Player Matchup

Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
TheRubyNebula
Bellona
Level 69
God Stats
4W - 1L
1,620 SR
Queue Stats
23W - 18L
1,441 Elo+
Party 1
Neith
Neith
renfort_estival
Neith
Level 41
God Stats
20W - 29L
1,326 SR
Queue Stats
30W - 50L
1,282 Elo+
Solo
Ao Kuang
Ao Kuang
sgt pepz
Ao Kuang
Level 84
God Stats
9W - 2L
1,662 SR
Queue Stats
18W - 9L
1,478 Elo+
Party 1
Khepri
Khepri
werewolfe007
Khepri
Level 37
God Stats
11W - 2L
1,745 SR
Queue Stats
18W - 9L
1,512 Elo+
Party 1
Team Averages
Level 66
1,570 SR
1,443 Elo+

VS

Team Averages
Level 60
1,544 SR
1,369 Elo+
Bakasura
Bakasura
Arkm_Wxlff_
Bakasura
Level 120
God Stats
0W - 1L
1,789 SR
Queue Stats
66W - 55L
1,536 Elo+
Solo
Cerberus
Cerberus
Budiboo995
Cerberus
Level 38
God Stats
3W - 2L
1,875 SR
Queue Stats
32W - 39L
1,339 Elo+
Party 2
Izanami
Izanami
FrEsHmEaTbOy
Izanami
Level 84
God Stats
66W - 57L
1,458 SR
Queue Stats
896W - 1,062L
1,392 Elo+
Party 2
Chaac
Chaac
Zero3475
Chaac
Level 46
God Stats
6W - 14L
1,248 SR
Queue Stats
26W - 31L
1,337 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mauzland
Morgan Le Fay
Level 11
God Stats
4W - 11L
1,348 SR
Queue Stats
88W - 132L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 4 / 3
10,535
479
8,657
11,304
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
19
2 / 0 / 2
11,594
527
8,091
15,014
14,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 4 / 3
10,564
480
9,772
11,360
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
sgt pepz
Ao Kuang
20
15 / 1 / 3
13,352
607
20,513
16,982
8,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
16
1 / 4 / 8
10,425
474
5,324
15,980
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arkm_Wxlff_
Bakasura
19
7 / 3 / 2
12,338
561
13,035
18,440
9,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Budiboo995
Cerberus
13
0 / 4 / 7
9,096
413
7,272
15,984
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
FrEsHmEaTbOy
Izanami
16
4 / 5 / 6
9,938
452
10,349
16,110
6,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Zero3475
Chaac
15
2 / 4 / 2
9,583
436
9,312
14,138
9,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
mauzland
Morgan Le Fay
13
0 / 6 / 0
8,313
378
2,969
10,471
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
22
Kills
13
13
Deaths
22
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
4
3
1.13
L
Bakasura
Arkm_Wxlff_
Bakasura
7
3
2
2.67
L
Cerberus
Budiboo995
Cerberus
0
4
7
0.88
L
Izanami
FrEsHmEaTbOy
Izanami
4
5
6
1.4
W
Bellona
2
0
2
3
L
Chaac
Zero3475
Chaac
2
4
2
0.75
L
Morgan Le Fay
mauzland
Morgan Le Fay
0
6
0
0
W
1
4
3
0.63
W
Ao Kuang
sgt pepz
Ao Kuang
15
1
3
16.5
W
Khepri
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,357
Damage
42,937
70,640
Taken
75,143
42,648
Mitigated
41,184
23,120
Healing
18,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,657
1,145
0
3,990
11,304
3,632
1,047
658
10,076
84,418
0
L
Bakasura
Arkm_Wxlff_
Bakasura
13,035
9,539
0
5,705
18,440
9,391
1,347
6,468
11,912
0
82,946
L
Cerberus
Budiboo995
Cerberus
7,272
515
0
3,479
15,984
11,886
0
8,090
7,864
29,995
0
L
Izanami
FrEsHmEaTbOy
Izanami
10,349
7,040
0
4,821
16,110
6,407
231
10,353
5,727
0
51,837
W
Bellona
8,091
1,721
203
4,255
15,014
14,338
1,523
1,131
13,729
0
77,293
L
Chaac
Zero3475
Chaac
9,312
1,052
0
3,764
14,138
9,256
0
3,621
9,857
0
49,315
L
Morgan Le Fay
mauzland
Morgan Le Fay
2,969
58
0
892
10,471
4,244
0
5,962
4,509
34,393
0
W
9,772
4,459
231
4,684
11,360
4,058
2,011
2,576
8,509
0
62,470
W
Ao Kuang
sgt pepz
Ao Kuang
20,513
6,787
7
6,705
16,982
8,216
0
1,263
15,297
114,727
0
W
Khepri
5,324
388
195
2,850
15,980
12,404
224
4,613
10,712
35,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,470
Gold Earned
49,268
611
Minions Killed
512
0
Camps Cleared
0
2,048,631
Distance Traveled
1,938,800
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,535
479
124
6
0
353,981
4
L
Bakasura
12,338
561
169
8
0
411,645
0
L
Cerberus
9,096
413
56
3
0
385,433
7
L
Izanami
9,938
452
104
5
0
381,442
2
W
Bellona
11,594
527
161
7
0
460,660
3
L
Chaac
9,583
436
99
5
0
402,819
13
L
Morgan Le Fay
8,313
378
84
4
0
357,461
1
W
Neith
10,564
480
132
6
0
383,104
6
W
Ao Kuang
13,352
607
149
7
0
456,056
3
W
Khepri
10,425
474
45
2
0
394,830
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role