Player Matchup

Nemesis
Nemesis
Gamer11041209
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
Olorun
Olorun
Jojomns
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
OwOSushii
Bellona
Level 17
God Stats
32W - 26L
1,396 SR
Queue Stats
168W - 204L
1,457 Elo+
Solo
Apollo
Apollo
ToripanX
Apollo
Level 13
God Stats
1W - 4L
1,407 SR
Queue Stats
13W - 18L
1,535 Elo+
Party 2
Ymir
Ymir
x_Zasmu_x
Ymir
Level 23
God Stats
11W - 11L
1,568 SR
Queue Stats
73W - 77L
1,401 Elo+
Party 2
Team Averages
Level 12
1,474 SR
1,410 Elo+

VS

Team Averages
Level 45
1,504 SR
1,523 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RAI67DEN
Morgan Le Fay
Level 148
God Stats
3W - 1L
1,711 SR
Queue Stats
43W - 38L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
SirBonoBo7898
Baron Samedi
Level 12
God Stats
1W - 9L
1,096 SR
Queue Stats
4W - 14L
1,216 Elo+
Solo
Awilix
Awilix
ivanara23
Awilix
Level 7
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 1L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 14 / 0
5,074
338
882
13,786
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Jojomns
Olorun
2
0 / 4 / 0
4,383
292
578
2,546
689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
OwOSushii
Bellona
12
1 / 1 / 1
7,227
482
4,774
9,736
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
ToripanX
Apollo
12
1 / 4 / 0
6,752
450
4,563
10,481
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
10
0 / 4 / 1
6,855
457
2,996
12,252
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 0 / 4
8,161
544
6,695
7,741
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
12
5 / 1 / 3
7,865
524
4,309
8,361
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
RAI67DEN
Morgan Le Fay
16
21 / 0 / 3
10,706
714
14,246
9,353
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SirBonoBo7898
Baron Samedi
12
0 / 1 / 5
7,913
528
4,280
5,919
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
ivanara23
Awilix
12
1 / 2 / 10
7,820
521
6,543
9,794
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
27
27
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
4
2
W
Fenrir
 
Fenrir
5
1
3
6.5
L
Nemesis
0
14
0
0
L
Olorun
Jojomns
Olorun
0
4
0
0
L
Bellona
OwOSushii
Bellona
1
1
1
1.5
W
Morgan Le Fay
RAI67DEN
Morgan Le Fay
21
0
3
22.5
W
Baron Samedi
SirBonoBo7898
Baron Samedi
0
1
5
2.5
L
Apollo
ToripanX
Apollo
1
4
0
0.25
W
Awilix
ivanara23
Awilix
1
2
10
3
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
36,073
48,801
Taken
41,168
21,125
Mitigated
19,273
9,171
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,695
3,781
0
4,639
7,741
2,662
1,972
396
7,345
0
69,575
W
Fenrir
 
Fenrir
4,309
429
0
2,331
8,361
6,278
374
1,538
6,823
0
14,738
L
Nemesis
882
555
0
0
13,786
4,250
0
9,883
3,439
0
6,269
L
Olorun
Jojomns
Olorun
578
254
0
0
2,546
689
0
2,118
358
2,226
0
L
Bellona
OwOSushii
Bellona
4,774
1,279
0
2,643
9,736
6,932
250
3,353
6,357
0
33,348
W
Morgan Le Fay
RAI67DEN
Morgan Le Fay
14,246
1,938
0
2,804
9,353
4,061
3,464
750
8,603
66,611
0
W
Baron Samedi
SirBonoBo7898
Baron Samedi
4,280
810
106
1,885
5,919
3,042
1,509
328
5,261
37,446
0
L
Apollo
ToripanX
Apollo
4,563
2,088
0
2,784
10,481
3,095
0
1,167
9,241
0
50,975
W
Awilix
ivanara23
Awilix
6,543
2,953
0
2,314
9,794
3,230
183
562
9,142
0
36,473
L
Ymir
2,996
661
246
3,498
12,252
6,159
0
1,253
10,880
14,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
42,465
198
Minions Killed
405
0
Camps Cleared
0
1,186,337
Distance Traveled
1,310,126
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,161
544
124
8
0
269,235
1
W
Fenrir
7,865
524
17
1
0
276,465
2
L
Nemesis
5,074
338
8
1
0
265,698
0
L
Olorun
4,383
292
2
0
0
51,840
0
L
Bellona
7,227
482
65
4
0
291,824
0
W
Morgan Le Fay
10,706
714
116
8
0
282,973
0
W
Baron Samedi
7,913
528
68
5
0
217,857
0
L
Apollo
6,752
450
104
7
0
296,460
5
W
Awilix
7,820
521
80
5
0
263,596
0
L
Ymir
6,855
457
19
1
0
280,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role