Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Uguur361
Anubis
Level 6
God Stats
0W - 1L
1,870 SR
Queue Stats
2W - 5L
1,430 Elo+
Party 2
Khepri
Khepri
donerinbrot
Khepri
Level 127
God Stats
17W - 10L
1,619 SR
Queue Stats
149W - 136L
1,500 Elo+
Party 2
Rama
Rama
hamzehal
Rama
Level 143
God Stats
2W - 6L
1,771 SR
Queue Stats
281W - 241L
1,547 Elo+
Party 2
Cabrakan
Cabrakan
pakam3
Cabrakan
Level 145
God Stats
1W - 6L
1,570 SR
Queue Stats
257W - 230L
1,504 Elo+
Party 2
Team Averages
Level 101
1,666 SR
1,496 Elo+

VS

Team Averages
Level 122
1,603 SR
1,597 Elo+
Izanami
Izanami
Campeao
Izanami
Level 29
God Stats
19W - 9L
1,505 SR
Queue Stats
50W - 47L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
FOCAAA
Cthulhu
Level 128
God Stats
3W - 1L
1,643 SR
Queue Stats
92W - 74L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
HerboViridis
Baron Samedi
Level 146
God Stats
4W - 1L
1,731 SR
Queue Stats
134W - 116L
1,600 Elo+
Party 1
Persephone
Persephone
Shelltox
Persephone
Level 160
God Stats
10W - 9L
1,698 SR
Queue Stats
236W - 216L
1,601 Elo+
Party 1
Set
Set
ΣπιριτΦρακταλ
Set
Level 145
God Stats
8W - 6L
1,436 SR
Queue Stats
277W - 283L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 1
7,538
538
7,156
11,310
6,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Uguur361
Anubis
9
1 / 4 / 2
5,922
423
3,816
7,129
3,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
0 / 6 / 1
5,909
422
2,973
9,900
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
14
3 / 4 / 0
8,000
571
6,436
10,786
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
pakam3
Cabrakan
10
1 / 4 / 1
6,225
445
3,057
10,813
9,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Campeao
Izanami
14
6 / 2 / 3
8,713
622
5,890
7,387
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
FOCAAA
Cthulhu
15
1 / 1 / 4
8,690
621
6,986
9,665
7,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
HerboViridis
Baron Samedi
12
4 / 1 / 9
8,246
589
6,575
7,525
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Shelltox
Persephone
13
4 / 2 / 3
8,051
575
10,956
9,191
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 7
7,924
566
4,938
7,405
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
20
21
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
W
Izanami
Campeao
Izanami
6
2
3
3.75
W
Cthulhu
FOCAAA
Cthulhu
1
1
4
3
W
Baron Samedi
HerboViridis
Baron Samedi
4
1
9
8.5
W
Persephone
Shelltox
Persephone
4
2
3
2.75
L
Anubis
Uguur361
Anubis
1
4
2
0.5
L
Khepri
0
6
1
0.08
L
Rama
3
4
0
0.75
L
Cabrakan
pakam3
Cabrakan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
35,345
49,938
Taken
41,173
27,668
Mitigated
20,179
13,092
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,156
2,018
0
5,376
11,310
6,661
0
6,269
5,041
345
50,871
W
Izanami
Campeao
Izanami
5,890
3,078
0
2,714
7,387
2,492
1,357
1,096
6,291
0
56,374
W
Cthulhu
FOCAAA
Cthulhu
6,986
975
373
1,657
9,665
7,068
259
1,040
8,625
62,305
0
W
Baron Samedi
HerboViridis
Baron Samedi
6,575
950
1,730
3,642
7,525
5,717
291
3,206
4,319
21,868
0
W
Persephone
Shelltox
Persephone
10,956
1,368
198
4,126
9,191
2,584
420
3,065
6,124
55,374
0
L
Anubis
Uguur361
Anubis
3,816
347
0
910
7,129
3,285
0
5,244
1,885
16,579
0
L
Khepri
2,973
69
0
688
9,900
5,481
0
5,801
4,099
20,081
0
L
Rama
6,436
4,887
0
3,685
10,786
3,236
0
2,994
7,792
0
57,709
L
Cabrakan
pakam3
Cabrakan
3,057
455
0
2,433
10,813
9,005
0
4,209
6,604
30,787
0
W
4,938
1,884
0
3,035
7,405
2,318
868
1,783
5,622
0
35,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
41,624
339
Minions Killed
423
0
Camps Cleared
0
1,195,210
Distance Traveled
1,321,098
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,538
538
108
8
0
274,252
1
W
Izanami
8,713
622
112
8
0
234,476
3
W
Cthulhu
8,690
621
123
9
0
247,442
1
W
Baron Samedi
8,246
589
27
2
0
267,375
7
W
Persephone
8,051
575
87
6
0
259,978
6
L
Anubis
5,922
423
34
2
0
234,966
2
L
Khepri
5,909
422
37
3
0
242,361
4
L
Rama
8,000
571
106
8
0
216,021
5
L
Cabrakan
6,225
445
54
4
0
227,610
3
W
Set
7,924
566
74
5
0
311,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role