Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
OGASAPpro
Bakasura
Level 4
God Stats
9W - 17L
1,290 SR
Queue Stats
32W - 44L
1,342 Elo+
Party 1
Thanatos
Thanatos
PR-REVENGE-55
Thanatos
Level 6
God Stats
2W - 7L
1,261 SR
Queue Stats
93W - 101L
1,490 Elo+
Party 1
Sol
Sol
Romachok
Sol
Level 28
God Stats
1W - 1L
1,818 SR
Queue Stats
51W - 72L
1,515 Elo+
Solo
Scylla
Scylla
iPimpYoGirl
Scylla
Level 15
God Stats
10W - 17L
1,455 SR
Queue Stats
35W - 40L
1,513 Elo+
Party 1
Team Averages
Level 16
1,465 SR
1,472 Elo+

VS

Team Averages
Level 21
1,491 SR
1,527 Elo+
Cthulhu
Cthulhu
Brrgn06
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
LilDaDa96
Izanami
Level 26
God Stats
2W - 2L
1,602 SR
Queue Stats
57W - 52L
1,530 Elo+
Solo
Ganesha
Ganesha
MystFlux
Ganesha
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 64L
1,513 Elo+
Solo
Nemesis
Nemesis
iSimplyChords
Nemesis
Level 17
God Stats
3W - 1L
1,545 SR
Queue Stats
209W - 193L
1,621 Elo+
Solo
Discordia
Discordia
mistagod
Discordia
Level 27
God Stats
5W - 3L
1,308 SR
Queue Stats
171W - 163L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 6 / 3
8,925
1,116
12,327
11,796
4,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
OGASAPpro
Bakasura
13
1 / 9 / 1
7,715
964
5,209
14,748
4,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
PR-REVENGE-55
Thanatos
11
0 / 1 / 0
6,760
845
582
1,332
376
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 2
8,500
1,063
7,130
11,633
2,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
11
0 / 2 / 1
6,872
859
1,000
1,561
394
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

203

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brrgn06
Cthulhu
13
2 / 2 / 7
8,056
1,007
4,005
6,752
4,389
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
LilDaDa96
Izanami
15
9 / 2 / 6
10,118
1,265
17,663
6,530
2,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
MystFlux
Ganesha
16
0 / 0 / 16
8,630
1,079
3,782
7,480
7,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
14
6 / 0 / 3
9,136
1,142
7,502
5,608
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
mistagod
Discordia
15
3 / 1 / 11
9,036
1,130
4,470
4,384
1,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
20
20
Deaths
5
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
3
0.58
W
Cthulhu
Brrgn06
Cthulhu
2
2
7
2.75
W
Izanami
LilDaDa96
Izanami
9
2
6
6
W
Ganesha
MystFlux
Ganesha
0
0
16
8
L
Bakasura
OGASAPpro
Bakasura
1
9
1
0.17
L
Thanatos
PR-REVENGE-55
Thanatos
0
1
0
0
L
2
2
2
1.5
L
Scylla
0
2
1
0.25
W
Nemesis
6
0
3
7.5
W
Discordia
mistagod
Discordia
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
37,422
41,070
Taken
30,754
12,365
Mitigated
20,073
3,963
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,327
5,940
0
872
11,796
4,158
0
2,633
9,163
0
29,806
W
Cthulhu
Brrgn06
Cthulhu
4,005
280
0
0
6,752
4,389
0
2,451
4,245
5,483
0
W
Izanami
LilDaDa96
Izanami
17,663
13,299
0
1,351
6,530
2,882
0
991
5,259
0
47,308
W
Ganesha
MystFlux
Ganesha
3,782
603
0
0
7,480
7,965
0
2,113
5,087
22,071
0
L
Bakasura
OGASAPpro
Bakasura
5,209
2,445
0
1,207
14,748
4,529
0
4,956
9,792
0
13,018
L
Thanatos
PR-REVENGE-55
Thanatos
582
272
0
259
1,332
376
0
226
1,106
0
1,773
L
7,130
3,011
0
1,625
11,633
2,908
0
4,101
7,532
28,569
0
L
Scylla
1,000
291
0
0
1,561
394
0
341
1,220
3,607
0
W
Nemesis
7,502
3,077
0
561
5,608
3,058
0
1,329
4,199
0
17,536
W
Discordia
mistagod
Discordia
4,470
372
0
120
4,384
1,779
0
1,246
2,967
7,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
44,976
121
Minions Killed
162
4
Camps Cleared
8
472,375
Distance Traveled
763,526
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,925
1,116
42
5
1
130,295
0
W
Cthulhu
8,056
1,007
27
3
0
139,029
1
W
Izanami
10,118
1,265
95
12
3
127,418
1
W
Ganesha
8,630
1,079
0
0
0
183,658
0
L
Bakasura
7,715
964
24
3
1
135,155
0
L
Thanatos
6,760
845
2
0
1
24,252
0
L
Sol
8,500
1,063
47
6
0
153,821
0
L
Scylla
6,872
859
6
1
1
28,852
1
W
Nemesis
9,136
1,142
26
3
5
141,870
0
W
Discordia
9,036
1,130
14
2
0
171,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role