Player Matchup

Xing Tian
Xing Tian
Silver II
BellCraneLE
Xing Tian
Silver II
Level 49
God Stats
28W - 32L
1,617 SR
Queue Stats
208W - 208L
1,042 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
JayDurant19-35_7
Baron Samedi
Silver II
Level 85
God Stats
1W - 2L
1,666 SR
Queue Stats
43W - 61L
1,066 MMR
Solo
Guan Yu
Guan Yu
Silver II
Mcgruber14
Guan Yu
Silver II
Level 86
God Stats
4W - 2L
1,710 SR
Queue Stats
213W - 220L
1,026 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
P0L0SIXOGHEESY
Gilgamesh
Silver I
Level 116
God Stats
4W - 2L
1,710 SR
Queue Stats
144W - 151L
1,090 MMR
Solo
Ullr
Ullr
Silver II
elmohan
Ullr
Silver II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,089 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 77
1,641 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,547 SR
1,108 MMR
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Silver II
CorruptionZxD
Yemoja
Silver II
Level 124
God Stats
9W - 8L
1,459 SR
Queue Stats
362W - 353L
1,016 MMR
Solo
Kukulkan
Kukulkan
Gold V
The_Daniel00
Kukulkan
Gold V
Level 139
God Stats
5W - 3L
1,645 SR
Queue Stats
208W - 223L
1,026 MMR
Solo
Skadi
Skadi
Silver III
Xx-Dakiva-xX
Skadi
Silver III
Level 159
God Stats
9W - 11L
1,539 SR
Queue Stats
196W - 201L
993 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
xVBMuchihaxD
Cu Chulainn
Silver II
Level 156
God Stats
7W - 12L
1,593 SR
Queue Stats
450W - 468L
1,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BellCraneLE
Xing Tian
19
7 / 1 / 13
12,909
538
13,503
23,587
25,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
JayDurant19-35_7
Baron Samedi
20
15 / 2 / 7
14,158
590
19,822
19,190
9,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Mcgruber14
Guan Yu
20
5 / 3 / 6
12,829
535
13,284
19,005
23,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
P0L0SIXOGHEESY
Gilgamesh
19
5 / 4 / 15
12,508
521
18,814
21,372
15,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
elmohan
Ullr
17
2 / 6 / 7
10,209
425
5,301
18,285
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
DanzaburouArachneAthenaHeraPersephone

VS

Bans
SetCthulhuMedusaKumbhakarnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 5 / 0
13,000
542
11,906
19,229
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 9 / 9
10,338
431
17,306
20,331
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
The_Daniel00
Kukulkan
17
0 / 7 / 2
10,360
432
7,851
14,452
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 8 / 3
10,761
448
17,019
17,217
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
xVBMuchihaxD
Cu Chulainn
16
2 / 5 / 2
10,881
453
12,188
20,104
12,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
34
Kills
16
16
Deaths
34
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
5
0
1.6
W
Xing Tian
BellCraneLE
Xing Tian
7
1
13
13.5
L
1
9
9
0.61
W
Baron Samedi
JayDurant19-35_7
Baron Samedi
15
2
7
9.25
W
Guan Yu
Mcgruber14
Guan Yu
5
3
6
2.67
W
Gilgamesh
P0L0SIXOGHEESY
Gilgamesh
5
4
15
3.13
L
Kukulkan
The_Daniel00
Kukulkan
0
7
2
0.14
L
5
8
3
0.81
W
Ullr
elmohan
Ullr
2
6
7
0.92
L
Cu Chulainn
xVBMuchihaxD
Cu Chulainn
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,724
Damage
66,270
101,439
Taken
91,333
80,495
Mitigated
49,064
33,020
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,906
3,196
0
5,394
19,229
7,443
0
5,474
13,568
0
89,440
W
Xing Tian
BellCraneLE
Xing Tian
13,503
1,697
1,453
6,019
23,587
25,971
287
6,832
16,651
50,780
0
L
17,306
3,102
1,232
1,633
20,331
19,363
0
10,880
9,254
39,464
0
W
Baron Samedi
JayDurant19-35_7
Baron Samedi
19,822
2,059
2,313
9,363
19,190
9,592
889
6,247
12,741
101,034
0
W
Guan Yu
Mcgruber14
Guan Yu
13,284
3,210
904
4,887
19,005
23,000
1,517
2,907
15,950
525
88,578
W
Gilgamesh
P0L0SIXOGHEESY
Gilgamesh
18,814
6,928
0
2,599
21,372
15,019
1,616
5,276
16,028
0
87,535
L
Kukulkan
The_Daniel00
Kukulkan
7,851
128
0
1,785
14,452
5,008
0
6,193
8,018
67,597
0
L
17,019
10,009
0
747
17,217
4,579
555
7,073
9,926
0
77,280
W
Ullr
elmohan
Ullr
5,301
3,703
0
5,482
18,285
6,913
1,817
5,574
12,681
0
47,203
L
Cu Chulainn
xVBMuchihaxD
Cu Chulainn
12,188
3,306
0
4,267
20,104
12,671
0
2,921
17,110
7,725
53,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,613
Gold Earned
55,340
586
Minions Killed
544
0
Camps Cleared
0
2,318,340
Distance Traveled
1,837,404
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,000
542
142
6
0
446,562
3
W
Xing Tian
12,909
538
57
2
0
514,096
5
L
Yemoja
10,338
431
42
2
0
366,234
8
W
Baron Samedi
14,158
590
155
6
0
437,448
6
W
Guan Yu
12,829
535
176
7
0
468,459
1
W
Gilgamesh
12,508
521
125
5
0
488,893
5
L
Kukulkan
10,360
432
135
6
0
404,793
9
L
Skadi
10,761
448
118
5
0
318,340
8
W
Ullr
10,209
425
73
3
0
409,444
0
L
Cu Chulainn
10,881
453
107
4
0
301,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role