Player Matchup

Bakasura
Bakasura
Erismelda
Bakasura
Level 107
God Stats
1W - 1L
1,725 SR
Queue Stats
191W - 193L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
J_NASTY_190
Xbalanque
Level 68
God Stats
52W - 33L
1,604 SR
Queue Stats
127W - 135L
1,418 Elo+
Party 2
Chang'e
Chang'e
lin_be_highAF
Chang'e
Level 87
God Stats
6W - 3L
1,746 SR
Queue Stats
542W - 552L
1,471 Elo+
Solo
Athena
Athena
mexehcano
Athena
Level 94
God Stats
13W - 11L
1,547 SR
Queue Stats
140W - 141L
1,411 Elo+
Party 2
Odin
Odin
notbound
Odin
Level 111
God Stats
5W - 3L
1,429 SR
Queue Stats
289W - 305L
1,422 Elo+
Party 1
Team Averages
Level 93
1,610 SR
1,438 Elo+

VS

Team Averages
Level 82
1,495 SR
1,448 Elo+
Awilix
Awilix
 
Awilix
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EternalRequiems
Morgan Le Fay
Level 66
God Stats
6W - 11L
1,317 SR
Queue Stats
156W - 173L
1,399 Elo+
Party 3
Merlin
Merlin
Knarf_sirrah
Merlin
Level 122
God Stats
19W - 22L
1,666 SR
Queue Stats
413W - 404L
1,457 Elo+
Solo
Artio
Artio
Truly Mythic
Artio
Level 85
God Stats
9W - 11L
1,492 SR
Queue Stats
172W - 167L
1,481 Elo+
Party 3
Nemesis
Nemesis
iZealouz
Nemesis
Level 69
God Stats
14W - 13L
1,497 SR
Queue Stats
105W - 118L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Erismelda
Bakasura
20
7 / 3 / 3
12,431
565
7,996
17,050
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
J_NASTY_190
Xbalanque
18
3 / 4 / 4
10,983
499
17,312
16,194
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
19
7 / 0 / 3
12,026
547
14,017
15,468
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Athena
mexehcano
Athena
16
0 / 4 / 8
9,527
433
8,770
36,971
19,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
16
2 / 2 / 3
10,376
472
8,027
15,558
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 4 / 3
9,253
421
13,726
14,077
4,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
EternalRequiems
Morgan Le Fay
17
0 / 6 / 4
10,349
470
17,839
15,462
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
16
4 / 4 / 1
10,224
465
17,392
11,990
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
5 / 4 / 4
9,533
433
14,341
28,452
22,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
iZealouz
Nemesis
2
0 / 1 / 0
5,685
258
394
1,034
221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
13
13
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
4
3
1.38
W
Bakasura
Erismelda
Bakasura
7
3
3
2.83
L
Morgan Le Fay
EternalRequiems
Morgan Le Fay
0
6
4
0.33
W
Xbalanque
J_NASTY_190
Xbalanque
3
4
4
1.25
L
Merlin
4
4
1
1.13
L
5
4
4
1.75
L
Nemesis
iZealouz
Nemesis
0
1
0
0
W
Chang'e
7
0
3
8.5
W
Athena
mexehcano
Athena
0
4
8
1
W
Odin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,122
Damage
63,692
101,241
Taken
71,015
50,130
Mitigated
38,398
43,633
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
13,726
6,263
0
3,620
14,077
4,926
0
2,826
11,111
0
47,208
W
Bakasura
Erismelda
Bakasura
7,996
5,516
0
4,214
17,050
8,339
0
7,247
9,627
0
87,275
L
Morgan Le Fay
EternalRequiems
Morgan Le Fay
17,839
2,147
0
2,339
15,462
6,436
744
3,251
11,261
78,912
0
W
Xbalanque
J_NASTY_190
Xbalanque
17,312
8,643
0
3,962
16,194
5,789
3,652
7,114
9,051
0
85,270
L
Merlin
17,392
707
88
2,760
11,990
4,180
0
5,274
5,908
72,727
0
L
14,341
799
1,186
12,442
28,452
22,635
222
10,978
17,024
49,915
0
L
Nemesis
iZealouz
Nemesis
394
231
0
95
1,034
221
0
458
550
0
1,802
W
Chang'e
14,017
1,065
2,075
10,121
15,468
5,987
120
6,003
9,397
80,440
0
W
Athena
mexehcano
Athena
8,770
2,633
1,472
15,278
36,971
19,748
54
19,115
17,666
49,665
0
W
Odin
8,027
671
0
6,511
15,558
10,267
0
9,274
5,753
0
56,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,343
Gold Earned
45,044
623
Minions Killed
417
0
Camps Cleared
0
2,167,674
Distance Traveled
1,510,681
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,253
421
76
3
0
349,420
0
W
Bakasura
12,431
565
162
7
0
495,815
8
L
Morgan Le Fay
10,349
470
139
6
0
326,973
4
W
Xbalanque
10,983
499
146
7
0
376,464
6
L
Merlin
10,224
465
132
6
0
343,391
1
L
Artio
9,533
433
64
3
0
463,215
0
L
Nemesis
5,685
258
6
0
0
27,682
0
W
Chang'e
12,026
547
129
6
0
416,716
0
W
Athena
9,527
433
79
4
0
432,632
4
W
Odin
10,376
472
107
5
0
446,047
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role