Player Matchup

Kukulkan
Kukulkan
Kahootler
Kukulkan
Level 24
God Stats
18W - 20L
1,666 SR
Queue Stats
196W - 163L
1,534 Elo+
Solo
Fafnir
Fafnir
LavenderJade7
Fafnir
Level 145
God Stats
2W - 2L
1,560 SR
Queue Stats
134W - 157L
1,430 Elo+
Party 1
Neith
Neith
kelp79
Neith
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
15W - 20L
1,224 Elo+
Party 1
Team Averages
Level 65
1,502 SR
1,396 Elo+

VS

Team Averages
Level 18
1,339 SR
1,258 Elo+
Nemesis
Nemesis
EmpressZar
Nemesis
Level 14
God Stats
0W - 1L
1,288 SR
Queue Stats
17W - 24L
1,233 Elo+
Solo
Ne Zha
Ne Zha
Shuvom
Ne Zha
Level 10
God Stats
13W - 29L
1,282 SR
Queue Stats
21W - 46L
1,135 Elo+
Solo
Cthulhu
Cthulhu
TheSnaskeMan
Cthulhu
Level 29
God Stats
5W - 5L
1,448 SR
Queue Stats
84W - 118L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kahootler
Kukulkan
18
15 / 1 / 5
13,047
767
27,118
11,245
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 14
12,600
741
6,582
13,953
17,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
kelp79
Neith
13
3 / 3 / 7
10,544
620
7,764
6,362
1,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmpressZar
Nemesis
11
0 / 8 / 2
8,806
518
2,053
18,402
7,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Shuvom
Ne Zha
11
0 / 12 / 3
8,791
517
7,848
17,942
10,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
TheSnaskeMan
Cthulhu
13
3 / 3 / 0
9,237
543
6,512
18,089
15,894
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
23
Kills
3
5
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EmpressZar
Nemesis
0
8
2
0.13
W
Kukulkan
Kahootler
Kukulkan
15
1
5
17.5
W
5
1
14
12
L
Ne Zha
Shuvom
Ne Zha
0
12
3
0.13
L
Cthulhu
TheSnaskeMan
Cthulhu
3
3
0
1
W
Neith
kelp79
Neith
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,464
Damage
16,413
31,560
Taken
54,433
24,504
Mitigated
33,718
7,064
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EmpressZar
Nemesis
2,053
506
0
360
18,402
7,120
0
12,051
6,351
0
12,941
W
Kukulkan
Kahootler
Kukulkan
27,118
1,042
0
0
11,245
4,777
772
2,138
8,401
80,352
0
W
6,582
2,276
783
5,540
13,953
17,854
308
2,825
11,128
22,227
0
L
Ne Zha
Shuvom
Ne Zha
7,848
908
0
1,313
17,942
10,704
0
10,890
7,052
0
27,419
L
Cthulhu
TheSnaskeMan
Cthulhu
6,512
273
1,220
1,347
18,089
15,894
0
10,759
7,330
28,671
0
W
Neith
kelp79
Neith
7,764
3,935
0
741
6,362
1,873
1,387
1,549
4,813
0
24,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,191
Gold Earned
26,834
157
Minions Killed
103
0
Camps Cleared
0
844,158
Distance Traveled
710,403
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,806
518
22
1
0
240,572
0
W
Kukulkan
13,047
767
100
6
0
342,479
2
W
Fafnir
12,600
741
31
2
0
260,350
2
L
Ne Zha
8,791
517
39
2
0
204,664
1
L
Cthulhu
9,237
543
42
2
0
265,167
1
W
Neith
10,544
620
26
2
0
241,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role