Player Matchup

Osiris
Osiris
Blackmat31
Osiris
Level 15
God Stats
1W - 1L
1,321 SR
Queue Stats
4W - 3L
1,556 Elo+
Solo
Athena
Athena
China苏哲
Athena
Level 30
God Stats
2W - 2L
1,541 SR
Queue Stats
123W - 125L
1,456 Elo+
Solo
Da Ji
Da Ji
DeadlySayane
Da Ji
Level 17
God Stats
18W - 22L
1,490 SR
Queue Stats
45W - 60L
1,369 Elo+
Solo
Susano
Susano
Dopee420
Susano
Level 18
God Stats
3W - 2L
1,127 SR
Queue Stats
6W - 5L
1,390 Elo+
Party 1
Xbalanque
Xbalanque
MajkStone
Xbalanque
Level 24
God Stats
5W - 8L
1,187 SR
Queue Stats
8W - 11L
1,427 Elo+
Party 1
Team Averages
Level 21
1,333 SR
1,439 Elo+

VS

Team Averages
Level 21
1,544 SR
1,497 Elo+
Kuzenbo
Kuzenbo
Brook228
Kuzenbo
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,473 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Eiil
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,498 Elo+
Party 3
Baba Yaga
Baba Yaga
Ksenoks
Baba Yaga
Level 14
God Stats
3W - 3L
1,720 SR
Queue Stats
48W - 35L
1,546 Elo+
Party 2
Neith
Neith
Vikarry
Neith
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
44W - 36L
1,546 Elo+
Party 2
Hel
Hel
ZUMA18
Hel
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 43L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blackmat31
Osiris
15
4 / 7 / 4
9,892
430
6,835
19,003
9,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
16
3 / 3 / 14
12,119
527
8,221
20,327
20,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 2 / 10
12,639
550
15,372
19,470
8,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
Dopee420
Susano
17
4 / 3 / 8
11,392
495
11,383
14,797
5,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
MajkStone
Xbalanque
20
17 / 5 / 6
13,579
590
25,719
22,060
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brook228
Kuzenbo
16
7 / 7 / 4
10,406
452
9,074
18,904
18,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Eiil
Morgan Le Fay
17
6 / 7 / 6
11,039
480
15,555
15,838
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Ksenoks
Baba Yaga
17
3 / 6 / 7
11,482
499
12,257
16,429
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Vikarry
Neith
17
3 / 9 / 5
10,798
469
10,523
16,149
5,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
ZUMA18
Hel
14
0 / 5 / 11
10,029
436
7,378
12,716
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
34
Kills
19
20
Deaths
34
42
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
Blackmat31
Osiris
4
7
4
0.86
L
Kuzenbo
Brook228
Kuzenbo
7
7
4
1.29
W
Athena
3
3
14
3.33
W
6
2
10
5.5
W
Susano
Dopee420
Susano
4
3
8
2.67
L
Morgan Le Fay
Eiil
Morgan Le Fay
6
7
6
1.29
L
Baba Yaga
Ksenoks
Baba Yaga
3
6
7
1.08
W
Xbalanque
MajkStone
Xbalanque
17
5
6
4
L
Neith
Vikarry
Neith
3
9
5
0.61
L
Hel
ZUMA18
Hel
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,530
Damage
54,787
95,657
Taken
80,036
53,124
Mitigated
41,525
27,943
Healing
20,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Blackmat31
Osiris
6,835
1,675
486
3,236
19,003
9,504
0
11,027
7,976
495
48,376
L
Kuzenbo
Brook228
Kuzenbo
9,074
2,460
0
1,391
18,904
18,936
0
2,357
16,547
35,159
0
W
Athena
8,221
1,183
0
2,594
20,327
20,326
329
10,450
9,877
29,184
0
W
15,372
4,206
0
8,072
19,470
8,483
0
7,091
12,379
0
109,322
W
Susano
Dopee420
Susano
11,383
3,018
0
3,618
14,797
5,973
605
7,072
7,725
101
63,825
L
Morgan Le Fay
Eiil
Morgan Le Fay
15,555
2,292
0
1,217
15,838
5,996
252
2,565
13,273
41,557
0
L
Baba Yaga
Ksenoks
Baba Yaga
12,257
1,117
330
3,884
16,429
5,726
577
1,177
15,252
48,193
0
W
Xbalanque
MajkStone
Xbalanque
25,719
14,636
0
9,937
22,060
8,838
5,075
8,624
13,436
0
111,340
L
Neith
Vikarry
Neith
10,523
5,254
0
3,621
16,149
5,535
540
1,157
14,992
0
67,021
L
Hel
ZUMA18
Hel
7,378
1,449
5,023
5,305
12,716
5,332
368
1,464
11,252
26,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,621
Gold Earned
53,754
546
Minions Killed
331
0
Camps Cleared
0
2,087,443
Distance Traveled
1,983,440
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,892
430
64
3
0
434,763
2
L
Kuzenbo
10,406
452
40
2
0
424,239
4
W
Athena
12,119
527
46
2
0
421,576
7
W
Da Ji
12,639
550
165
7
0
389,553
1
W
Susano
11,392
495
112
5
0
459,881
0
L
Morgan Le Fay
11,039
480
48
2
0
398,296
7
L
Baba Yaga
11,482
499
85
4
0
409,848
0
W
Xbalanque
13,579
590
159
7
0
381,670
1
L
Neith
10,798
469
111
5
0
329,496
0
L
Hel
10,029
436
47
2
0
421,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role