Player Matchup

Yemoja
Yemoja
Alphaluka1
Yemoja
Level 6
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 2L
1,658 Elo+
Solo
Izanami
Izanami
Cherry_bomb0
Izanami
Level 17
God Stats
8W - 6L
1,432 SR
Queue Stats
39W - 44L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
FaSe_PoLaR
Aphrodite
Level 17
God Stats
12W - 9L
1,612 SR
Queue Stats
46W - 66L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Mexikko_1991
Cthulhu
Level 26
God Stats
4W - 7L
1,446 SR
Queue Stats
114W - 127L
1,381 Elo+
Solo
Bellona
Bellona
xix Dirty
Bellona
Level 28
God Stats
40W - 20L
1,713 SR
Queue Stats
146W - 128L
1,523 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,464 Elo+

VS

Team Averages
Level 15
1,542 SR
1,423 Elo+
Poseidon
Poseidon
AriesIAm17
Poseidon
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 143L
1,481 Elo+
Solo
Izanami
Izanami
ChaChonae
Izanami
Level 20
God Stats
12W - 6L
1,493 SR
Queue Stats
104W - 110L
1,435 Elo+
Solo
Chang'e
Chang'e
GTjieke
Chang'e
Level 6
God Stats
4W - 3L
1,724 SR
Queue Stats
4W - 5L
1,658 Elo+
Solo
Osiris
Osiris
P R Y N C E6759
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,022 Elo+
Solo
Kukulkan
Kukulkan
xXCup_Of_JoeXx
Kukulkan
Level 11
God Stats
0W - 1L
1,492 SR
Queue Stats
22W - 21L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alphaluka1
Yemoja
20
6 / 8 / 19
13,286
1,022
9,984
17,711
17,184
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Cherry_bomb0
Izanami
20
13 / 2 / 15
13,552
1,042
32,306
16,548
7,374
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
FaSe_PoLaR
Aphrodite
19
3 / 2 / 18
12,914
993
3,679
11,436
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Mexikko_1991
Cthulhu
20
5 / 0 / 20
13,152
1,012
18,087
16,558
19,503
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
xix Dirty
Bellona
20
15 / 1 / 17
14,471
1,113
31,749
23,872
18,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AriesIAm17
Poseidon
18
0 / 13 / 6
11,163
859
9,158
24,831
9,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ChaChonae
Izanami
18
6 / 7 / 4
13,122
1,009
24,672
25,153
11,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
GTjieke
Chang'e
19
7 / 5 / 3
13,780
1,060
16,390
15,125
11,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 12 / 6
10,766
828
3,454
23,245
12,797
Kukulkan
17
0 / 5 / 7
11,140
857
24,167
13,196
5,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
39
42
Kills
13
13
Deaths
42
89
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alphaluka1
Yemoja
6
8
19
1.94
L
Poseidon
AriesIAm17
Poseidon
0
13
6
0.23
L
Izanami
ChaChonae
Izanami
6
7
4
1.14
W
Izanami
Cherry_bomb0
Izanami
13
2
15
10.25
W
Aphrodite
FaSe_PoLaR
Aphrodite
3
2
18
6
L
Chang'e
GTjieke
Chang'e
7
5
3
1.7
W
Cthulhu
Mexikko_1991
Cthulhu
5
0
20
15
L
0
12
6
0.25
L
Kukulkan
0
5
7
0.7
W
Bellona
xix Dirty
Bellona
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,805
Damage
77,841
86,125
Taken
101,550
70,024
Mitigated
51,442
26,540
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alphaluka1
Yemoja
9,984
3,850
4,343
420
17,711
17,184
0
10,525
7,186
25,658
0
L
Poseidon
AriesIAm17
Poseidon
9,158
3,446
75
544
24,831
9,515
0
3,982
20,849
29,756
0
L
Izanami
ChaChonae
Izanami
24,672
16,569
0
5,256
25,153
11,726
0
7,496
17,657
0
61,481
W
Izanami
Cherry_bomb0
Izanami
32,306
25,819
606
600
16,548
7,374
0
10,601
5,947
0
65,606
W
Aphrodite
FaSe_PoLaR
Aphrodite
3,679
632
9,500
6,351
11,436
7,048
0
7,059
4,377
13,166
0
L
Chang'e
GTjieke
Chang'e
16,390
2,278
4,727
5,013
15,125
11,770
0
5,786
9,339
41,688
0
W
Cthulhu
Mexikko_1991
Cthulhu
18,087
1,641
545
780
16,558
19,503
0
7,246
9,312
48,263
0
L
3,454
684
0
0
23,245
12,797
0
9,420
13,825
0
5,065
L
Kukulkan
24,167
2,561
0
14
13,196
5,634
0
5,066
8,130
55,883
0
W
Bellona
xix Dirty
Bellona
31,749
21,855
0
3,395
23,872
18,915
0
14,284
9,588
0
43,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,375
Gold Earned
59,971
224
Minions Killed
244
5
Camps Cleared
8
1,149,107
Distance Traveled
1,064,188
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,286
1,022
33
3
0
159,331
0
L
Poseidon
11,163
859
29
2
0
173,035
0
L
Izanami
13,122
1,009
79
6
4
218,700
1
W
Izanami
13,552
1,042
70
5
1
228,880
1
W
Aphrodite
12,914
993
27
2
0
255,125
0
L
Chang'e
13,780
1,060
61
5
2
242,848
1
W
Cthulhu
13,152
1,012
74
6
3
225,867
0
L
Osiris
10,766
828
4
0
0
190,034
1
L
Kukulkan
11,140
857
71
5
2
239,571
2
W
Bellona
14,471
1,113
20
2
1
279,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role