Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AugCs
Cthulhu
Level 88
God Stats
19W - 8L
1,761 SR
Queue Stats
529W - 539L
1,439 Elo+
Solo
Ullr
Ullr
DylanRoman2004
Ullr
Level 68
God Stats
5W - 8L
1,460 SR
Queue Stats
148W - 176L
1,360 Elo+
Solo
Discordia
Discordia
RokuroKage
Discordia
Level 124
God Stats
11W - 5L
1,690 SR
Queue Stats
1,159W - 1,208L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
killuaazTT
Gilgamesh
Level 89
God Stats
31W - 32L
1,526 SR
Queue Stats
841W - 928L
1,434 Elo+
Solo
Team Averages
Level 95
1,587 SR
1,431 Elo+

VS

Team Averages
Level 74
1,448 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Beraldii
Izanami
Level 82
God Stats
24W - 34L
1,430 SR
Queue Stats
879W - 924L
1,437 Elo+
Solo
Olorun
Olorun
HarkaW
Olorun
Level 122
God Stats
2W - 6L
1,500 SR
Queue Stats
308W - 331L
1,440 Elo+
Solo
Ares
Ares
NewAlbox
Ares
Level 24
God Stats
2W - 3L
1,484 SR
Queue Stats
35W - 28L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
Scarlett1
Nu Wa
Level 105
God Stats
3W - 3L
1,327 SR
Queue Stats
208W - 202L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 3 / 5
6,601
550
4,598
8,109
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
AugCs
Cthulhu
11
3 / 3 / 3
6,729
561
4,704
8,734
4,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 3 / 4
6,961
580
6,819
7,899
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
RokuroKage
Discordia
13
7 / 0 / 4
7,534
628
6,382
5,815
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
killuaazTT
Gilgamesh
11
4 / 1 / 3
6,739
562
5,636
8,105
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 1
5,832
486
3,357
6,182
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Beraldii
Izanami
10
1 / 7 / 3
6,076
506
4,778
8,504
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
HarkaW
Olorun
10
3 / 4 / 2
6,111
509
4,852
8,212
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
11
1 / 5 / 1
6,191
516
4,759
7,931
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Scarlett1
Nu Wa
11
3 / 4 / 4
6,655
555
5,360
8,145
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
9
10
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
5
2.17
L
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
W
Cthulhu
AugCs
Cthulhu
3
3
3
1.5
L
Izanami
Beraldii
Izanami
1
7
3
0.36
W
5
3
4
2.33
L
Olorun
HarkaW
Olorun
3
4
2
1
L
Ares
1
5
1
0.3
W
Discordia
RokuroKage
Discordia
7
0
4
9
L
Nu Wa
Scarlett1
Nu Wa
3
4
4
1.25
W
Gilgamesh
killuaazTT
Gilgamesh
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,139
Damage
23,106
38,662
Taken
38,974
17,653
Mitigated
14,405
10,647
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,598
382
0
2,103
8,109
5,174
199
3,409
4,700
0
21,657
L
Morgan Le Fay
 
Morgan Le Fay
3,357
0
0
540
6,182
1,921
538
1,643
4,217
28,322
0
W
Cthulhu
AugCs
Cthulhu
4,704
800
124
2,835
8,734
4,696
396
5,768
2,966
34,919
0
L
Izanami
Beraldii
Izanami
4,778
2,645
0
546
8,504
2,303
390
776
7,488
0
31,822
W
6,819
2,883
0
1,110
7,899
2,991
98
2,157
5,742
0
36,340
L
Olorun
HarkaW
Olorun
4,852
2,349
353
2,692
8,212
2,312
0
2,012
5,952
19,692
0
L
Ares
4,759
456
0
1,298
7,931
5,416
0
3,687
4,244
28,715
1,369
W
Discordia
RokuroKage
Discordia
6,382
819
0
1,747
5,815
1,967
519
3,498
2,317
34,854
0
L
Nu Wa
Scarlett1
Nu Wa
5,360
1,291
0
1,632
8,145
2,453
0
2,290
5,597
25,262
0
W
Gilgamesh
killuaazTT
Gilgamesh
5,636
1,281
0
2,728
8,105
2,825
0
3,410
4,695
0
36,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,564
Gold Earned
30,865
298
Minions Killed
252
0
Camps Cleared
0
1,131,736
Distance Traveled
1,034,511
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,601
550
35
3
0
210,303
3
L
Morgan Le Fay
5,832
486
45
4
0
226,819
1
W
Cthulhu
6,729
561
66
6
0
214,723
2
L
Izanami
6,076
506
64
5
0
189,602
2
W
Ullr
6,961
580
61
5
0
210,079
1
L
Olorun
6,111
509
37
3
0
217,598
1
L
Ares
6,191
516
53
4
0
202,436
7
W
Discordia
7,534
628
75
6
0
222,408
1
L
Nu Wa
6,655
555
53
4
0
198,056
1
W
Gilgamesh
6,739
562
61
5
0
274,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role