Player Matchup

Artemis
Artemis
FrikiAdri05
Artemis
Level 17
God Stats
9W - 11L
1,768 SR
Queue Stats
109W - 124L
1,333 Elo+
Solo
Danzaburou
Danzaburou
JGatom
Danzaburou
Level 23
God Stats
76W - 65L
1,579 SR
Queue Stats
84W - 77L
1,416 Elo+
Solo
Yemoja
Yemoja
PepegaNikol
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Kali
Kali
Rixeration12
Kali
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,688 Elo+
Party 1
Kukulkan
Kukulkan
YussuFXd
Kukulkan
Level 24
God Stats
4W - 3L
1,470 SR
Queue Stats
57W - 65L
1,404 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,468 Elo+

VS

Team Averages
Level 11
1,459 SR
1,331 Elo+
Thoth
Thoth
Gerrusee
Thoth
Level 9
God Stats
1W - 1L
1,682 SR
Queue Stats
7W - 7L
1,328 Elo+
Party 3
Medusa
Medusa
Sergonmar1
Medusa
Level 10
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 3L
1,079 Elo+
Party 2
Hun Batz
Hun Batz
iRuZi
Hun Batz
Level 21
God Stats
0W - 1L
1,829 SR
Queue Stats
10W - 6L
1,694 Elo+
Solo
Nemesis
Nemesis
konfliikt
Nemesis
Level 9
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 5L
1,383 Elo+
Party 3
Cerberus
Cerberus
notfail13
Cerberus
Level 8
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FrikiAdri05
Artemis
13
6 / 2 / 7
8,769
585
6,218
8,583
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
JGatom
Danzaburou
14
4 / 0 / 7
8,924
595
6,244
5,911
2,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
12
1 / 2 / 9
8,083
539
3,666
6,765
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
14 / 1 / 7
10,641
709
11,228
10,407
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
YussuFXd
Kukulkan
15
10 / 1 / 4
9,987
666
8,709
4,987
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gerrusee
Thoth
8
2 / 7 / 1
5,996
400
3,215
10,663
2,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Sergonmar1
Medusa
10
1 / 6 / 3
5,992
399
2,560
8,992
2,239
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
iRuZi
Hun Batz
8
1 / 6 / 3
6,137
409
3,541
9,698
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
konfliikt
Nemesis
7
0 / 8 / 1
5,065
338
1,103
9,889
2,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
notfail13
Cerberus
9
1 / 8 / 2
5,937
396
3,273
11,719
4,565
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
35
Kills
5
6
Deaths
35
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
FrikiAdri05
Artemis
6
2
7
4.75
L
Thoth
Gerrusee
Thoth
2
7
1
0.36
W
Danzaburou
JGatom
Danzaburou
4
0
7
7.5
W
Yemoja
1
2
9
2.75
W
14
1
7
17.5
L
Medusa
Sergonmar1
Medusa
1
6
3
0.42
W
Kukulkan
YussuFXd
Kukulkan
10
1
4
12
L
Hun Batz
iRuZi
Hun Batz
1
6
3
0.42
L
Nemesis
konfliikt
Nemesis
0
8
1
0.06
L
Cerberus
notfail13
Cerberus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
13,692
36,653
Taken
50,961
15,188
Mitigated
14,947
15,358
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FrikiAdri05
Artemis
6,218
3,306
0
3,437
8,583
2,432
2,682
1,497
7,086
0
44,917
L
Thoth
Gerrusee
Thoth
3,215
471
0
2,575
10,663
2,787
165
3,165
7,255
17,300
0
W
Danzaburou
JGatom
Danzaburou
6,244
3,845
0
1,814
5,911
2,558
4,297
1,251
4,660
0
45,853
W
Yemoja
3,666
578
1,574
1,500
6,765
4,028
1,819
1,592
5,173
12,377
0
W
11,228
4,840
0
5,220
10,407
4,205
2,463
1,036
9,371
0
56,437
L
Medusa
Sergonmar1
Medusa
2,560
599
0
1,245
8,992
2,239
198
1,289
7,631
0
28,433
W
Kukulkan
YussuFXd
Kukulkan
8,709
1,171
0
1,813
4,987
1,965
1,558
1,112
3,875
51,832
0
L
Hun Batz
iRuZi
Hun Batz
3,541
1,033
0
1,438
9,698
2,563
0
3,144
6,440
0
25,549
L
Nemesis
konfliikt
Nemesis
1,103
513
387
1,994
9,889
2,793
224
2,618
7,191
0
10,580
L
Cerberus
notfail13
Cerberus
3,273
600
0
1,795
11,719
4,565
0
1,610
10,069
19,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,404
Gold Earned
29,127
418
Minions Killed
213
0
Camps Cleared
0
1,330,816
Distance Traveled
1,135,286
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,769
585
79
5
0
210,088
2
L
Thoth
5,996
400
35
2
0
199,834
1
W
Danzaburou
8,924
595
101
7
0
282,239
4
W
Yemoja
8,083
539
17
1
0
219,523
0
W
Kali
10,641
709
115
8
0
328,861
6
L
Medusa
5,992
399
46
3
0
234,613
0
W
Kukulkan
9,987
666
106
7
0
290,105
4
L
Hun Batz
6,137
409
62
4
0
212,968
1
L
Nemesis
5,065
338
22
1
0
228,454
2
L
Cerberus
5,937
396
48
3
0
259,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role