
0
53,208
W
24,258
1,565
0
2,914
11,906
5,299
0
5,998
5,908
64,783
0
L
Erlang Shen
chris leonk
Erlang Shen
14,380
7,607
0
3,165
31,933
25,937
0
14,016
17,527
0
47,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,852
Gold Earned
74,115
228
Minions Killed
293
4
Camps Cleared
15
1,129,837
Distance Traveled
1,369,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,442
896
35
2
0
253,634
0
W
Khepri
14,289
953
25
2
2
256,133
0
W
Merlin
14,170
945
85
6
1
265,435
0
L
Heimdallr
9,140
609
0
0
0
0
0
W
Gilgamesh
14,955
997
10
1
1
253,439
0
L
Xing Tian
14,808
987
30
2
0
291,641
0
L
Baron Samedi
13,606
907
110
7
0
283,223
0
W
Jing Wei
14,796
986
54
4
9
299,122
0
W
Scylla
15,905
1,060
119
8
2
295,628
0
L
Erlang Shen
13,856
924
53
4
4
301,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role