Player Matchup

Jormungandr
Jormungandr
A Viry Virus
Jormungandr
Level 86
God Stats
1W - 2L
1,278 SR
Queue Stats
203W - 182L
1,624 Elo+
Party 2
Scylla
Scylla
RadovidTheMadcap
Scylla
Level 81
God Stats
13W - 13L
1,589 SR
Queue Stats
202W - 171L
1,624 Elo+
Party 2
Cupid
Cupid
TheColouredWolf
Cupid
Level 84
God Stats
14W - 18L
1,509 SR
Queue Stats
217W - 188L
1,533 Elo+
Party 2
Team Averages
Level 84
1,459 SR
1,594 Elo+

VS

Team Averages
Level 48
1,302 SR
1,390 Elo+
Tiamat
Tiamat
Aim-_4_-Pain
Tiamat
Level 10
God Stats
6W - 4L
1,270 SR
Queue Stats
8W - 10L
1,211 Elo+
Party 1
Loki
Loki
DouvHaas
Loki
Level 129
God Stats
1W - 1L
1,351 SR
Queue Stats
39W - 38L
1,458 Elo+
Solo
Athena
Athena
boomer1234667
Athena
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Viry Virus
Jormungandr
13
7 / 1 / 7
9,216
922
10,109
6,944
2,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
7 / 4 / 8
8,422
842
5,847
6,418
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 9
8,159
816
6,081
6,608
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 9 / 4
7,611
761
4,412
10,219
6,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
4 / 3 / 3
7,808
781
7,714
5,693
2,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 7 / 1
5,947
595
3,629
9,555
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
6
7
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A Viry Virus
Jormungandr
7
1
7
10.5
L
Tiamat
2
9
4
0.44
L
Loki
4
3
3
1.83
W
7
4
8
2.75
W
5
2
9
4.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
15,755
19,970
Taken
25,467
6,160
Mitigated
13,181
3,644
Healing
1,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A Viry Virus
Jormungandr
10,109
2,822
54
1,120
6,944
2,798
343
3,184
3,548
31,125
0
L
Tiamat
4,412
757
0
1,368
10,219
6,412
0
5,638
4,372
13,390
0
L
Loki
7,714
1,035
0
81
5,693
2,228
0
3,963
1,606
0
27,513
W
5,847
1,187
0
237
6,418
1,515
14
2,328
3,930
16,307
0
W
6,081
3,561
762
1,471
6,608
1,847
224
1,979
4,451
0
19,323
L
3,629
1,253
0
149
9,555
4,541
0
5,886
3,533
6,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,797
Gold Earned
21,366
105
Minions Killed
70
0
Camps Cleared
0
546,997
Distance Traveled
475,016
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,216
922
58
6
0
173,882
2
L
Tiamat
7,611
761
20
2
0
134,689
0
L
Loki
7,808
781
43
4
0
185,671
2
W
Scylla
8,422
842
22
2
0
167,566
0
W
Cupid
8,159
816
25
3
0
205,549
1
L
Athena
5,947
595
7
1
0
154,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role