Player Matchup

Rama
Rama
Blueprint969877
Rama
Level 23
God Stats
1W - 1L
1,014 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Ymir
Ymir
Brokeboywonder
Ymir
Level 89
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 8L
1,512 Elo+
Party 1
Chang'e
Chang'e
P3rcul3s
Chang'e
Level 86
God Stats
2W - 7L
1,518 SR
Queue Stats
8W - 22L
1,319 Elo+
Party 1
Mercury
Mercury
ShaolinMoose
Mercury
Level 100
God Stats
5W - 6L
1,728 SR
Queue Stats
20W - 30L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SleepyVaan
Morgan Le Fay
Level 103
God Stats
3W - 3L
1,396 SR
Queue Stats
14W - 27L
1,512 Elo+
Party 1
Team Averages
Level 80
1,391 SR
1,513 Elo+

VS

Team Averages
Level 50
1,584 SR
1,428 Elo+
Chaac
Chaac
Castleman16
Chaac
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 54L
1,238 Elo+
Party 2
Nox
Nox
Cosseyyy
Nox
Level 62
God Stats
25W - 10L
1,720 SR
Queue Stats
154W - 117L
1,519 Elo+
Party 3
Apollo
Apollo
Flipskully27
Apollo
Level 88
God Stats
39W - 25L
1,559 SR
Queue Stats
451W - 364L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
bressard18
Heimdallr
Level 22
God Stats
3W - 6L
1,506 SR
Queue Stats
33W - 43L
1,297 Elo+
Party 2
Artio
Artio
xDEATHRINGx
Artio
Level 23
God Stats
53W - 18L
1,635 SR
Queue Stats
77W - 45L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,693
394
7,275
7,836
2,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 7 / 0
5,657
333
4,553
11,980
10,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
P3rcul3s
Chang'e
12
0 / 8 / 1
7,044
414
6,148
13,196
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
ShaolinMoose
Mercury
13
2 / 10 / 0
8,299
488
4,309
14,867
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
SleepyVaan
Morgan Le Fay
12
0 / 6 / 0
6,742
397
5,503
11,135
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
9,579
563
11,520
12,410
10,119
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 1 / 6
9,515
560
9,534
7,995
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
17
13 / 0 / 8
10,755
633
10,922
10,942
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
bressard18
Heimdallr
15
5 / 1 / 7
8,858
521
7,750
11,400
4,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 9
8,889
523
5,423
10,709
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
66
3
Kills
34
35
Deaths
3
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
7
0
0
W
5
1
2
6
W
7
1
6
10
W
Apollo
13
0
8
17
L
Chang'e
P3rcul3s
Chang'e
0
8
1
0.06
L
Mercury
ShaolinMoose
Mercury
2
10
0
0.2
L
Morgan Le Fay
SleepyVaan
Morgan Le Fay
0
6
0
0
W
Heimdallr
bressard18
Heimdallr
5
1
7
8.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
45,149
59,014
Taken
53,456
26,112
Mitigated
31,438
6,915
Healing
26,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,275
3,184
0
761
7,836
2,329
0
1,983
5,853
0
35,539
L
4,553
352
345
1,014
11,980
10,839
0
3,459
8,515
13,530
0
W
11,520
3,122
0
6,365
12,410
10,119
758
6,695
5,715
31
55,935
W
9,534
1,191
57
765
7,995
3,403
314
3,782
4,213
52,140
0
W
Apollo
10,922
5,790
0
7,043
10,942
4,179
68
1,232
9,680
0
77,456
L
Chang'e
P3rcul3s
Chang'e
6,148
764
99
2,542
13,196
4,575
426
5,100
8,096
31,953
0
L
Mercury
ShaolinMoose
Mercury
4,309
2,094
0
858
14,867
4,690
0
2,394
12,413
0
48,767
L
Morgan Le Fay
SleepyVaan
Morgan Le Fay
5,503
321
0
1,296
11,135
3,679
315
2,039
8,766
33,260
0
W
Heimdallr
bressard18
Heimdallr
7,750
3,686
0
4,992
11,400
4,865
1,997
2,217
8,883
0
54,680
W
5,423
553
2,398
4,746
10,709
8,872
916
1,678
8,761
20,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
47,596
264
Minions Killed
445
0
Camps Cleared
0
1,407,265
Distance Traveled
1,600,879
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,693
394
69
4
0
232,831
0
L
Ymir
5,657
333
21
1
0
318,577
0
W
Chaac
9,579
563
92
5
0
316,614
0
W
Nox
9,515
560
95
6
0
293,138
2
W
Apollo
10,755
633
131
8
0
359,654
1
L
Chang'e
7,044
414
43
3
0
282,039
1
L
Mercury
8,299
488
80
5
0
313,715
1
L
Morgan Le Fay
6,742
397
51
3
0
260,103
2
W
Heimdallr
8,858
521
96
6
0
304,935
1
W
Artio
8,889
523
31
2
0
326,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role