Player Matchup

Sol
Sol
lShintaro
Sol
Level 145
God Stats
6W - 6L
1,557 SR
Queue Stats
183W - 185L
1,463 Elo+
Solo
Horus
Horus
revolucion266
Horus
Level 157
God Stats
6W - 10L
1,428 SR
Queue Stats
277W - 336L
1,511 Elo+
Solo
Bellona
Bellona
Ãkuma
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 103
1,495 SR
1,491 Elo+

VS

Team Averages
Level 107
1,406 SR
1,365 Elo+
Hachiman
Hachiman
GalaxyK980
Hachiman
Level 21
God Stats
11W - 11L
1,458 SR
Queue Stats
37W - 63L
1,311 Elo+
Solo
Geb
Geb
Marcaok
Geb
Level 160
God Stats
5W - 2L
1,572 SR
Queue Stats
287W - 292L
1,533 Elo+
Solo
Ra
Ra
fiderapariga
Ra
Level 139
God Stats
5W - 2L
1,187 SR
Queue Stats
7W - 5L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,511
594
11,547
16,248
5,711
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 3
9,916
620
5,938
19,104
19,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Ãkuma
Bellona
12
2 / 6 / 0
9,581
599
8,427
17,272
11,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GalaxyK980
Hachiman
14
3 / 2 / 6
10,523
658
12,462
11,127
3,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
13
1 / 0 / 9
9,912
620
8,429
10,164
9,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 1 / 2
11,637
727
19,634
11,260
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
13
13
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GalaxyK980
Hachiman
3
2
6
3
W
Geb
1
0
9
5.5
W
9
1
2
10
L
1
6
2
0.33
L
0
1
3
1.5
L
Bellona
Ãkuma
Bellona
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,912
Damage
40,525
52,624
Taken
32,551
36,771
Mitigated
18,329
16,436
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GalaxyK980
Hachiman
12,462
6,668
0
1,967
11,127
3,960
965
4,656
6,471
0
41,542
W
Geb
8,429
644
0
4,024
10,164
9,851
643
3,711
6,453
18,247
0
W
19,634
2,311
3,294
4,624
11,260
4,518
1,194
4,726
6,534
68,779
0
L
11,547
3,001
0
4,698
16,248
5,711
437
7,196
9,052
51,365
0
L
5,938
2,185
2,197
8,550
19,104
19,324
0
10,433
8,671
4,841
20,084
L
Bellona
Ãkuma
Bellona
8,427
1,672
0
991
17,272
11,736
0
10,434
6,838
0
28,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
32,072
136
Minions Killed
161
0
Camps Cleared
0
847,793
Distance Traveled
929,373
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,523
658
70
4
0
294,225
4
W
Geb
9,912
620
6
0
0
313,381
5
W
Ra
11,637
727
85
5
0
321,767
4
L
Sol
9,511
594
84
5
0
255,098
0
L
Horus
9,916
620
19
1
0
317,251
4
L
Bellona
9,581
599
33
2
0
275,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role