Player Matchup

Ares
Ares
OutrageousPage3
Ares
Level 122
God Stats
4W - 8L
1,631 SR
Queue Stats
137W - 147L
1,536 Elo+
Solo
Vulcan
Vulcan
Rich-_-con_crocs
Vulcan
Level 46
God Stats
4W - 5L
1,325 SR
Queue Stats
424W - 442L
1,452 Elo+
Solo
Mercury
Mercury
UwU_Onii-Chan2
Mercury
Level 117
God Stats
29W - 32L
1,547 SR
Queue Stats
721W - 744L
1,440 Elo+
Solo
Chernobog
Chernobog
deafbegone
Chernobog
Level 108
God Stats
1W - 3L
1,724 SR
Queue Stats
107W - 91L
1,670 Elo+
Party 2
Zhong Kui
Zhong Kui
flixleplik
Zhong Kui
Level 28
God Stats
8W - 11L
1,539 SR
Queue Stats
137W - 92L
1,647 Elo+
Party 2
Team Averages
Level 84
1,553 SR
1,549 Elo+

VS

Team Averages
Level 57
1,598 SR
1,546 Elo+
Medusa
Medusa
AlphaCubeItch
Medusa
Level 34
God Stats
7W - 5L
1,743 SR
Queue Stats
99W - 86L
1,606 Elo+
Solo
Arachne
Arachne
GrouchyRaven
Arachne
Level 108
God Stats
36W - 36L
1,581 SR
Queue Stats
263W - 236L
1,581 Elo+
Party 1
Nox
Nox
Treycerr
Nox
Level 48
God Stats
10W - 18L
1,346 SR
Queue Stats
170W - 161L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
sammus9474
Cthulhu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,498 Elo+
Party 1
Ares
Ares
unforgivingZeRo
Ares
Level 41
God Stats
4W - 1L
1,822 SR
Queue Stats
95W - 85L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
8,110
507
5,341
13,661
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 3
8,016
501
8,486
9,124
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 2
6,620
414
1,025
5,778
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
deafbegone
Chernobog
12
3 / 7 / 3
7,797
487
6,854
12,789
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
flixleplik
Zhong Kui
13
2 / 5 / 2
8,209
513
9,722
14,344
9,065
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,687
605
6,835
9,139
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
GrouchyRaven
Arachne
13
5 / 2 / 7
8,298
519
7,518
10,439
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 4 / 6
8,546
534
5,920
8,582
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
sammus9474
Cthulhu
12
1 / 2 / 4
7,287
455
9,866
12,056
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
13 / 2 / 3
9,885
618
9,886
13,215
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
27
27
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Arachne
GrouchyRaven
Arachne
5
2
7
4.25
L
2
7
4
0.57
L
2
5
3
0.7
W
5
4
6
2
L
1
3
2
0.67
L
Chernobog
deafbegone
Chernobog
3
7
3
0.64
L
Zhong Kui
flixleplik
Zhong Kui
2
5
2
0.6
W
Cthulhu
sammus9474
Cthulhu
1
2
4
1.5
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,428
Damage
40,025
55,696
Taken
53,431
27,402
Mitigated
29,313
9,395
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,835
3,390
0
2,565
9,139
3,479
2,938
1,701
7,438
0
69,512
W
Arachne
GrouchyRaven
Arachne
7,518
5,549
0
4,029
10,439
4,345
610
4,260
6,117
0
39,084
L
5,341
153
332
3,228
13,661
8,394
0
3,586
10,075
24,705
0
L
8,486
1,605
0
1,510
9,124
3,582
0
5,273
3,821
50,921
0
W
5,920
681
0
1,622
8,582
3,572
526
3,769
4,649
39,165
0
L
1,025
518
0
125
5,778
1,794
0
1,905
3,873
0
21,670
L
Chernobog
deafbegone
Chernobog
6,854
4,160
0
850
12,789
4,567
0
6,228
6,501
0
47,233
L
Zhong Kui
flixleplik
Zhong Kui
9,722
1,455
0
3,350
14,344
9,065
0
7,720
5,754
51,427
0
W
Cthulhu
sammus9474
Cthulhu
9,866
1,117
142
1,051
12,056
9,677
0
7,889
4,121
37,718
0
W
9,886
1,392
0
2,277
13,215
8,240
292
5,404
7,557
29,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,752
Gold Earned
43,703
362
Minions Killed
371
0
Camps Cleared
0
1,333,791
Distance Traveled
1,631,837
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,687
605
127
8
0
300,195
3
W
Arachne
8,298
519
67
4
0
379,263
9
L
Ares
8,110
507
30
2
0
287,290
1
L
Vulcan
8,016
501
98
6
0
288,268
3
W
Nox
8,546
534
76
5
0
277,903
0
L
Mercury
6,620
414
51
3
0
208,218
1
L
Chernobog
7,797
487
79
5
0
303,225
3
L
Zhong Kui
8,209
513
104
7
0
246,790
3
W
Cthulhu
7,287
455
64
4
0
350,615
4
W
Ares
9,885
618
37
2
0
323,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role